nrvalleytime4073d ago (Edited 4073d ago )

If this actually works, it would be incredible for Sony. I would hate the idea of my game unintentionally being read as illegal, but since I don't download illegally, as long as it doesn't affect me, more power to them.

Smurf14073d ago

This is a bad idea because of hardware wear and tear.

nrvalleytime4073d ago

There are a number of ways it could go wrong, but hardware slowdown is one I'm sure they'll be able to address. Like I mentioned, if it works well, okay then. However, if they can't successfully implement it on the PS4, then it's a problem.

B1663r4073d ago (Edited 4073d ago )

Moving parts wear out in very predictable ways. All they have to do is track for the age of the blu-ray drive, and they can probably develop some function of legitimate slowdown, vs the slowdown caused by pirated disks.

@r21 below...

Welcome to the x86 world, where every caveat and detail about the cpu is known by hackers around the world. Now that the PS4 is based on that, I expect it to have a piracy problem comparable to what the xbox 360 has...

Ashlen4073d ago (Edited 4073d ago )

No, guys, I want to explain what the article creator didn't understand. It's looking for load times faster than they should be. For example Ni No Kuni had a bunch of people complain it crashed. But it was revealed that only downloaded copies of the disk version loaded a certain element too fast causing a memory conflict and crash. The Digital Download version was altered to not do this. So again there not looking for files that load too slow, there looking for files that load too fast.

MikeMyers4073d ago

It's sad that so much time and resources are needed to try and combat piracy. Not sad that they are doing it but sad that they pretty much have to.

With the internet being such a public place and a wealth of information it's easy to see why they have to try and take drastic measures to stop piracy. Once the key is out there it becomes very hard to lock the door again.

TheGamerDood4073d ago (Edited 4073d ago )

Just imagine it's your game, that you've spent 2-3 years of your life working on and some snot nosed little punk is enjoying the f-out-of-it and you get nothing for it. Used games is one thing but on this issue Sony should do everything in their power to prevent.

brich2334073d ago

31 people + dont know what wear and tear would do.

bangshi4073d ago

Except the 360 already does it and it doesn't work because they (c4eva) found ways to combat it.

ZombieNinjaPanda4073d ago

Instead of searching for ways to stop piracy, they should be giving people incentives to not pirate. As Gabe Newell said, you need to offer people something that is better than free. That's how you stop piracy.

+ Show (7) more repliesLast reply 4073d ago
r214073d ago

It does sound like a good attempt at fighting back piracy but I dont think piracy is that rampant on blu ray games.

deep_fried_bum_cake4073d ago

Yeah, I can't imagine it would be. It's always good to have a safeguard though.

I'm not entirely sure this will be implemented though. Unless of course they're able to sort out any issue it may have in wrongly identifying games as pirated.

Kratoscar20084073d ago

You dont need a BluRay copy to pirate PS3 games, there are other methods resorting to the console HDDs.

I dont think this will work out, Pirates always find ways to conutermeasure these anti-piracy things.

violents4073d ago (Edited 4073d ago )

I think the point is that with BD games when people would pirate them, at least with ps3, most people would run custom firmware that would allow them to store the entire game on the HD, which case in point allows for faster loading times. this new software would allow the hardware to detect a program loading too fast thereby distigiushing it as a pirated program.

The only problem I have with fighting piracy is that the ones that are actually paying for everything are the ones that really pay the price for a few douchebags that want to play for free.

And don't forget that just because a company patents something doesnt mean it will ever see the light of day.

Dark_Overlord4073d ago (Edited 4073d ago )

It won't work, this has been utilised (in some form) before on PC games, didn't stop them games being pirated.

princejb1344073d ago

Cool tech but Sony hasn't needed it this gen on ps3
I still haven't heard of anyone pirating games on the ps3 even though it has been cracked
Let alone not many people going to go out of their way to download 25+ of gigs to play a game

Rainstorm814073d ago

On top of that you need ancient PS3 firmware that does not go online....too much hassle...iMO

EbeneezerGoode4073d ago (Edited 4073d ago )

Oh you haven't heard of it so it can't be true then?

