Viva la Vita: "During the Casual Connect conference in Germany this past month, developer SFB games held a postmortem on their PlayStation Mobile title Haunt the House: Terrortown. Tom Vian shared how the studio got started working on PlayStation Mobile, as well as some of the difficulties developing on the platform, such as the SDK accepting only WMV files for audio, size restrictions, and even some fundamental stuff like playing more than one music track at a time. Despite these struggles the team only had good things to say about Sony's support of independent developers, saying that there were times where Sony's platform engineers would help them with issues. Unfortunately, in what's becoming a worrying trend, the sequel to the popular 2010 flash game has not sold well. Tom revealed that the title had only sold 1100 copies after a month of sales, counting for revenues of about $2800. The team blames the poor sales on the limited userbase of both the PlayStation Vita, and the Android Certified devices. He later went on to say that those who do own a Vita are in Japan, a market that is nearly impossible for western mobile developers to get publicity in. The company said the plan is to port the title to proper mobile platforms for release later this year.
The side-scrolling action puzzle game features five unique locations to explore, hundreds of objects to possess, and dozens of people to haunt all set to stunning score. After 66 ratings the game sits with a 4.65 review score on the PlayStation Store. It'll set you back $3.49, £2.79, or €3.49."
SteamFirst: I often wish I was dead. Not because I am depressed or hate my life, I just get bored with life sometimes. I think death could be an exciting adventure. I could use my spectral body to travel the universe, uncovering secrets and solving mysteries that elude the living. I could experience far more than one can in the finite time we have as corporeal beings with limited resources.
Bradley McManus reviews SFB & Armor Games latest game, Detective Grimoire.
Kyle from The Vita Lounge reviews Haunt the House: Terrortown - a PlayStation Mobile title with a lot of charm and almost as much humour.
Sony really needs to increase awareness of the PS Mobile so that it becomes more viable for developers.
I know this may sound strange, but I figure allowing the games to be used on consoles (with the choice to use Motion controls to simulate the touch screen controls if it can be used).
Gets it to more people.
There was so much hype and hope for PS Mobile when it was first revealed. Seems to be a flop so far.
I am not suprised for the low sales, firstly it's not avail so many places yet, so many is not able to buy, and secoundly becouse of lack of throphies not so many bothers to buy them. If sony fix those 2 simple things they will see sales skyrocking from current sales!
Never heard of the game... looks nice, will get it (if it's still available) the day I purchase a Vita.