120°

PlayStation Mobile title Haunt the House: Terrortown sells 1100 copies in four weeks

Viva la Vita: "During the Casual Connect conference in Germany this past month, developer SFB games held a postmortem on their PlayStation Mobile title Haunt the House: Terrortown. Tom Vian shared how the studio got started working on PlayStation Mobile, as well as some of the difficulties developing on the platform, such as the SDK accepting only WMV files for audio, size restrictions, and even some fundamental stuff like playing more than one music track at a time. Despite these struggles the team only had good things to say about Sony's support of independent developers, saying that there were times where Sony's platform engineers would help them with issues. Unfortunately, in what's becoming a worrying trend, the sequel to the popular 2010 flash game has not sold well. Tom revealed that the title had only sold 1100 copies after a month of sales, counting for revenues of about $2800. The team blames the poor sales on the limited userbase of both the PlayStation Vita, and the Android Certified devices. He later went on to say that those who do own a Vita are in Japan, a market that is nearly impossible for western mobile developers to get publicity in. The company said the plan is to port the title to proper mobile platforms for release later this year.

The side-scrolling action puzzle game features five unique locations to explore, hundreds of objects to possess, and dozens of people to haunt all set to stunning score. After 66 ratings the game sits with a 4.65 review score on the PlayStation Store. It'll set you back $3.49, £2.79, or €3.49."

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sinncross4069d ago

Sony really needs to increase awareness of the PS Mobile so that it becomes more viable for developers.

I know this may sound strange, but I figure allowing the games to be used on consoles (with the choice to use Motion controls to simulate the touch screen controls if it can be used).

Gets it to more people.

Godchild10204069d ago (Edited 4069d ago )

They just need to have PlayStation Mobile available in more countries and regions. It's not out everywhere, so sales will always look bad. The problem is Sony released the platform (PSM) in limited regions, holding the platform back from growing.

Just look how one day we hear how some digital games sell better on the Vita then on the PS3, but a day or two later we PSM games don't sell as well.

It all comes down to availability. The one thing I hope Sony does better next generation. Get your games to release worldwide on the same day, platforms and other services they put out, on the same day in all regions.

Cam9774069d ago

Before doing that it is compulsory that they remove the £5 minimum spend cost. I am not putting £5 on for a £2 game. Maybe that is why the AppStore on ITunes is so successful.

Sony must do this for developers and themselves.

GraveLord4069d ago

Or maybe people just don't find this game interesting?

Good_Guy_Jamal4069d ago

There was so much hype and hope for PS Mobile when it was first revealed. Seems to be a flop so far.

Karum4069d ago

I don't think that it's so much a flop as it is just not being that widely available. I love my Vita but accept it hasn't lit up the world in terms of sales. PS Mobile certified devices also aren't out there in much abundance.

There's some great stuff on PS Mobile, it's just that the platform really isn't in the hands of that many people in order to be able to grow.

If that never changes or even if it does and game sales suck, those two scenarios are where I'd call it a flop.

dafegamer4069d ago

says the obvious xboxfanboy

ginsunuva4068d ago

It's also not on the android market for some ungodly reason.

mj_msv4069d ago

I am not suprised for the low sales, firstly it's not avail so many places yet, so many is not able to buy, and secoundly becouse of lack of throphies not so many bothers to buy them. If sony fix those 2 simple things they will see sales skyrocking from current sales!

Azurite4069d ago

Never heard of the game... looks nice, will get it (if it's still available) the day I purchase a Vita.

4069d ago
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30°
6.0

Haunt The House Terrortown : SteamFirst Review

SteamFirst: I often wish I was dead. Not because I am depressed or hate my life, I just get bored with life sometimes. I think death could be an exciting adventure. I could use my spectral body to travel the universe, uncovering secrets and solving mysteries that elude the living. I could experience far more than one can in the finite time we have as corporeal beings with limited resources.

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steamfirst.com
100°
9.0

Detective Grimoire Review I McMoon Gaming

Bradley McManus reviews SFB & Armor Games latest game, Detective Grimoire.

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bradleymcmanus.com
40°
8.0

Haunt the House: Terrortown Review | The Vita Lounge

Kyle from The Vita Lounge reviews Haunt the House: Terrortown - a PlayStation Mobile title with a lot of charm and almost as much humour.

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thevitalounge.net