Sony has set the bar for a next-gen console unveiling. How can Microsoft raise it?
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
Epic milestone!
After 6 years and 40 Million players, the people on N4G who called DOA on SoT must be feeling pretty stupid right now.
Especially considering that *right now* Sea of Thieves is leading Playstation Store´s pre-order charts ahead of the freaking Stellar Blade. O.o
https://store.playstation.c...
Congratulations to everyone at RARE and Team Xbox
Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!
From The Growing Stones and Valkyrie Interactive comes The Mildew Children on Xbox and PC. Ready for the fairy tales and horror it brings?
I like pizza.
I'm getting the PS4 at launch but i'm still interested in what the next xbox has to offer and if MS decides to make Live go freemium.
Decent article, made some valid points.
Microsoft definitely has to be up front and show what their new hardware can do. Since live is such a big part of their ecosystem, I would expect a decent amount of the focus to be on that.
The only thing I found odd about the article was the ending, about Team Master Chief aka Microsoft being the market leader. Market leader where and in what sense?
FROM ARTICLE: "even though one high-level industry executive told IGN that an incredibly small percentage of players ever make use of it, hardcore players nevertheless like the idea of the backwards compatibility security blanket."
The big difference of backward compatibility of past generations, and this coming generation is that games now days have longevity because of the online competitive and co-op aspects. Also, this gen saw MANY franchises come alive with titles of a series released, making back story very important. Backward compatibility and/or access to the back catalog is more important now than ever. I still do an annual/semiannual playthrough of The Legend of Zelda, and having access to it as a download was very important after the battery in my cart died. I can see myself playing through the Gears series co-op to catch a friend up on the story, or playing Killzone 2 online because it's still great multi-player. I would easily pay $100 more for a console to have access to thousands of dollars of games in my collection, as opposed to rebuying a digital download.
Came here to discuss games, now I'm hungry lol