590°

Interview: Sony's Shuhei Yoshida Sheds More Light On PS4

The president of Sony's worldwide studios discusses the new controller, the ambitious self publishing service for developers, cross-play, and much more.

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gameinformer.com
nrvalleytime4075d ago

I love this bit regarding indie titles -

"For the people that self-publish, it’s their product. They are the publisher. They are free to set the price from free to, you know, $30. It’s their fee. For independent publishers we work with, we are the publisher, so we make the final decision, but for our store, it’s very easy to set the price for each product, and it’s easy to make promotions or bundles. It’s very easy to do."

A PS4 supported by even more titles like Journey and Limbo would be incredible. It might even make the PS4 more relevant than what Steam is doing with Greenlight, though they're slightly different services. Still - the PS4 looks incredible.

NYC_Gamer4075d ago (Edited 4075d ago )

Sony is learning a lot from Valve when it comes to dealing with indie studios...It's a good thing that PS4 will welcome the indie crowd with open arms and more freedom..

asmith23064075d ago

Sony is awesome. Even if you dont like them or the PS3 or whatever, you have to give them credit to what they do for gaming. Best gaming company in my opinion.

Blackdeath_6634075d ago

i hope they monitor their store and have some quality control. unlike valve which sometime let in clearly unfinished games or have false information given in the description of the game like the whole WarZ debacle. or like the microsoft indie stor for xbox where you have games like these http://www.gamesradar.com/2... that are really bad games made by random people

MurDocINC4074d ago

There's alot great indies out there that would love to make a leap to consoles. But they cant cause both M$ and Sony charge $20,000+ for dev kits and also cap the game size to 2GB. No basement dev can afford that and the size limits you 2D or small/plain 3D worlds. I except the same thing for next gen.

TheTwelve4075d ago

Make your own games and sell them, make your own videos through the PS4 "share" and promote them... we're going to see brand new software stars next gen. I wish I could be talented enough in this way to become one of them. --- 12

NateCole4075d ago

The PS4 was developed by developers for developers.

It's a brilliant move by Sony.

The are making the PS4 the most dev friendly console. As a result

1. It will attract more developers meaning
2. More games.
3. Better games that cost less to make.

As a result us PS gamers win big.

jmc88884075d ago

Well yes to an extent. It's basically going to be friendly like the 360 was.

So it's really just moving back to what it should have been but was denied by bonehead decisions with the PS3.

nosferatuzodd4074d ago

i concur Sony really do their homework this time good job day one buy 4me. glad I'm a psgamer

AlphaJunk4074d ago

@jmc8888 you got disagrees for stating the truth hahaha - wow, what idiots. The PS4 is the evolution of what was accomplished with the 360 and it's development friendly design, and that has nothing to do with which console you prefer.

givemeshelter4074d ago

Thank GOD Sony went in this direction. It's a total 180 from the PS3 where they did not go to developers for input at all and Microsoft did.
Sony is hitting all the marks with the PS4.
Kudos for Sony

N4g_null4074d ago

Well they should let it do what current pcs do run our productions software like zbrush, maya, unreal ed, crytek engine editor, id editors, python editors with out the hand holding. Like the c64 did!

Sure you will get duds and troll developing but you will also get more minecrafts. Most people making games started in modding. Part of gaming is the ability to make or mod your games. Suddenly that closed system becomes a tool to every one, is this not how micro soft became so big?

_-EDMIX-_4074d ago

@JMC-ehhhh no.

CPU friendly yes, making coding easier...yes. But thats about it. In terms of "dev" and "Indie" friendly. Sony has been the best this gen and will be again the best in terms of next gen.

PS3 has free to play games, has MMO's, and last I remember, Portal 2's cross steam play is only on PS3.

This is not a "PS3/PS4" thing, this is just a Sony thing. They've been very, very welcoming to indie developers and quite open to having an open platform.

MS on the other hand doesn't have Free to plays, no MMO's and wouldn't even let Valve give there Map Packs for free.

You didn't get disagrees because you where wrong, you got disagrees because your stating a half truth.

To say 360 was "friendly" you kind of need to be a bit more specific, ie its CPU was easy to make games on.

Aside from the CPU, MS and the 360 are the least "friendly" to developers. Um....where was Steam integration with Portal 2 on 360? What about those L4D maps?

This is just Sony getting more "friendlier" not JUST getting friendly, remember what Console has the most MMO's and free to plays. (Steam integration)

mind you FF14 will be on PS3, NOT 360. Hows that for your friendly MS?

+ Show (3) more repliesLast reply 4074d ago
jmc88884075d ago

Hopefully they do more sales/bundles like Steam does. I didn't get 200+ titles by paying $60 per game.

