With the delay to GTA V's much anticipated release (1) should fans be compensated; and (2) in what way?
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
I think we could expect some fresh info a bit quicker, but that's about it!
I lost intrest in GTA V dont know why?
They'll be compensated by having a more polished, more complete game that isn't some crappy glitchfest like a Bethesda game. I like that Rockstar is taking care to make sure they put out a quality product. That is my compensation.
Fans are already being compensated with a better polished game. Or did you want a buggy product?
No, don't be crybabies.