130°

Look before you leap into PS4, Killzone, and the uncanny valley

PSU.com's Zachary Brictson writes:

"But what’s got me jaded about Shadow Fall and (in general) the upcoming generation isn’t that the visual jump is too small, but that maybe it’s already too large: a pursuit of photorealism that’s becoming all too reckless. Developers might be jumping these distances before judging them, giving us production values that don’t have any reason to be as high as they are. When this happens, games come up short of their intended visual impact and prove unable to land on solid footing. Instead, they fall short, into a ravine, down the cliffside and into what’s commonly dubbed the ‘uncanny valley.' This pit widens with each generation and represents the ever-increasing disconnect between what looks real and what we all know is very unreal."

LOGICWINS4065d ago

This articles spot on. From a visuals/scope perspective I was stunned. But other than that, it was Killzone with better graphics. Not a game changer like Watch Dogs which has thousands of unique NPCs.

Sharingan_no_Kakashi4065d ago

Actually, Killzone may not be a game changer but is anything but the Killzone we know. Less gritty, new features like slow mo (which i know has been used in like 400 games... just last year), and I may be wrong but it looks like some of the multiplayer features could be making it's way into the single player. But I get what the article is saying.

0ut1awed4065d ago (Edited 4065d ago )

It's a launch game. These games are known for just being there so you have something to play on your shinny new console. If you expect more than just slightly better looking gameplay then you don't know launch games.

That said, I fell in love with the killzone franchise after waiting for killzone 2 since the ps3 launch. It's probably the only game this last gen that had years of hype and somehow still ended up being a actual good game. The multiplayer was so unique. I will consider shadow fall to be something to hold me over while they are developing the true next gen killzone.

Oh and let it be noted that I currently own no consoles and a $3k pc. So screw n4g and their articles on pc gamers and how they apparently all hate the ps4....lol.

BitbyDeath4065d ago (Edited 4065d ago )

'new features like slow mo'

I like this new feature, brutal slow deaths + share button = Win.
Can't wait to see all the funny vids people send up.

HammadTheBeast4065d ago

I get where you're coming from, but I believe that what they showed was meant to be mainly a tech-demo, to say "Badass Graphics guys". Gameplay trailers/reveals should come before or around E3.

sinncross4065d ago

As far as I am concerned, I just want fun games, be it whether they are graphical powerhouses or not, or whether the gameplay is a complete evolution or not.

as long as the game makes for an enjoyable package, that is what I believe is most important.

KwietStorm_BLM4065d ago

I think we know too little of the GAMEPLAY of either one, to be declaring one is just the same old thing or this is a game changer. A lot of people can superficially call Watch Dogs a technology driven GTA or a modern Assassin's Creed. Not much at all has really been shown of either game. I don't get into the politics though. All I know is I'm pretty certain I'm getting both, so long as I'm satisfied when they show Killzone multiplayer back to the depth of KZ2.

classic2004065d ago (Edited 4065d ago )

When I watch the kilzone shadow fall demo what I saw them saying is.

1, look at the draw distance

2, look at the details and creativity of the world, just imagine what open world games will have in the future because of the over kill RAM.

3, look this is launch graphics, just imaging what you can do or get out of the machine in 1.5 years.

4, Its 30 frames per second and is so detailed just imagine we go with 60 if we felt like.

I absolutely think gorilla will hit revolutionary gameplay status with there new IP, this is just a taste.

JoGam4065d ago

Exactly. The sad thing is some people expect mind blowing day one. We both know it will take a year or two before we start seeing that. Besides Watch Dogs is a new ip, so of course people will say it brings something new. Killzone is just that, another Killzone game. We will need to see more to determine what new was added.

aceitman4065d ago

when e3 comes it will be mind blowing .

pain777pas4065d ago

Why can't we wait till the game is close to release before we spew? Honestly it was just to display the technical aspect sans innovation. Wait till E3.