Steam still has the ball, and it is easier to have indie games on Steam then any other.

Though Wii U is also very easy on the indies, so Steam will have some competition, but they have the mature platform, and treat their customers pretty well with what they do.

No need for any sort of subscription helps, but PSN tends to give bigger deals to those with PSN Plus, so, Steam if that stays the same for PS4, will still have an advantage.

Most people have PC's even if they don't game much on them, and thus Steam has a wider audience overall as evidenced by 5 million people or so constantly on Steam. I think I read somewhere it's like the 3rd biggest bandwidth user in the world.

The PS4 looks nice, I wouldn't say incredible, the specs to justify incredible, and what we saw mostly yesterday were either PC version on a PC or possibly a PS4 version on a PC. Either way we saw a PC and not a PS4 yesterday. Hopefully it's representative of what a PS4 is, but it's quite a leap to claim it is. We simply don't know the specs of the PC we saw and whether or not they bumped up the PC specs to simulate what a PS4 a few years in would be like (as a guess).

We simply don't know.

Arksine4075d ago

You are incorrect. Everything we saw yesterday was on PS4 development hardware except watchdogs. And Watchdogs had really bad tearing.

Reverent4074d ago (Edited 4074d ago )

@Arksine, lol no it didn't. The Live stream may have, but if you watch any of the videos posted on YouTube of the HD gameplay running off the PS4, there is literally no screen tearing at all.

_-EDMIX-_4074d ago

...you are just beyond slow. Whats more sad is that this is not some sort of rumor....they got on stage with a PS4 controller and literally said (this is how our game runs on PS4). I mean...where on earth did you get "a PC simulating PS4?" LMFAO!

To say it wasn't incredible is literally a joke. I....I'm s sorry.....you where expecting 3TFLOPS and 16Gigs of ram? LMFAO!...sit down.

+ Show (1) more replyLast reply 4074d ago
akaakaaka4075d ago

good interview! next time ask about SOCOM there is a huge community of fan's and is sad that Zipper is gone!
you will get a lot of hit's if you find out if is been made..

BitbyDeath4075d ago

Or Warhawk.
Warhawk was the Socom of the PS3 generation.

jmc88884075d ago

I think the Warhawk/Starhawk dev is toast or close to it.

They lost big with Starhawk, which was sad, it was a really fun game.

A few different tweaks and it would have amazing. Basically the thing wasn't marketed well, no one knew much about it, and the people that did play got a product that was highly unique and fun, except when it was a spawn camp.

Basically about half the time one team or another would get to the point of just sitting on the base camp of the other team. Which made for REALLY lopsided games.

That and there wasn't enough memory to build more items so it was restricted to 32 things built per team which is pretty small considering each player might want to build 3-4-5 things. If was say 128-256 items per team, it would have been much, much better.

DivineAssault 4075d ago

theyve got a smash hit here.. Blizzard jumped back on PS now too? oh this is greatness.. Jus the tip of the iceberg too as these are tech demos & early stages of games.. a year or so in is going to be amazing O.o

talisker4075d ago

Somebody mentioned Steam. I was looking through the list of publishers involved in PS4 development and thinking who was missing. I thought of one big dev which is left out and it's Valve. I'm afraid their Steambox project gets serious enough for them to make HL and Portal exclusive for it. This doesn't make me happy.

Any ideas who else's missing? http://www.eurogamer.net/ar...

jmc88884075d ago

So it's confirmed that the Vita playing PS4 games is not dynamically interactive like the Wii U gamepad, but has some of the basic features like off tv play and if on TV static inventory that updates slowly because it's not necessary to be dynamically updated.

The move creation thing was imo probably the biggest innovation they showcased yesterday. Good to see the new PS4 Eye will be much better than the original eye.

Show all comments (26)
60°

Building Final Fantasy XVI with Producer Naoki Yoshida | AIAS Game Maker's Notebook Podcast

Shuhei Yoshida chats with FINAL FANTASY XVI Producer Naoki Yoshida.

360°

PS5 Exec Doesn't Want To See Gaming's Future Dominated By Live-Service Games: "Boring"

PlayStation boss Shuehei Yoshida wants the gaming industry to continue to chase its creative dreams.

Read Full Story >>
gamespot.com
Obscure_Observer355d ago

"Got that one right, Shu!"

Kind of ironic when Sony is focused on GaaS like never before.

Flakegriffin355d ago (Edited 355d ago )

Companies evolve overtime. Sony has implemented themselves in the single player space relatively well. Now they can expand further by doing more all while still giving us single player experiences. Obviously Shu is speaking on GaaS games being the main dominance of the gaming space and if that’s the future then that indeed sucks.

