Nova Crystallis interviews producer/director Naoki Yoshida on the evolution of FFXIV and what players can expect from the new version.
Final Fantasy XIV fans can now properly benchmark their PCs and check out some of what's coming to their game this summer.
Richard writes: Final Fantasy XIV Online on Xbox is built for newcomers.
The Xbox profanity filter is currently ruining the readability of the FFXIV chat on Xbox Series X/S due to censored words.
Lol, damn... At this point, they were better off keeping FF XIV away from Xbox. It has been nothing but obstacle, after obstacle.
I'm not convinced this is the profanity filter. It doesn't make sense to censor words like class, harvest and dance. It seems to be a bug.
Yeah these new fangled filters are going a bit too far. I have a game that filters "wtf". It's a censor for a self-censoring phrase. But I think overall it's how it should be. If you don't want certain language being used in your game by your player base, then it's up to you to filter/ censor the language you don't want. I can respect that. What I can't respect is when you say things that are not really offensive then you get ostracized for it.
This is completely false, I tested this on my son's child account and mine, this is not Microsoft censoring they will censor swears but not the combination of letters I can prove this with a screenshot where I use all mentioned words in the article but do not know how to upload a picture.
Good interview. I do disagree with the "helping out the casuals" tho. FF11 was hardcore for many many years and now its more casual focused which to me hurt the game. To me this type of MMO is not for the casual crowd.
I don't understand why devs keep going the casual route when developing a game, when has it ever paid off for them? Just look at all the current popular games for example they were all core games at one point and only became popular because of how the core crowd would praise these games and tell everyone they knew about how great they were. COD4 nobody knew about this game except the core, they told everybody they knew and eventually got everyone hooked, now COD is the worlds most popular FPS. My point is If you want to make a game popular you have to first cater to the core because casuals are not gamers they have no loyalty to any specific thing they only follow trends set by other people.