PS3 is cracked wide open now. Any game is playable and while it's not as rampant as 360 piracy that's only because it took longer to do it properly.

And no you don't need an ancient FW at all, not anymore! And as for online, that is obviously a choice pirates don't mind making (same as multiplayer PC games).

As someone said above, with the new architecture, hacking should be technically simpler but Sony may have some "imaginative" safeguards in place that could be tricky to bypass.

So long as they allow used games/sale of used games they shouldn't suffer from piracy in any meaningful financial way (none of the consoles do, even with Piracy the games industry makes a massive amount of cash thanks to high prices - but sales are high partly because people feel they are buying a game that they own, they can sell on half price, or more, towards their next game, I have always done this as it funds my 'habit' but if they stamp out used games, then I can't justify the high prices of games anymore and nor can they.

If there is no piracy and no used games then game prices MUST be halved, as those things were always used as 'excuses' for the ridiculously high prices of videogames.

Like the music industry, their greed will bite them in the ass if they push their luck next gen.

-Superman-4073d ago

Buy, sell and trade with friends - allowed.
Pirate game without paying anything - BAN(and should be).

Gamias5804073d ago (Edited 4073d ago )

I think the best solution for them is to reduce the price of video games especially the ones downloaded digitally. I don't understand why a lot of games are marked at 60$ to 65$ with tax. I dont see anyone trying to pirate angry birds! Yea sure they work 2 to 3 years to make a video game but what about movies that come out they take about the same amount of time to make too and they go for about 20 to 30 dollars. I could name loads of video games this past generation that were not worth 60 dollars

humbleopinion4072d ago

The chances of this thing working as expected (ie: not blocking legitimate users) are about the same as the infamous Sony BMG Rootkit malware working without locking up users drives:
http://en.wikipedia.org/wik...

I really hoped they learn from past lessons.

ritsuka6664072d ago (Edited 4072d ago )

Sony Patents tech that Tracks Load Times to detect Pirated Software''''

Stop this BS, Sony..

No matter what company or how big that company is, there is always someone out there smarter than them who will come up with a hack. Just saying..

+ Show (5) more repliesLast reply 4072d ago
IcicleTrepan4073d ago

it is an interesting idea, but I think there are too many factors at play to be able to do this reliably. Who knows, maybe I'm wrong, but I don't think so.

TemplarDante4073d ago

*reads title*
suck on that, pirate scum :)

delboy4073d ago

The best thing about ps4 is x86 architecture.
This thing will be cracked soon enough, and all the great emulators from pc will be ported.

Qrphe4073d ago (Edited 4073d ago )

Idk man, the Xbox was also x86 architecture and it hasn't even been emulated yet after almost a decade.

delboy4073d ago

I was thinking about ps4 running emulators that already exists on x86/pc, like Dolphin,Mame,PS1,PS2...
That would be a true PlayStation.
Only hope for Sony boys to play a N game on Sony hardware ;-)

elmaton984073d ago

Oh man that would be great since i enjoy playing snes and n64 games a lot on my pc and then i could on my ps4 but then again i would be happier if the thing isnt hack at all just like how my ps3 is and im sure sony has something up their sleeve to prevent this from happening

tachy0n4072d ago

lol like if this is enough to stop them....

you can always fool a system, no matter what.

what sony is doing is asking hackers to actually hack the PS4 since most of hackers always seek a challenge to build up their name, like YinFanLu did with the PSVita.

and now with the PS4 having a PC-like structure it will be even easier, have you noticed how many times DRM has failed on the PC? it always does.

@Qrphe

emulation is not easy at all, and demands lots of coding and power, example of this is PCSX2, you need a pretty decent computer to be able to play some games from the PS2 at full speed. another example would be the N64 emulator on the PSP after for like 5 years it is still in development!!!

what sony should had done if they really wanted to stop piracy a bit, would be for them to make a completely proprietary struture.....

+ Show (1) more replyLast reply 4072d ago
Show all comments (52)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)