110°

Always online DRM and reviews don’t mix: SimCity edition

From the article, "SimCity has become an interesting game recently. It’s a game that was reviewed positively by a number of outlets with scores ranging in the 9s and 10s. Its current Metacritic scores are 82% by critics and 1.8 by users. Seeing the two scores could make a person think the two groups are playing two different games. They wouldn’t be completely wrong either thanks to the choice by Electronics Arts and Maxis to use the controversial “Always Online DRM” for the popular simulation game."

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technologytell.com
NYC_Gamer4060d ago (Edited 4060d ago )

The reviewers should have waited until the servers were public before giving out scores

kevnb4060d ago

i dont think launch server issues are really relevant in a review.

pompombrum4059d ago

Three days after launch, issues stopping people from playing the game they paid for become very relevant and I'm glad reviews are reflecting this.

sdozzo4059d ago

Can't publishers block reviews until full release if they want.

JsonHenry4060d ago

I really wonder if this is going to be a problem with the new consoles. Are they not rumored to be "always on" or is it just Microsoft?

Dread4059d ago

it is not yet clear, Sony has been a bit vague about it, although one of its CEO's said that you can play offline, but the devloper and/or publisher of the game might impose its own restrictions. MS has not said anything yet, but it is rumored that they might require an always on connection.

If its true then it super sucks for gamers.

pompombrum4059d ago

It won't happen, it will limit the audience too much. I can think of a good few friends of mine who don't have their consoles online. Also Sim City is a cautionary tale as to why always online would be a ridiculous idea for consoles. Imagine something like Sim City happened with consoles stopping people from using them because XBL/PSN was down? That would be a PR nightmare.

PotatoClock4059d ago

Ubisoft already backed off the always on DRM because of these types of problems affecting their PR.
That didn't stop EA though.

I'd say it's not a given that a company like Microsoft wouldn't do an 'always on' DRM.
The numbers playing CoD online would make them feel like they wouldn't lose many to an 'always on' system like that.

And these big companies have become hell-bent on stamping out piracy, no matter how big or small it is.

kevnb4059d ago

I think its going to be up to the publisher.

ThreshStar4059d ago

Probably not DRM / Piracy as it will most likely be a lot harder for consles.

Advertising potential? Gaming stat collection for future plans like DLC, microtransactions, etc? Social networking oversight for future projects?

....If above are potential for more $$$$ for either Microsoft or SONY, then my answer is:

Absolutely. Maybe not in the BEGINNING due to the Diablo/SimCity fiascos, but give it a year or two.

Omni-Tool4059d ago

“EA is selling us something that isn’t quite a game. It’s access to a game as a service.”

This "service" sucks!!!

If this was a waitress/waiter at a restaurant, I would not leave a tip and would have let the manager know about the poor service that was provided. Not make a big scene, just let them know what was wrong and give them a chance to fix it. Whether or not they fix it doesn't matter because I will not be back there ever again.

Si-Fly4059d ago

Chef keeps cooking the food but the bloody waiter keeps dropping the plates on the way to the table!

PSN-JeRzYzFyNeSt4059d ago (Edited 4059d ago )

yeah man shit is lame.. what if i want to play alone.. wack

190°

7 Times Games Forced Us Online (Against Our Will)

Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.

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lists.cheatcc.com
shauzy1812d ago

i dont even know what to gain from this

meep3161812d ago

publishers gain control by forcing you online.

shauzy1811d ago

i meant what to gain from this knowledge, this list, whats the point of it why make it why should i know these games, sure yeah i do recall some games needing me to be online even to play single player but, why should i know this "seven times" thing

Xavi4K1812d ago

I don’t care I cannot recall the last time I didn’t have internet connection

PiNkFaIrYbOi1812d ago

You are either sort of young or very old and have memory issues.

Besides the internet can go down for various reasons.

Lord_Sloth1812d ago

Lookit me, I can't even type 7 paragraphs on a single page! Give me clicks!!!

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60°

The Secret History of Mac Gaming: How SimCity led to Seaman

The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”

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venturebeat.com
260°

Top 7 Videogame Franchises EA Have Ruined Over The Years

EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.

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screencritics.net
lptmg2430d ago

Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.

Gaming1012430d ago

Dead Space was the worst ruining... micro transactions in a full price game, with co op that was mandatory to get all the story and access to certain areas. Sure Rock Band was oversaturated, and Burnout was basically killed off even though it sold a ton on PS3 back in the day.

indysurfn2430d ago

Wow kudos EA! no one can kill a franchisee like you can kill a franchises.

lptmg2430d ago

Sadly, Rock Band died because of Activision shoving one Guitar Hero every 3 months

OldSchoolGamer692430d ago

Madden Football 2006-2018 2018-?

showtimefolks2430d ago

I want mercenaries 1 remaster

chrono12052430d ago

Or a reboot, with all the fun of the first one.

showtimefolks2430d ago

i agree i had a great time with the 1st game and a good time with the sequel

PhoenixUp2430d ago

Dead Space, NBA Live, & Rock Band

indysurfn2430d ago (Edited 2430d ago )

I really liked Burnout and Need for speed and thought no one will able to destroy this game.....I was WRONG!

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