Metal Arcade:
Every video game has an ending. Most have wonderful, memorable conclusions. When the game finally ends, you expect there to be some closure. You hope to see the heroes succeed. You want to learn where they end up, how the world has changed, and what your efforts have done to shape the course of history. If the ending has done its job right, there's an emptiness left in your heart. A void. You might even shed a tear or two. It's over, and you're left to ponder what happens next.
Sadly, some games don't end so well. They leave questions unanswered. Worse still, they have abrupt conclusions that don't shed any light on the events you've grown to care about. That is, if you cared about them at all. They gloss over character arcs, forget key moments, and simply do not care about whether the ending even makes sense, let alone tying up loose ends. Some, like Star Wars: Knights of the Old Republic II- The Sith Lords, simply ran out of time. Others, like Borderlands, left out major plot elements, and left many unanswered questions lingering.
The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.
It’s an awful downgrade to the last one they did
They included physical disc back then
I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot
Getting free games is never a bad thing and Amazon Luna has new offerings for Fallout fans looking for free adventures in the Wasteland.
Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.
this is a good list but you shoukld also consider adding any game ending from every ubisoft game starting in 2007-NOW,enslaved,splatterhous e,and vanquish.
FF7 ending was perfectly self-explanatory the planet was saved from the lifestream.
the 500 years later thing just meant that midgar was never rebuilt after that to provoke another possible future planet life crisis so that people could live happily without Shin-Ra oppression.
Mass Effect 3
Skyrim (the whole story was crap and the ending of whatever arc sucked even more). Trying to be cinematic was laughable. Not to mention the dragon boss that had little effect to the actual story and just showed up as the bad guy. Or the Ulfric crap which was basically "alright one battle, a few errands and this whole thing that lasted years is pretty much over"
Assassin's Creed: The part where I quit the game half-way through.
Uncharted 2: Most cliche I've ever seen. And 3 is pretty much a remastered version of 2 so...
Jet Force Gemini anyone? Think that's still my most disappointing game ending to date.
Star Wars: The knights of the old republic II
It had a very rushed development and It ran out of time with the whole entirety of the last world. You literally beat the boss and it pans out *cues* music. End. Shame, I really the series though especially the first.