You can have that mindset all while still creating some GaaS titles.

InUrFoxHole355d ago

They have 10 in the works right now.

Crows90355d ago

Absolutely! Man all the freaking gaas games theyve been releasing...wait. Not a single one.

sinspirit355d ago

Did you read? It says "dominated". That word means something.

RedDevils355d ago

They don't want to be Blockbuster, too stubborn to adapt with time.

tagzskie355d ago

kinda ironic when it comes to xbox you xboys can even defeat einstein in explation why its good, when it comes to ps you guys became dumb and dumber..

FinalFantasyFanatic355d ago

How so? They're only after one or two good GaaS games, they're throwing crap at the wall until something sticks, alot of those games in development are going to languish and die shortly after release. They're still predominately focused on their core strategy of great single player games (look at the previous interview where they admit they cancel alot of games).

Bathyj355d ago

God why do Xbox gamers always love the thought of PlayStation being as crappy as Xbox.?

DarXyde355d ago

"Like never before" regarding GaaS is like saying "PS3 is a console that launched with HDD space like never before": it's a very low bar to clear because there isn't much precedent.

I happen to agree with Shu here. I don't think being a GaaS title is a scarlet letter, but I can't think of any live service games that have been great at launch either. Naughty Dog is looking likely break that trend. I'd say two love service titles at a time is the sweet spot. I suspect people can only deal with a limited number of live service games contemporaneously.

TheCaptainKuchiki355d ago (Edited 355d ago )

Lmaooo
People always criticize Sony because 90% of their exclusives are single player games. People say they are too expensive because of low replay value.
And you wanna pretend like Sony is focusing on Gaas? Their biggest games aren't Gaas unlike MICROSOFT.

ModsDoBetter355d ago (Edited 355d ago )

How are Sony focused on GaaS?

They own Bungie and have Destiny but the majority of their titles are far from GaaS.

Why, if you are such a die hard Xbot, do you rush to comment on Sony related articles?

1Victor355d ago

@obscure
Are you ok now we was worried about your mental health state when you disappeared for almost a week from bashing PlayStation articles.
Is the word DENIED still triggering you?

I haven’t read the article as my spam blocker always red flags that site and I don’t t want to risk it so a general comment it is 🤦🏿
We all know live services game and quality rarely goes together but some of them are fun to play

derek355d ago (Edited 355d ago )

@Obscure, Sony is starting from a place of zero which requires a big initial investment to establish themselves in the live services market.

Vengeance1138355d ago

It's very much the opposite, Shu said this damn well knowing Sony is going hard on GaaS. This is Shu confirming that Single player games won't be effected at all despite them going into Live service.

Extermin8or3_354d ago

Except they aren't really- they have what may be a live service game from Haven studios and firewalk studios, they have another from a second party dev and an fps game with multiplayer focus by deviation games, they counted Gt7 as a live service game but really it's not much different to how recent GT titles were treated, they have the last of us factions, a Horizon multiplayer game in production at guerilla alongside horizon 3, a new ip from Bungie. The rest of their studios seem to be hard at work on traditional singleplayer games that may also have a multiplayer mode or may not. So their live service titles are mostly in development from either new teams setup at existing studios or from acquisitions they have made which really just replace the capabilities they once had through Sony Online Entertainment until they sold it half a decade ago. Only I'd argue their new capabilities in this space would appear to be better and have higher quality talent than it did back then.

Sonic1881353d ago

And what is Xbox focused on? Redfall is so bad, it's worse than Forspoken 😂😂😂

+ Show (13) more repliesLast reply 353d ago
S2Killinit355d ago

Thank god for actual gamers in the industry.

neutralgamer1992355d ago

Shu I agree but right now Sony themselves are working on more than 5 live service games

Redemption-64355d ago

He never said they were not working on any. He said, he doesn't want to see Gaming's Future dominated by live-Service Games. Sony currently has 25 games in development. 10 being live service games, with the other mostly likely being single player games and that is honestly a very good balance

neutralgamer1992355d ago

I agree I just hope their live service games are not simple money grabs and try to do some good interesting things

-Foxtrot355d ago

"and that is honestly a very good balance"

The issue is, whether people want to admit it or not because it's Sony, but once a company gets a taste of that money GaaS games make the chances of them going money crazy becomes super higher

I know what you'll probably say

"bu bu but Sony wouldn't do that"

NO COMPANY is immune, even the best can fall and I really don't want to see that happen here.

The fact people will completely blow that off and pretend it's not even a possibility is worrying to me because that's how we end up shits creek.