LOGICWINS4065d ago (Edited 4065d ago )

It's called speculating. No different than half of N4G's early conclusion that the 720 won't be able to compete with the PS4. It's extremely common on this site as well as others. Heck, half the articles here are half baked predictions on what will happen in the future(hence rumors).

Ju4064d ago

I was thinking the same. People are suspicious because the sun's shining and we were expecting rain. Can't be true, huh? Like walking in the sunlight waiting for the rain. Why don't we worry when it actually starts to rain?

+ Show (3) more repliesLast reply 4064d ago
shivvy244065d ago

The graphics looks awesome but it wasnt the graphics thqt took a leap , it was the little things such as the particle effects , reflections , lighting , and the scale that took a leap ! It looked awesome !!!

LOGICWINS4065d ago

Again, we're still speaking in the realm of visuals/presentation. What about gameplay? Will I be able to shoot the hands of enemies, thus making them drop their weapons? Will I be able to shoot the feet of the Helghast, making them fall to the floor instantly and shoot at me from the ground?

HammadTheBeast4065d ago

Well, they're not zombies now are they?

Genuine-User4065d ago

Logic, everything you mentioned already exists in some games.
Watch dogs on the other hand is truly something else, a true next gen title. Over 3000 unique NPC's is just outstanding.

zebramocha4065d ago (Edited 4065d ago )

@logic how can some one get any information other than what they showed from a 7 minute demo,people should wait till a second unveiling or when they feel the need to reveal more.

@genuine watch dog was a concept that became a game,look for gorilla nation on you tube.

LOGICWINS4065d ago (Edited 4065d ago )

Geniune, Im fully aware it already exists in some games. MGS is a good example. Thus more reason why it should be in more games.

@zebra- Our criticisms are based of off the demo we were showed, not the full game.

fei-hung4065d ago

@logicwins

People will complain whether it innovates or not. They will only see what they wish to see.

I remember when Brink was being hyped by the media before they reviewed it and the big selling point was this new mp mode which had dynamic objectives. Something so new it had never been done before except that Killzone 2 delivered it in spades and pulled it off way better. It innovated yet when it did, it went unnoticed.

Most Suda51 games are like this and they also mostly go unnoticed.

Gravity Rush is another and and guess what, Killzone does have NCP's dropping to the floor or hoping depending on where you shoot them and when they hit the floor, they will crawl, carry on gunning for you as well as call for back up and try get to cover.

If it were just about gameplay, it wouldn't matter if the games brought anything new to the table as long as what they brought to the table would be fun and exciting due to fun factor and presentation.

What you speak of is innovation in gaming and gameplay and yes, although it is awesome when a game can do this, it isn't always appreciated, supported or acknowledged by gamers when it happens or just by the few. However, nor is it always needed or a deal breaker.

Hicken4065d ago

You'll find all that out as the game gets closer to launch.

Come on, now. Are you SERIOUSLY expecting to know all this months before the system the damn game is on even launches?

MikeMyers4064d ago

fei-hung,

"People will complain whether it innovates or not. They will only see what they wish to see."

Actually what some people want is something that excites gamers besides the same gameplay mechanics with better graphics. The Share button and screenshots during gameplay is one thing we have already seen on the PC but it's nice to see consoles doing a much better job of it now.

We see so many shooter games now that it's hard to often distinguish them from one another. That's why I'm excited about Destiny and what it can do to shake things up a bit. Dust 514 is another one. Personally what I don't want to see is continued stagnation in the industry where we keep playing the same games and the developers using the new tools to just heighten the visuals and add extra particle effects and stuff of that nature.

I just don't want to see that same focus where they re-skin a game. Where the marketing is last generation we had characters that were 20,000 polygons and 15 on the screen at one time but with the power of the PS4 we can have 200,000 polygons and 40 characters at once.

There's always a balance between keeping the integrity of the ip intact and enhancing the game while taking risks.

