GenGAME writes: "Skyward Sword did a lot of things right – it delivered a solid format for motion control play and the right balance of rewards for those who dared to explore and fight their way to every last corner of the world via loot and item upgrades.
"Five of the game’s unique features stood out from the rest – features that could work well in the next Zelda game for Wii U."
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.
I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.
Motion (M+) controlled combat. Keep traditional controls, and allow an option for those who prefer motion+. I also enjoyed the ability to upgrade and create.
''What the LOZ series can learn from Dark Souls, Monster Hunter, Skyrim, Xenoblade, and Dragon Dogma.''
"#1: Wii MotionPlus Control"
No PLEASE NO
"Options"
I'm ok with this.
Something they should not borrow are 2.5 hour long intros, it really killed it for me.
Legend of Zelda Wii U come to me, I want you
If the new game has the Wii motion controls as an option, it better have lefty flip.
Whatever they do Next I will probably enjoy it, Nonlinear Dungeons (like Zelda 1) sounds awesome. I wish them stupefying great success with that concept.
Motion Control OPTION is a Must
BECAUSE...
>I love(d) SS's Motion Controls-
It's one of the reasons why SS is my no. 1 or 2 Zelda.
>I hope that they include Zelda: MM elements to the NPCs giving them all complicated routines that impact or bring life to the world.
>I want the Item Upgrade to return-
I wish that they were less mandatory, more dynamic, and more divergent.
>Customization would also be a welcome return.
In addition, I wish that they would bring back some of the Zelda 2 RPG options.
> And I liked the Skyloft character developments, and the deeper relationship with NPC characters.