Excerpt from the article
"Unfortunately despite my fondness of the Killzone series, Killzone never became what Sony needed it to. The original Killzone whilst a relatively solid game was very rough around the edges, although at the time I was blown away by its technical prowess. I’d never played a game before where the gunplay felt quite so meaty and visceral. Unfortunately this wasn’t the consensual opinion of reviewers at the time, the lack of polish exerted by the game lent it to a relatively modest critical reception."
The author goes on to describe why he thinks Guerilla games latest title would have been better as a new IP.
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.
Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.
Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both
So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.
I know Killzone never became Halo, in terms of sales, for Sony but it seems to do pretty well enough.
I always felt that KZ never explored its own universe well enough and I hope they do this time. No problem in this being a KZ title... they have only shown a little. It might go back to the gritty environments as the game progresses.
Make your own game if you want a new IP. Sony is the only console maker that constantly makers new IPs.
i dont think a new ip shouldve been made just yet by guerrilla.. Shadow fall is the 1st nx gen attempt with a franchise thats well known.. I dont like shooters & i want that game at launch.. A new IP ppl arent familiar with might not attract as many customers at launch.. There should be some but familiar IPs will draw ppl in too
here, 300 years of Killzone history
http://killzone.wikia.com/w...
it's sad that no game journalist had the time to read it and stop calling Killzone generic -__-
it you read it than you WOULD know why Vekta looks clean and rich and different than Helghan, why they wear masks, the meaning of name "helghast" and meaning of the Helghan flag....
Coming from the cell structure to a different architecture will take time. Why not:
A) push a franchise they know well
B) a franchise with room to grow
C) And a franchise that shows nextgen power.
Makes perfect sense to me, there will be new IP, but damn people need to be patient.