Developer reaction to the PlayStation 4 has been overwhelmingly positive. Sony built the console with developers in mind, and practically all of the console hardware is based on PC parts. It’s no coincidence the PS4 is called a “supercharged PC”, but we would call it a lot more than just an “adapted PC”.
"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.
Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!
Overwatch 2's newest offense hero feels like a breath of dusty, rock-filled air.
RTS has always been a genre that consoles have not been able to transfer correctly, hopefully the PS4's touchpad will mean we could see games like Total War: Rome 2.
all consoles are adapted PCs.
Consoles are basically PCs with static hardware. Anyways, it would be cool to have a Total War-like experience on the PS4.
Where do these "PC is dying" comments even come from? Are people so ignorant of the past that they forget that this is always how it goes? PC is always "the" platform at the end of console generations because as console stay the same throughout their life spans while PCs are ever changing. It's not a hard concept to wrap your mind around: When consoles come out they push PC. A few years in, PC has passes consoles again. It happens every time and it's gonna happen again. And we're only talking performance, quality is relative.