Gary Swaby of TheKoalition.com writes: When Sony announced the Playstation 4 at yesterdays Playstation Meeting event, there’s no denying that many spectators around the world were impressed with the connectivity. It’s clear that purchasing game streaming company Gaikai was a chess move for Sony because they have been able to completely revamp the network architecture for Playstation 4, with the help of Gaikai. As demonstrated yesterday PS4 will allow gamers to stream games before they finish downloading fully as well as allowing gamers to broadcast their gaming session to their friends. They made everything look seamless with no delay, which left me with my jaw wide open in disbelief.
Now people have been casting doubts over Microsoft‘s ability to compete with this level of functionality. It’s assumed that Playstation’s purchase of Gaikai has instantly given them the upper-hand advantage over Microsoft. However people are quickly forgetting that Microsoft already have something under their sleeves, and the information has been right under our noses this whole time.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Good Article and a point that no one seemed to pay attention to. E3 should be VERY interesting indeed.
The difference is Sony bought Gaikai as a whole, meaning they bought the whole architecture that Gaikai spent years on. With OnLive hires, they don't get any of that and have to start ground up.
wasnt gaikai a stronger company than onlive overall?
Now I bet you a lot of the next console war is the war for Streaming Retail Games. Which company can deliver the best and seamless service around. Going to be crazy over the next few years once these new consoles are out in the market.
MS is a software company first, no doubt they are more than ready and already years ahead in planning on this for Xbox.