190°

BioShock: Infinite team wanted to get rid of Elizabeth

TGBuzz: The upcoming BioShock: Infinite almost never had one its main characters, Elizabeth, according to creative director Ken Levine. Elizabeth seems to have been a major annoyance for the BioShock: Infinite team after she was introduced to the game.

Derekvinyard134061d ago

There's always gotta be a women!

SethAFitzgerald4061d ago

Haha or else its discrimination!! jk

knowyourstuff4061d ago

She was an annoyance largely due to the fact that she is friendly AI, and writing friendly AI is a pain in the ass if you want to balance it properly. The glitches with the friendly AI have been the reason this game keeps getting delayed, as it has proven incredicly difficult to balance and code for.

Blacklash934061d ago

Read the article. As knowyourstuff said, it was about her AI and challenge in writing her when she was in the presence of combat.

NukaCola4061d ago (Edited 4061d ago )

So they wanted "Bro's before ho's"?

Don't tell Adam Sessler that....lol j/k

I think keeping her was a great choice. She looks like a Disney princess and I think she will be a new standard for games that have a sidekick/lady attached with you. I like what they have done with her, how she interacts with Booker, the world and the overall experience. Really looking forward to this game.

smashcrashbash4061d ago

So you wanted to cut her out and now you censor her? She should sue you guys for sexual discrimination.

TheOneWhoIsTornApart4061d ago

They never censored her. She changes into her corset later in the game and also cuts her hair. Its probably because its something that she wants to do for herself since she is a free girl now.

TekoIie4060d ago (Edited 4060d ago )

They grow up so fast :')

TheOneWhoIsTornApart4061d ago

Im really glad they kept her in the game. She seems like the most amazing AI companion that has ever been created. Im also very intrigued by her story as well. This is my most anticipated game of the year for sure.

TheOneWhoIsTornApart4061d ago

Wow thats a lot of disagrees. Anyone wanna name an AI companion thats even half as complex as Elizabeth? I'll wait.

gamernova4061d ago

Paxton Fettle F.E.A.R 3 hahaha It does not get much more complex than that :P

RememberThe3574061d ago

Elika in Prince of Persia. To this day the only videogame character I've ever had a crush on. I don't know about the complexity but that game was fun as hell.

Blacklash934061d ago

You know, I'm not so sure her AI is as revolutionary as they're saying. Her going around and finding stuff to do in the environment on her own is unique from a storytelling persepctive, but what about gamplay?

She can toss you supplies when you need them, but that's not a new thing for AI NPCs. She can phase in objects to help you, but that's not something an NPC is necessarily required to justify. And that's pretty much it, as she doesn't help in direct combat. That's not innovative at all from my impression of these details.

Hufandpuf4061d ago

You can combine your powers with hers when available. She can also alter the environment so you can have other fighting options available.

TekoIie4060d ago (Edited 4060d ago )

This vid basically shows everything she can do: http://youtu.be/kEBwKO4RFOU...

danieldeath4060d ago

Maybe from a storytelling / integrating point of view
but not much in pure technicality. love the Character though.

300°

Top 10 Rarest Xbox 360 Games That Are Worth a Fortune

Twinfinite: “War may never change, but the prices of rare games do!”

Read Full Story >>
twinfinite.net
Christopher268d ago

"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"

1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.

Soy268d ago

I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.

gamerz267d ago

Me too. Here's the best I can do:

El Chavo Kart $90.14
NCAA Football 14 $87.72
Spiderman: Edge of Time $75.94
Spiderman Web of Shadows $75.09
Spiderman: Shattered Dimensions $67.76

Christopher267d ago

Wow, El Chavo Kart is not at all what I expected by the name. 100% looks like a Sackboy Kart game.

Soy267d ago

It's so odd that so many Spider-Man games are seemingly given lower print runs, even if they're not the best games.

jznrpg267d ago (Edited 267d ago )

Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

sadraiden267d ago

Fallout 3 and Bioshock Infinite are the rarest games of all time.

100°

8 Best Games Set In A Multiverse

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.

However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.

Read Full Story >>
thegamer.com
Christopher287d ago

While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.

90°

Bioshock Infinite vs Clockwork Revolution Comparison

See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.