+ Show (4) more repliesLast reply 4064d ago
Sharingan_no_Kakashi4065d ago

I was impressed that they had so many civilians running around. It really adds to the immersion. Being able to add that, and all the flying cars zipping around buildings makes it feel like you're actually in a living breathing city.

dafegamer4065d ago (Edited 4065d ago )

people should stop jumping on conclusions. We no nothing yet about the killzone game.It looks like an open world fps game to me, we should wait for more details about perhaps new gameplay elements they added

LOGICWINS4065d ago

If Shadow Fall is open world, then that would be impressive. It would shoot down all the criticisms of Killzone games being too linear. What I would like personally is having the option to beat the level in multiple ways.

Pintheshadows4065d ago

I like to think that is a possibilty. Even if it is almost like the playground levels, like in Crysis 3 in that you can tackle the mission in multiple ways. And GG have always been good with hit response. What i'd like to see is more anarchy involving civilians and more examples of climbing. I don't mind the occasional bit of linear set pieces but variation is the spice of life.

Genuine-User4065d ago (Edited 4065d ago )

I think you could tell from the presentation that some parts of the game would allow you to take different routes. One example is the player could have gone straight through the building gun blazing but he decided to climb the wall on the left side of the building.

dafegamer4065d ago

i think this might be interesting for you logic ;)
http://www.neogaf.com/forum...
hints at rpg elements?

and open world elements
http://www.neogaf.com/forum...

I think they're cooking up something great ;)

LOGICWINS4065d ago

^^Very excited to hear more about these RPG/open world elements at E3.

+ Show (1) more replyLast reply 4065d ago
AzaziL4065d ago

Remember when Killzone was first shown off for PS3.....

Bathyj4065d ago

How would we forget, its mentioned everytime some says the word Killzone?

Bathyj4065d ago

I dont get that he says games try too hard to have realistic graphics and yet he is "examining each frame of every explosion, measuring draw distance, mapping the amount of moving objects, charting the way light glints off the weapons."

So what do you want, should games just have simple graphics and not try to avoid the uncanny valley all together or accept that this is the best we can do for now, but it is also a stepping stone for how good we will be able to do it tomorrow.

One thing to note as well for people saying next gen isnt that big a leap, games we're playing now are made on highly refined engines by devs with 7 years experience on current hardware. All they did before has gone into what they are doing now.

PS4 games we've seen are all first wave titles and are only going to get better, not worse. We shouldnt be afraid to take the first step of a new journey. Having just climbed a mountain and then wishing to climb a higher one will mean starting at the bottom again.

Show all comments (38)
400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

Obscure_Observer152d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138152d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga151d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

151d ago
Notellin151d ago (Edited 151d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem152d ago

“Dumped”

I think it’s called moving on.

Barlos151d ago (Edited 151d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor151d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies151d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim151d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese151d ago

Dumped and shelved are two different things

Tacoboto151d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

+ Show (4) more repliesLast reply 151d ago
GoodGuy09152d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic151d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld151d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie151d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77152d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231151d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein152d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb152d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY151d ago

I hear ya bud. We're due for a revival.

Show all comments (58)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar342d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor342d ago

Can’t wait for their next franchise

SullysCigar342d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg342d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149342d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138342d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim342d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC342d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138342d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle342d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76342d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 342d ago
REDGUM342d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730342d ago (Edited 342d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger342d ago

thank you fps lover, I'm with you

talocaca342d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy342d ago (Edited 342d ago )

Kinda wish they move on from Horizon tbh.

potatoseal342d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright342d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
370°

Guerrilla Announces Shutdown of Servers for Killzone: Shadow Fall and More

In August, online servers for several PlayStation games will shut down, leaving their multiplayer functions unplayable.

purple101633d ago

whrere on earth is the next killzone, im soooOOO thirsty for some proper weighted, (but still fast when running/sprinting) fps gamplay, it felt sooso so good on ps3, with that, lets be honest, very small, quite uncomfortable sixaxis dualshock controller, that was just too small for western sized hands, ok for japanese kids i suppose was the point>??

now with PS5 controller, it would be totally masterfull.

