GE: "Epic Games has announced that its Unreal Engine 4 is now available for the PlayStation 4."
PSLS writes: I have traveled across the country using the Razer Kishi Ultra in airports and hotels for both PlayStation Remote Play and mobile gaming in general, and I am thoroughly impressed.
Fallout 4 is now available on next-gen consoles, offering 60fps gameplay and 4K resolution. But it's bad news if you claimed the game on PS Plus.
Probably won't happen for PS+ since Sony makes a clear distinction between a PS4 game and a PS5 game, unlike PC and Xbox where it is not a specific device game (It's now always an Xbox game).
So to make the PS5 game of fallout 4 available. Bethesda would need to renegotiate the complete deal with Sony.
hence why there's often only the PS4 version of the game available on PS+.
Let's hope Bethesda and Sony can arrive to term quickly.
From Dragon Ball creator Akira Toriyama, Sand Land is a fun adaptation of the manga and anime in videogame form. For all of its simplicity and repetition, it's a beautiful interpretation of the source material.
I expect UE4 to use the full potential of the PS4.
Also, I want to see diversity with the engines. Too much UE last gen, give me FOX Engine, Cryengine 3.5, Frostbite 2.5, Luminious Engine, and more
hopefully the days of blocky, plastic looking character models are a thing of the past. One of the many reasons why i dislike the unreal engine.
This will be great for 3rd party devs to use, i rather see sony 1st party studio create an engine between sony santa monica & naughty dog & gg & just share that engine with all their 1st party studios.
given the PS4's architecture, i expect the unreal engine to perform *much* better than it did on the PS3. i tended to avoid getting the PS3 version of games that used the unreal engine unless it was one of those 2-3 X360 discs vs. 1 PS3 disc situations.