DSOGaming writes: "By now, everyone knows that Aliens: Colonial Marines is not up to what they had hoped and does not come close to the demo version that was showcased in E3. Sure enough, our SweetFX mod can bring some of its atmosphere back, however the lack of dynamic light sources and shadows is something that has a big impact on the game’s visuals. So why is the final version so different from the demo version? The answer is simple: the demo version of Aliens: Colonial Marines ran on a high-end PC that surpassed the capabilities of both PS3 and X360."
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
Well, there is Microsoft's policy to accept only games that are equal on every platform, with some exceptions. Why they didn't bother to work around that and release full stuff on PC?
They developers told me this in Pax East plus it was extremely easy to tell.
It's a given that demos for multi plat games are all high end pc footage
Even the Watch Dogs presentation at the PS4 event was on PC, so I was told.
That demo looked awesome, but it didn't look like anything the 360 or ps3 couldn't handle. The demo was far more impressive than the final game, and that's putting it nicely. This makes it seem like some type of revalation that it was shown on a high end pc, but actually most multi-plat titles are. So it's no big deal because obviously it didn't matter; the final game in no way shape or form would look as good as that demo even running on a super computer. This game needed to die before it was ever released. The only way to fix it is to destroy it, and let someone who actually respects the franchise try again. Shame on you Gearbox.