ClayRules2012633d ago

I hear you. I want some NEW Killzone, especially on PS5, with the PS5 DualSense controller with that ever so impressive DualSense of an experience Haptic feedback!

Knowing how far Guerrilla has come since Horizon: Zero Dawn, Killzone can only benefit greatly from their ever growing talent!!

Bobertt632d ago

I think Sony has given up on their exclusive shooters. They haven't released a remaster for the Resistance series or a new SOCOM game either. I don't think Guerilla is in a rush to make Killzone since they have Horizon now too :(.

633d ago
Outside_ofthe_Box633d ago

All I want is for them to build Killzone 2 with multiplayer included from the ground up, keep the gameplay the same, and I'll be happy.

GG with KZ3 and Shafowfall haven't been able to match KZ2 so I don't really have faith in another sequel.

Unfortunate that KZ2 came out during COD era where every game that didn't pay like Modern Warfare was deemed garbage. KZ2's multiplayer is definitely an all time great.

Michiel1989633d ago

since when was kz2 deemed garbage?

MizHDTV633d ago

Right on dude
KZ2 was just a special game to me

sinspirit633d ago

I'd love KZ2 multiplayer again. I also think they could easily incorporate a mode to compete with Battlefield style game modes

Seraphim633d ago

KZ2 was one of maybe a handful of games I actually put time into online. What a blast!! And the campaign was excellent as well. I certainly miss that dark world. Still ashamed I never buttoned up that Platinum.

Storm23633d ago

A remake of Killzone 2 with the same grittiness and feel on PS5 would be f*cking incredible. The SP and MP were just perfect. I played the sh*t out of that game. Would happily pay a lot of money for that.

DarXyde632d ago

Honestly, I don't like FPS games. They're not for me, but I do agree that there was something about KZ2 multiplayer that even someone like me enjoyed.

Sony really needs to get better about tearing down servers. I don't like that they shut them down.

shadowT632d ago

agree, KZ2 was a masterpiece

Muigi632d ago

KZ3 multiplayer was better imo.

Outside_ofthe_Box632d ago (Edited 632d ago )

@Michiel1989
"since when was kz2 deemed garbage?"

As with anything, things don't get the appreciation it deserves until way after it's release.

KZ2 got a lot of flak for it's weighty controls that many mistook for input lag. People didn't like that it wasn't a twitch shooter like CoD. You also had people saying things like "it feels like you're controlling a midget", "enemies take too long to die" (you can't pray and spray in kz2. You have to shoot in bursts for your shots to be more accurate), people complained about the sniping, etc.

This led to a lot of changes in KZ3 that turned the vets off like reducing the amount of variables for bullet damage, getting rid of spawn grenades, etc.

BISHOP-BRASIL632d ago

@DarXyde

I don't think there's much Sony or any other company in that position can do much different about it... Keeping servers running simply cost money, these gomes don't generate none anymore, so eventually they need to pull the plug.

Astrokis632d ago

KZ2 was definitely better then KZ3, but the third one still had strong suits. It’s been many years but I remember something about Shadow Fall being made by a team at GG that did NOT do KZ2 and KZ3 multiplayer which is why it felt different. I remember when I found that out it made a lot of sense about Shadow Falls multiplayer feeling so off.

+ Show (8) more repliesLast reply 632d ago
elazz633d ago

Horizon zero dawn sold more copies than all of the killzone franchise combined including spin offs on handheld. I guess that's the reason why won't see killzone from guerilla soon. There is at least one more mainline horizon coming out and their second team is working on horizon VR I believe. So it's gonna be a while unless another studio takes over.