They might be fine...they might go too far but at the moment I don't think it's a bad thing at all to be sceptical with the shit this industry has gone through in the past 10 years alone.

FinalFantasyFanatic355d ago (Edited 355d ago )

The thing is most of those 10 games won't even be viable, out of the 10 that actually get released, probably only 1 or 2 will make the big bucks worth continuing support. I think Sony even knows that, look at all the other GaaS games that release and die shortly after. Personally I'm okay with that because I don't want the market dominated with these games.

I'd actually rather the resources go on to making some more top-tier JRPGs, I feel like we don't get enough of those in the last couple of gens.

neutralgamer1992355d ago

Final Fantasy

But keep in mind when those games fail many of the studios are shut and there are layoffs

NotoriousWhiz355d ago

I don't want a Gaas game. I just want a new socom. A strong multi-player title with no purchases beyond the initial purchase.

+ Show (2) more repliesLast reply 355d ago
-Foxtrot355d ago

Yeah exactly what I was thinking

Not 1

Not a cheeky 2

But freaking 5

Like it’s not even a “we’ll try doing one and see how it goes”

__SteakDeck__355d ago

@-Foxtrot What do you have against live service games. I’m not a fan of live service games, but multiplayer games can be done right just look at Titanfall before EA killed it. As long as PS’s core studios keep making single player games, everything should be fine.

Redemption-64355d ago

Sony said they have 25 games in development. 10 being live service games, with the other mostly likely being single player games. They have more single player games in development

-Foxtrot355d ago

@__SteakDeck__

Urm....that they are a cancer in this industry

That the majority of them fail and the developers have then wasted years on them rather than other things.

They turn developers and publishers into thirsty little money grabbers where that big money is still not enough for them.

I could go on, defending GaaS games is not a hill to die on man, it's really not

"done right just look at Titanfall before EA killed it"

Titanfall 2 was not really a GaaS type of game compared to what we are getting now so that's a really bad example.

__SteakDeck__355d ago

@-Foxtrot Yeah it seems like you just have a hatred for multiplayer games. I’m not the biggest fan of multiplayer games, but like I said they can be done well. Also Titanfall 1 had no single player it was multiplayer only and it’s now a dead game, but it was still good. So yes that is a good example.

FinalFantasyFanatic355d ago

@_SteakDeck_,
I'm still salty about Titanfall 2, it was one of the only multi-player games I actually liked.

NotoriousWhiz355d ago

Multi-player games don't have to be Gaas games. Look at Mario Kart, Splatoon. Nintendo's games most likely don't have Gaas because they're behind the times, but this is one area where it's better to be behind the times.

+ Show (3) more repliesLast reply 355d ago
blackblades355d ago

And? They still have single player games. Domination would completely ruled with live services which Sony should know to still do single player. On a side note they should also do a few 1st party smaller games like indie or AA. By the way is indie a single A game.

Philaroni355d ago (Edited 355d ago )

To be fair, so has many other companies aka Ubisoft for example and many of them they decided to end development on. Just because something is in the works does not mean it will release if they do not feel it will pan out. ATM all of the GaaS we know of from Sony are The Last of Us Factions, and some kind of Horizon (Monster Hunter like) game. Also keep in mind, they do own Bungie, and Destiny and there new project be it Destiny 3 and there new IP will likely be that. So just that on its own is near half of what we can best assume.

Main issue with GaaS now days is that its very over saturated. Keep in mind as well Battel Royal games are GaaS by nature also, hell CoD is GaaS. Halo Infinity, ditto. Really now days unless something is an honest to god single player game only the GaaS term gets over used.

Not sure if many played it (I loved it) Gun's Up was a GaaS for a long while, it was going to shut down till some youtubers gave it a bit of new life for another half of year. We know Sony Mobile is working on things and it not shock me if some of this stuff is targeted to the mobile market.

Right now Sony's biggest weakness I'd say is MP games. With that Firewalk studio from lots of vets they just acquired its quite likely there game will have GaaS stuff as part of it, that is still years down the line. I think everyone needs to chill out some and just wait and see what comes. We have not really got a real honest GaaS from Sony before this or even last gen really... At least as we know them now days. Such a broad term now.

+ Show (1) more replyLast reply 355d ago
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170°

The face of PlayStation: Shuhei Yoshida on the joy and future of video games

He’s been at PlayStation since the beginning, and seen the games industry transform beyond recognition. He talks unlikely successes, AI, and gaming’s future.

Read Full Story >>
theguardian.com
Workshyskiver361d ago

A titan and a legend of the industry.

autoglope361d ago (Edited 361d ago )

Shue is great. .. He even mentioned Miazaki and Ueda,..

victorMaje361d ago

What a Legend. I salute you.

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