830°

Sony completely revises list of PS4 EU studios, down from 53 to 28 [update]

Sony made wholesale corrections to the list of European/PAL companies confirmed as PS4 developers and publishers, reducing the list of named studios from 53 to 28. Curiouser, not one of the developers and publishers named on the previous list makes an appearance on the new roll call. A spokesperson for Sony Computer Entertainment Europe confirmed to us the first list, sent out last week, was erroneous, and this new one is correct. There are no revisions for any other regions.

DaThreats4068d ago

They don't want you to know they developing for the PS4

bicfitness4068d ago (Edited 4068d ago )

Agreed. Considering that EA, Blizzard/ Activision, Ubisoft, Capcom, SE and pretty much EVERYONE we KNOW is doing projects for the PS4 aren't on "the list", I don't understand the purpose of this article. Well, I do, as its clickbait. "OMGZ Sony has noez 3rd party supports!"

Wait, yeah, it does, and we already saw a bunch of it on stage.

Edit: Its a FACT that 4 out of 5 publishers I mentioned were AT the Sony Presser SHOWING or DISCUSSING PROJECTS FOR THE PS4, and yet they are not on the 'revised' list being presented. But continue to disagree with reality, it will serve you well.

gedapeleda4068d ago

It's nice knowing than Bohemia Interactive
are in.They're developing arma for those that don't know.

CrimsonFox134068d ago (Edited 4068d ago )

I don't think we'll see ArmA for the PS4. The game's too 'simmy' and uses too many keys to really work well with the controller (though there is a touch screen, but I don't know too much about that). I think it might be DayZ after the game gets out of the beta release thing they're doing or maybe Carrier Command. Or a new IP.

Eyeco4067d ago (Edited 4067d ago )

I've never understood this argument, that a certain PC game can't be brought to a console because of the controller, most consoles can use a keyboard and mouse, it's up to the developer to make their games compatible with the keyboard e.g, PS3 version of UT3.

So RTS, Tactical shooters, MMO's can transition to consoles, In theory all a developer has to do is include a notification on the box and in the game boot up screen similar to Move/Kinect enabled games saying "requires a keyboard and mouse" it's that simple. I'm pretty sure most people who game, own a keyboard and mouse, It's not a rarity like pre 2000 era.

Thanks to the new Sony and Blizzard partnership I would LOVE to see Starcraft 2 on the PS4, it can be done, I'm sure most people who will pick the game up will know such a genre would require a keyboard and mouse, something that they most likely have at home.

8GB_of_GDDR54067d ago

its a mistake ok

first list lacked developers of the Witcher 3 a nd they confirmed ps3 version

+ Show (1) more replyLast reply 4067d ago
3-4-54068d ago

Yea half already have a game being made, the other half are Allowed to make PS4 games, but haven't started yet.

I think it's so fans stop asking these 3rd Party dev's about games they haven't even started yet.

Its a smart move.

Sharingan_no_Kakashi4068d ago

But capcom had their name removed and they already showed Deep Down ....AT THE EVENT. Sup with that?

4068d ago
feels4068d ago

mmmmm sony playing mind games with us i like that

NukaCola4068d ago (Edited 4068d ago )

Well seeing

1. (Xbox 360 staple for indi gaming) Braid's Dev releasing their next IP on PS4 straight from launch and showing that the indi community is fully supported on PS4

2. (Xbox developers and partners) Activision coming out and not only commiting support to Sony but revealing exclusive Buncgie's Destiny content only on PS4

3. SquareEnix, Capcom and Epic Games(Huge Xbox developer)showing their next gen engines and hyping the system.

4. The developers video talking about the PS4 and how Sony made this system first priority for developers to work on.

I am about 99% that Sony has done something amazing with this new system and they will have a ton of support.

shutUpAndTakeMyMoney4068d ago

Yeah I am pretty sure they didn't mail back the dev kits. They just rather not been seen right now.

nukeitall4067d ago (Edited 4067d ago )

A bunch of studios are considering it, but don't want to be endorsing a system they aren't sure they are supporting.

Looks like Sony jumped the gun a little. Halving the list is quite significant!

thehitman4067d ago

@ eye wow someone who actually thinks the same as me lol. I dont see any excuse why those games cant be ported to consoles especially on an open network platform such as playstation. Only thing I can think of is that patching may be slower than normal but I dont quite know the reasoning why it would be. But ya controller excuse is BS just have mouse and keyboard required like there is move and other requirements for certain games. Then if they want to make tack on dualshock support they can w/o feeling too bad whether it works well or not. Every gamer should own a mouse and keyboard and if people dont they can have gaming mouse/keyboard bundles w/ the game on shelves.

Virtual_Reality4067d ago (Edited 4067d ago )

Anyone notice that Bohemia Interactive (ArmA Devs), Creative Assembly (Total War Devs) and Paradox Interactive (creator of different RTS games on PC) are listed?

Very focused PC Devs working in the PS4.

Could we see ArmA 3 on PS4? Or a Total War game?

wsoutlaw874067d ago

Dayz and the upcoming rome would be awesome to have.

Muffins12234067d ago

this is just for Europe...i am tired of miss-leading titles

ALLWRONG4067d ago

"They don't want you to know they developing for the PS4" The PS4 has already been announced so no need for secrecy.

Nice try though.

+ Show (9) more repliesLast reply 4067d ago
chadboban4068d ago

Not exactly great news but I'm pretty certain PS4 will be fine. Sony's first party games are what I mostly buy my Sony consoles for in the first place, same goes for Nintendo consoles.

chadboban4068d ago

Just noticed Ubisoft is not on the list when we know they're making Watch Dogs. Makes me wonder what's the purpose of not having them there. It's not like it's a secret that they're making something.

DOMination-4067d ago (Edited 4067d ago )

No its because as the name of the studio suggests, Ubisoft Montreal is not in Europe.

And to others; neither are capcom, Blizzard, SE etc!

arbitor3654068d ago

i dont think that revised list is very useful considering that we know for a fact that ubisoft, blizzard, capcom and square enix are making games for the PS4, and they arent even listed.

chadboban4068d ago (Edited 4068d ago )

Yeah, actually now, the more I look at it, the more strange it seems to me.

Chrono4068d ago

This is a list of European developers, and only Mojang, Rovio, Criterion Games, City Interactive and Frozenbyte were removed. Not a big deal.

bicfitness4068d ago (Edited 4068d ago )

The article isn't clear on that. Then they go on to show the "original list", which is certainly not JUST EU developers.

CVG are confused, not the people in this thread.

Brucis4068d ago

>including Mojang, Rovio, Criterion Games, City Interactive and Frozenbyte

They weren't the only ones, they were simply the ones mentioned by name. Besides, 5 isn't half of 53.

Chrono4068d ago (Edited 4068d ago )

@Brucis yes they are not the only ones, but the rest are less significant. The article is only talking about the EU developers.

Brucis4068d ago

@Chrono

I was simply correcting you that they weren't the only ones. If someone looked at your comment they might get the wrong idea, thinking that only 5 devs left when the article was simply naming a few.

+ Show (1) more replyLast reply 4068d ago
MasterCornholio4068d ago

Oh noez Sony lost half of their 3rd party support. Whatever shall they do?

ROFL Do they actually believe that this actually happened? Also like other posters said there are a ton of studios developing titles for the PS4 yet they are not even on the list. This confirms how invalid that this article is.

andibandit4067d ago

Look like PS4 will have no gaims :-(

cleverusername4068d ago

They're DOOOOOOOOOOOOOMED!! MWAHAHAHAHAAAA!!

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 10d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6911d ago (Edited 11d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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