Profchaos633d ago

I've been playing a lot of Killzone 2 on rpcs3 with a duelsense combined with the ability to remap controls to a modern standard and bump the game to 60fps it shows that we really need a remaster to probably the best killzone game to date although shadowfall technically beats it in the graphics department art style was so different that they are incomparable

MizHDTV633d ago

I’d be happy with a release of KZ2

John_McClane633d ago

Killzone went to the same place as Socom and Mag, more money in 25 hour single player games with no servers to maintain. Socom was literally the reason I bought a PS2, Resistance FOM the reason I bought a PS3, all gone now.

senorfartcushion632d ago (Edited 632d ago )

Killzone has never been weighted correctly, the jumping never worked.

A new properly-weighted shooter in the Killzone series would be great. More like Killzone 1 and 2 than SF.

I think the issue comes from the fact that the Helghast side is sympathetic while looking like Nazi stormtroopers. The Trump age has led artists to avoid this look entirely.

ironmonkey632d ago

I feel something may be announced soon

ManMarmalade632d ago (Edited 632d ago )

The sixaxis felt fine in my hands since they're small, but the ps5 really made me feel the difference. So ergonomic.

+ Show (8) more repliesLast reply 632d ago
Gardenia632d ago

Killzone 2 was/is so good and it still looks good today. The multiplayer was fun as well. If they make a new Killzone I hope it is the style of Killzone 2.

Hauntedasylum8633d ago

I wish Sony didn’t abandon Resistance and Killzone. Those are some of my favorite series on PlayStation. If they’re not gonna make anymore, then maybe a remastered collection of each could be negotiated.

DefenderOfDoom2633d ago

KILLZONE 2 was my reason for buying a PS3. If a new KILLZONE or RESISTANCE was coming out in 22 I would try to buy a PS5 immediately.

Lightning77633d ago

SSOD2 would be big for Sony. The only reason they would be interested in it is if they can turn it into a live service game.

In which I can see that happening.

Hauntedasylum8633d ago

Hell yeah, brother. You and me both.

VanDamme632d ago

For anyone trying to understand @Lightning77’s comment, they had a typo, this should clarify:

SOD2
Superoxide dismutase 2, mitochondrial, also known as manganese-dependent superoxide dismutase, is an enzyme which in humans is encoded by the SOD2 gene on chromosome 6.

Profchaos633d ago

After 5 killzone games including portable Sony felt it needed a break I wouldn't say its abandoned however I believe we may randomly get a ps5 remaster with improved lighting to test the waters and eventually a full blown new game after all you can't just leave shadowfall on that ending

SeTTriP633d ago

Horizon is priority now its a mega franchise for them maybe after Horizon they might revisit.

Imalwaysright632d ago

I refuse to play for online play but there is one game that would make pay for it and that's Resistance Fall of Man. That's the only game that would make me throw my principles out of the window without feeling ashamed of myself.

jBlakeeper632d ago

Remember in the mid 2000’s when nearly every developer started to do FPS or linear third person? Now nearly every developer wants to do open world exclusively because it’s the easiest type of game to leave things out and then expand upon the world with DLC.

+ Show (1) more replyLast reply 632d ago
deleted633d ago

So many fond memories of both Shadowfall and Mercenaries Vita online! Shadowfall's SP may have been weak, but the MP was still a ton of fun. I had a lot of time in both, and it's especially tough seeing the Vita's best mp experience get shut down.

RIP my old friends.

LoveSpuds632d ago (Edited 632d ago )

In my opinion, I thought the single player games was really decent too and was treated quite harshly by the critics, but then, I think the Killzone franchise as a whole was kinda under rated by the critics. I always enjoyed the story in these games and I liked the slower, more deliberate gunplay too.

I remember getting my PS4 on day 1 and the first game I installed was Killzone Shadowfall, my workmates and I would play it for hours on end, the mode whish switched between game modes was brilliant.

P_Bomb633d ago

A world without Killzone Online. That it’s come to this…

Show all comments (73)