"If those people that waited in lines at Midnight, woke up and stopped at their local game store at open, or took the day off of work because their favorite game series has its first launch since 2007, are forced to wait to play their game, there is something drastically wrong. I stopped in on the same launch day as Sim City, to Gamestop and picked up my copy of Tomb Raider and was able to enjoy it on my Xbox 360 at the time I got home. I had the right to play a game that I legally obtained, with my money, when I chose to. No one was telling me that I couldn’t. Sim City fans were obviously not as lucky. They were not able to play a game that they, too had received a legal copy of, and because of the launching companies, Electronic Arts and Maxis, need to protect what money they make; consumers were the ones that suffered.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
... in fact, if Valve play their cards right with the Steambox, it might even conquer the living rooms.
However, SimCity did show how to screw up a release, by demanding 'always online' for what many consider a single-player game, which is ridiculous, especially when EA also messes up by neglecting to make sure it actually WORKS!
Not to mention the focus on micro-transactions, which is always a good reason not to buy a game. I don't buy incomplete games.
Another great example why we gamers should resist supporting games, developers, and publishers, who include these kinds of ridiculous demands and practices into their games.
If pc gaming is dying, then there shouldn't be many people playing SimCity, then EA shouldn't have server problems right?
Hmm...a platform is dying because of SimCity connection issues?
If it was dying then there would not have been any server congestion issues with Sim City or Diablo 3.
P.S - Diablo 3 sold close to 4 million copies on day one, sold 6 million within a week and had 12 million by the end of 2012, that puts it right ahead of every PS3 exclusive and all of the Halos and most of the 360s exclusives.
RIP PC Gaming.
The industry crash cannot come soon enough. I want the big boys (EA, Acti, Ubi) dead so we can return to a player-centered video game market, as opposed to the developer centered market we have now. These companies need to crash and burn, and EA is doing a fantastic job making sure all products are sub par bait and switch, as Acti is doing their part in over saturating the market with the same game every month.