Garrett Glass from TheKoalition writes:
The boss battle theme is the auditory signal that shit is about to get real in a video game. It is the theme that is guaranteed to be covered in a metal style, soon to be uploaded to You Tube for all to enjoy. The boss theme is second only to the final boss theme, which, if composed correctly, heightens the emotional tension in the final conflict. But what if the final boss didn’t require a final boss theme to obtain the desired effect?
One of the most beloved entries in Square Enix’s long-running franchise is celebrating its 30th anniversary and that’s cause for celebration!
This arguably is my best game of all time out of the 40yrs I’ve been playing videogames
FFVIII - 25th Anniversary
Square “….”
FFVI - 30th Anniversary
Square “….”
FFVII - 25th Anniversary
Square “HAPPY ANNIVERSARY. We got some news on the upcoming remakes, we got a shit ton of new VII merchandise, we have some other special community things planned and on, check out this cool 25th Anniversary logo specially created for VII’s big day”
Square Enix revealed a NieR: Automata Masterline figure while one dedicated to Final Fantasy VI is available for pre-orders in North America.
Square Enix revealed that the Final Fantasy VI Masterline figure portraying Terra on the Magitek armor will be available for pre-order tomorrow.
I have yet to play her FF game but the figure for 11k and it looks great the amount of detail. If I had the cash I would grab it and possibly the life size T-800 statue and the giant Devastator figure as well.
Gotta say some of the best and some of the most iconic game music are boss themes. Its some those tunes that stay with you. Gotta love them.
I remember playing a boss fight in Heavenly Sword where the music was peaceful and calm. It was very weird, but it added so much more to the game. I definitely want to play Walking Dead now. I don't think I've ever experienced a silent boss fight!
The boss battle music sequences in Metal Gear Rising are pretty badass. Of course, everyone won't agree but there is no denying that the music in boss battles definitely enhances the experience.
Sorry but i just couldn't accept not having One Winged Angel and Dancing Mad. Final boss themes define the very essence of those characters.
I usually focus on killing said bad guy instead of listening to the trendy beat going on in the background. I usually don't notice the music unless I'm forced to listen to it and nothing else like in skyrim or the wub wub in Farcry 3... which I hate dubstep with a passion now.