280°

The 13 Worst Video Game Endings

Metal Arcade:

Every video game has an ending. Most have wonderful, memorable conclusions. When the game finally ends, you expect there to be some closure. You hope to see the heroes succeed. You want to learn where they end up, how the world has changed, and what your efforts have done to shape the course of history. If the ending has done its job right, there's an emptiness left in your heart. A void. You might even shed a tear or two. It's over, and you're left to ponder what happens next.

Sadly, some games don't end so well. They leave questions unanswered. Worse still, they have abrupt conclusions that don't shed any light on the events you've grown to care about. That is, if you cared about them at all. They gloss over character arcs, forget key moments, and simply do not care about whether the ending even makes sense, let alone tying up loose ends. Some, like Star Wars: Knights of the Old Republic II- The Sith Lords, simply ran out of time. Others, like Borderlands, left out major plot elements, and left many unanswered questions lingering.

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metalarcade.net
pr0t0typeknuckles4077d ago

this is a good list but you shoukld also consider adding any game ending from every ubisoft game starting in 2007-NOW,enslaved,splatterhous e,and vanquish.

Reverent4076d ago

I thought Assassin's Creed 2's ending was awesome. I don't think you should be so hard on Ubisoft.

Trenta274076d ago

AC3 needs to be on here. I literally just finished it. God that was terrible...

NaiNaiNai4076d ago

Oh no, a Personal opinion that you don't agree with.

Better use all your fake accounts to disagree.

pr0t0typeknuckles4076d ago (Edited 4076d ago )

dudeit was a cliifhanger,it just ended abruptly for ezio,and im not being hard on them i have every assassians creed except for 3 and all of the endings are cliffhangers,prince of persia 2008 a cliffhanger with dlc with another cliffhanger,prince of persia forgotten sands just felt so rushed though its not a surprise,splinter cell conviction so anticlimatic, shall i go on.

e-p-ayeaH4077d ago (Edited 4077d ago )

FF7 ending was perfectly self-explanatory the planet was saved from the lifestream.

the 500 years later thing just meant that midgar was never rebuilt after that to provoke another possible future planet life crisis so that people could live happily without Shin-Ra oppression.

Myze4076d ago

Yeah, I though FFVII ending was pretty good. It wasn't FFVI quality, but it was still good.

The problem with this list is that there are thousands of games with pretty much no ending at all. Maybe the list should have been "Most Disappointing Endings," since a short, slightly uninformative ending is better than a flat "The End."

Irishguy954076d ago

It's implied Humans are wiped out and go to the promised land. Which was the whole point of Aerith. Instead of being just wiped out, they get to live on in the promised land. Cloud realizes this just at the end of the game. And the during the whole game Bugenhagen is wondering if Humans will be wiped away by the lifestream or not.

TheOneWhoIsTornApart4076d ago

I disagree with that completley.The part where you see Red XIII and his are running to the edge of the cliff to see the ruins of Midgar you hear children laughing at the end implying that humanity is still alive.

x5exotic4076d ago

Mass Effect 3

Skyrim (the whole story was crap and the ending of whatever arc sucked even more). Trying to be cinematic was laughable. Not to mention the dragon boss that had little effect to the actual story and just showed up as the bad guy. Or the Ulfric crap which was basically "alright one battle, a few errands and this whole thing that lasted years is pretty much over"

Assassin's Creed: The part where I quit the game half-way through.
Uncharted 2: Most cliche I've ever seen. And 3 is pretty much a remastered version of 2 so...

cogniveritas4076d ago

Hmm.. I give Skyrim a pass, not really having an ending other than concluding story arc, it's just a big game. Some of the dungeon quests are more interesting than the Civil war & Alduin stories.

Was the Uncharted 2 ending really that cliche? These days that would probably amount to an ending with everyone dead except for Nate, and he becomes a snarling emo as the world comes crashing down around him just as he vows revenge for his losses in the next darker sequel.

x5exotic4076d ago

Yes. Him simply killing the bad guy while lost city #37 crumbles and reuniting with his girl is nothing short of cliche. But then again the entire game was so as well.

Skyrim dungeons? Which one? The one with the golden claw? Or the diamond claw? or the poop claw? They are all the same. Any "plot twist" (if they had the decency to include one) is seen from miles away. 3-4 interesting quests out of hundreds is really bad.

aliengmr4076d ago

@x5exotic

Explore more.

Urameshi4076d ago

Jet Force Gemini anyone? Think that's still my most disappointing game ending to date.

MaleManSam4076d ago

Star Wars: The knights of the old republic II
It had a very rushed development and It ran out of time with the whole entirety of the last world. You literally beat the boss and it pans out *cues* music. End. Shame, I really the series though especially the first.

MetalArcade4076d ago

Yep, that one's in the article!

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130°

Fallout 3's Reveal Led To Death Threats And Bethesda's First Security Guard

The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series

anast5h ago

People are stupid I get it. No one should feel unsafe,

But I think they need to talk about why they cut so many corners during the development process and why none of their games ever look current. And why they think all of this is okay while they charge full price.

