80°

With PS4 And Next Gen Opening Up More Realism, Researcher Explores Violence In Games

Forbes -- While the anticipation builds for the new Sony PlayStation 4 and rumors swirl around and April unveiling of the new Microsoft Xbox 720, or Durango, there’s still a huge undercurrent of anti-gaming from the mainstream media. The recent revelation that the Sandy Hook Elementary School shooter Adam Lanza played video games as preparation for his massacre – something that Oslo mass murderer Anders Breivik also admitted to; has continued to paint all video games in a negative light. The National Rifle Association (NRA) coming out and blaming games for tragedies like Newtown also put games front and center in the current debate around violence in media, the accessibility of semi-automatic weapons and mental health in the United States.

jagiii4077d ago

More research like this needs to be shown to battle the ridiculous games cause murders mainstream media idiots.

Gazondaily4077d ago

As gaming technology progresses more and more, this debate will be come incresingly relevant.

We might even reach a stage in this generation where, due to the ultra-realistic nature of the visuals and physics, developers will have to really make a conscious effort to put restrictions on the 'freedom' gamers have so that they don't abuse it.

zebramocha4077d ago

Not really,I believe most dev have a point where the level of violence is either done to illustrate something or excessive where it becomes unrealistic.

Gazondaily4077d ago

Well what constitutes 'excessive' violence is a matter of opinion. And you yourself make reference to 'most developers'. It is inevitable that some developers may take the level of violence to a degree most might find unacceptable but they may feel is perfectly justified.

zebramocha4077d ago (Edited 4077d ago )

In gow 3 where kratos ripped helio's head off,there's no way that's possible with human hands or the brutalities from mk,the curb stomp from gears, some of the ways people die in game are some times exaggerated.

Misread your comment,just giving examples of exaggerated violence.

aLucidMind4076d ago (Edited 4076d ago )

Actually, it is possible to do with just your body (use of your entire arm). Definitely not just your bare hands though; I think a lot of the ways that look exaggerated actually aren't, but are put there a little too gratuitously at times. I think maybe a form of censorship is best if done right, but it would have to be a voluntary form chosen by the user.

If you don't want to see a guy's head ripped off, fine; there's an on/off switch in the game's options for gore. Switch it off and you just get a basic neck-snap scene replacing Helios' decapitation. Or instead of the head exploding from gunfire in Fallout, it remains intact.

Don't like blood? On/Off switch for that.

Don't like swearing? I personally say "too bad". But I do agree some developers need to tone down at times; I don't need to hear "fuck" every sentence to get the point that the guy is angry.

These should be easy fixes that everyone should be fine with.

ATi_Elite4077d ago

More realism more violence in Video Games!

Same crap when when movies had better special effects and became more violent!

Art imitates real life and there was violence before electricity and there will surely be violence after electricity!

4077d ago
DigitalSmoke4077d ago

Lets forget about movies and Cap In You Ass music and just go for gameing, yeah! that will get me to hold my job...

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260°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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insider-gaming.com
Hereandthere12h ago

Microsoft should have left them stay 3rd party

GamerRN10h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos7h ago

Yeah, they're also jobless.

GamerRN50m ago

They can form a company if they want, they are just as jobless as if "Microsoft had left them as 3rd party".

peppeaccardo2h ago

"MIcrosoft leaves Bethesda do what they know how to do best" ... close! Oh the irony ....
(Citation from a week old article)

PassNextquestion12h ago(Edited 12h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger10h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos12h ago(Edited 12h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto12h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos11h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long8h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel11h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos9h ago(Edited 9h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator10h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg13h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos13h ago

Souls games will be like that players struggling make it harder

PassNextquestion12h ago(Edited 12h ago)

I think if used correctly it could work well

jambola8h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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160°

GTA 5’s cut “James Bond Trevor” DLC was already part-shot, actor says

The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.

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theloadout.com
Killer2020UK2d ago

More interested in money than giving fans what they want. Such a shame

CrimsonWing692d ago

With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.

Profchaos2d ago

I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.

Because when online started taking off many of the studio leads began having falling outs and leading including a founder

Demetrius1d 15h ago

Ikr mfs that greedy it's ridiculous

andy852d ago

This makes me sad. Trevor was one of my favourite characters in gaming

Demetrius1d 15h ago

One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all

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