250°

Sony wants all first and third-party studios to explore Remote Play for PS4 games before submitting

PlayStation wants all first and third-party studio partners to consider PS Vita Remote Play as a standard feature for future PS4 games, a company executive has said.

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computerandvideogames.com
Evil_Ryu4080d ago

at least they are not forcing playstation "move"...

Red_Orange_Juice4080d ago

How about taking vita and tuning in your friends game and taking over random enemy like Helghast soldier, haha and troll him, tons of potential.

Corax4080d ago

You know if it wasn't for Sony forcing developers to make their games 3D on their first Playstation platform, 3D gaming would have come eventually but probably wouldn't have made it this far now with out them. Sometimes it take force to make the future and it's not fair for us to deprive the future children just because some of our generation doesn't like it. That's selfish!

3-4-54080d ago

This will only help Dev's sales though.

They may not have a game on the Vita, but now there are millions who get to play their game who otherwise might not have, so their next game could sell better because of the newer audience they now have.

+ Show (1) more replyLast reply 4080d ago
fluffydelusions4080d ago (Edited 4080d ago )

This is a great idea though I wonder how they will account for certain titles that use L/R 2-3. The touchpad seems like the obvious solution but not very ideal. Anyway, I hope this helps push Vita a bit more. It's a great little system.

majiebeast4080d ago

I didnt find the touch screen that bad when picking up items in psasbr.

GribbleGrunger4080d ago (Edited 4080d ago )

If Sony are asking all developers to 'target' remote play then it follows that developers will offer an alternative method of playing the game with the Vita.

joab7774080d ago

Exactly. It will help vita sales tremendously. It would be worth giving them a bit of money to do it. Remote play for the ps4 would be huge, especially if it works with new standby mode.

FragGen4080d ago (Edited 4080d ago )

It would be ideal if they do a generalized mapping scheme like the one that PSOne Classics on the Vita uses. I find it to be great for customizing the layout to my personal preferences and it enables the majority of the control options the Vita offers (rear touch, front touch, remapping analog sticks, etc).

I think that would be a solid solution.

TheGrimOfDeath4080d ago

Finally I can play on the couch when someone in my family wants to watch TV. Thank you Sony!

gpturbo814080d ago

funny, i've been able to do this for months now and it was all included in the same box.

clintagious6504080d ago

I think it will be a cool feat but im sure sony told them it was up to them. Sony usually gives devs all the freedom they need to be creative.

Skips4080d ago

Not sure why you're getting disagrees. This isn't mandatory. lol

"the Remote Play allows Vita owners to play their PS4 games anywhere around the home. But unlike with Nintendo's dual-pad tech, the Remote Play function is not mandatory for studios."

clintagious6504079d ago

Lol sum ppl on this site will give u disagrees even if u state facts haha. Doesnt bother me, just a bunch of insecure kids that need a hug lol.

BanBrother4080d ago

Right now, in the here and now (PS3/360 gen) it seems risky. But next-gen, when the PS4 releases it will be standard practice. At least Sony isn't forcing them to have 'move' support, as that is in no way the future of gaming, just a side-track. This is more like a tap on the shoulder, forcing, or at least helping publishers/developers to move forward and get with the times.

Devs/pubs can either love it or hate it, I don't care. The fact is Sony has spent billions of dollars on this by the time it comes out, so developers can give something back. This will also increase sales for their games, so they have nothing to complain about.

hazardman4080d ago (Edited 4080d ago )

I don't know, I mean if your trying to justify Sonys move I can't agree. I mean Sonybots spent a lot of time hating on Kinect and now we hear from QD that Sonys wants MOVE intergration with almost every game and its cool!

I guess we just have to accept that its just another way to play games and get used to it. its possible we will see games just for MOVE too. This has now gotten more interesting as all consoles will push motion and remote play more!

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40°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos7h ago(Edited 7h ago)

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers3h ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg15h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos15h ago

Souls games will be like that players struggling make it harder

PassNextquestion14h ago(Edited 14h ago)

I think if used correctly it could work well

jambola10h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 20d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91320d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6920d ago (Edited 20d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

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