LucasRuinedChildhood5h ago

As much as Bethesda deserve criticism, that's not really relevant to the reveal of Fallout 3 in 2007.

VenomUK2h ago

The default angle Kotaku always go for is to highlight the worst in gaming.

I would’ve focused on the creative.

gold_drake1h ago

there is no "but". the hell lol
you dont send death threats, period.

210°

What Made Fallout 3 One Hell of a Game?

Bethesda's post-apocalyptic RPG remains an unabashed classic, more than a decade and a half on from its launch.

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gamingbolt.com
ZeekQuattro3d ago

For me its the fact that I could put hundreds of hours into it and still find areas I missed in my earlier runs. It was also my first FO and despite what I had to put up with at times such as overall crashs and killing my orginal PS3 with the YLOD it's still my favorite entry to this day.

-Foxtrot3d ago

Tons of reasons

But my silly little one…hunting for unique weapons and armour

Something Fallout 4 just didn’t really have as much because they replaced most of it with randomly generated customised weapons. Even Elder Scrolla doesn't do it as well.

Yui_Suzumiya1d 17h ago (Edited 1d 17h ago )

I remember during my first playthrough of Fallout 4 back in 2015 I somehow got an automatic combat rifle that shot explosive rounds by defeating a legendary creature. Unfortunately that was the only playthrough I ever got that weapon. It's a shame because it was absolutely epic!

Vits2d ago

Sense of exploration. That was why older Bethesda games were so good. They might have had glitches, broken mechanics, meh visuals, etc., but they were some of the best around when it came down to the sense of exploration. You could go wherever you wanted and you would find something cool; it might have been a faction, a weapon, an enemy and much more. And that is what they are lacking now. Skyrim still had a lot of that, but Fallout 4 dropped it by focusing on an interconnected world and more randomly generated rewards. Fallout 76 just kept that trend and added multiplayer, and Starfield went even further in killing it by creating a whole universe with parts completely isolated from each other.

EazyC2d ago

I think the retrospective of Fallout: New Vegas' existence has somewhat diminished the view of Fallout 3 in the eyes of many, but it getting out of the vault in Fallout 3 was, for me, the most remarkable experience I've had in a videogame.

I was 12 when it came out, and I remember I just saw the score it got in Gamemaster magazine (remember those!? 😅), and I just went to the shop and bought it with my pocket money.

Not knowing anything about the game, I thought the whole thing was going to be about growing up in a vault, especially given that I'd spent about 2 hours in it....I literally could.not.believe it when you got out and it was just this wasteland on every direction. Amazing.

Tody_ZA2d ago (Edited 2d ago )

Probably because these Bethesda games were hand crafted so that exploration meant something. Unlike Starfield where this sense of exploration is replaced with the illusion of scope and procedurally generated worlds. A player can always appreciate when they wonder into an unforgettable new encounter by accident or stumble across a new questline that becomes their favourite. Just like a player can always tell when they're ploughing through filler on auto pilot, that they'll forget the moment some resource numbers go up and nothing worth remembering occurred.

I mean, in Fallout 3 you could nuke an entire town as a SIDE QUEST. In The Elder Scrolls Oblivion and Skyrim, the Dark Brotherhood questlines were my favourite in any RPGs and you could completely avoid them if you didn't care for them. In The Witcher 3 side quests take you on ridiculously dark and mysterious storylines that are some of the best I've played in RPG history. There's a reason why people still talk about KOTOR to this day. Difference between a developer creating something or just padding a game world with stuff.

Fist4achin1d 23h ago

There were some side quests that could yld have been developed into an entirely separate game. Some great writing there.

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200°

Ranking the Devil May Cry Series

VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."

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vgchartz.com
VersusDMC3d ago

First to last for me...3,4,5,1,2.

VersusDMC3d ago

Me leaving it out should be telling of my thoughts on it. Better than 2 as a DMC game.

Still a good game though.

Exvalos3d ago

What a weird name, it's essentially devil may cry, devil may cry lol

Cacabunga3d ago

Best to good for me: 3, reboot, 1, 5

2 and 4 are trash, didnt like any of them.
5 has very good gameplay variety but i hated the foes.. it is just insects the whole time. Reboot has the best foes for me

Friendlygamer3d ago

3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them

monkey6023d ago (Edited 3d ago )

2.
Dmc.
4.
5.
1.
3.

God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best

Yui_Suzumiya3d ago

1 and DmC. The rest are unimportant.

DarXyde3d ago

Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...

5, 3, 1, 4, 2.

I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.

But even then... Still more enjoyable than 2 for me

SeTTriP3d ago

This right here is my order as I thought DMC 5 was amazing and obviously 3 comes after 4 was great and 1 for the nastilgic value it holds 2 was so terrible that my local GameStop gave full refunds to people who returned it.

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