210°

Killzone: Shadow Fall High Resolution Screenshots

SonyRumors has gotten their hands on the official 1080p HD trailer and high resolution screen shots from the upcoming PlayStation 4 exclusive, Killzone: Shadow Fall.

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sonyrumors.net
aquamala4071d ago

welcome to 1080p gaming console gamers!

bebitech4071d ago

Yea, the fact is that with next gen consoles like the PS4, every game will be native 4K

chaos-lockheart4070d ago

Worldwide Studios boss Shuhei Yoshida said Only movies or photos can be in 4k, games are not

givemeshelter4070d ago

Not a single game will be 4k native on the PS4...If there are games native 4k, those will be last generation title arcade games.

DeadlyFire4070d ago

At 3.5-4.0 Tflops then yes. Not at 2.0 Tflops.

SnotyTheRocket4070d ago

The PS4 does 4K images and Video, not games....

bebitech4070d ago

Yea, I completely miss spoke. I meant 1080p. Currently, only select games run in 1080 but with new hardware, there is no reason that any game should be running in 720p.

+ Show (2) more repliesLast reply 4070d ago
Rhythmattic4071d ago

Umm, detecting your sarcasm.....

You could be welcomed to fantastic exclusive games in 720p (or less) on both 360 and PS3....

If its pixels that you only care about, just realise someone out there can run more than you.

Skate-AK4070d ago

And is it great to be here.

GUYwhoPLAYSvideoGAME4070d ago (Edited 4070d ago )

ps3 ran lots of games in 1080p, it will be nice to see all of them do that now though

+ Show (2) more repliesLast reply 4070d ago
Link0794071d ago

Not a very detailed game so who knows might well be 1080p ? who cares Native 720p at 60fps with more detailed graphics is the way to go.

Cryptcuzz4071d ago

Not a very detailed game? Are you crazy? Its either you're in major denial or you simply have very unrealistic standards.

majiebeast4071d ago

His name is Link079 he probably thinks ZombieU looks as good as this.

calibann4071d ago

everything in the background is blurred out, how can you tell?

Bahpomet---4070d ago

he aint bout dat talking he aint bout dat life bitch i bend em niggers

1nsomniac4070d ago

...What does that even mean!!!??

MasterCornholio4070d ago (Edited 4070d ago )

"Not a very detailed game"

How about we play a little game? :)

I will prove to you that the PS4s best looking launch title looks much better than any of the Wii Us launch titles. And to be fair in my comparison i will use games from the same genre and will display the pics at the games native resolution plus i will only use launch titles.

Zombi U VS Killzone Shadow Fall

Zombi U is the best looking FPS on the Wii U and it runs at a native resolution of 1280x720
http://forum.beyond3d.com/s...

Screen Character Models

http://media.edge-online.co...

Screen: Enviroments

http://media.edge-online.co...

Killzone a FPS that is comfirmed to run at a native resolution of 1280x720P

Screen: Character Models

http://www.227gaming.com/wp...

Screen: Enviroment

http://images.gamersyde.com...

Well i guess your wrong Killzone Shadow Fall is a fantastic looking game while Zombiu looks like garbage in comparison. And dont justify this by saying that developers dont know how to handle Wii U hardware because Killzone Shadow Fall is also a launch title which means that the developers have very little experience with game development on that platform.

esemce4070d ago (Edited 4070d ago )

Well I think the new Killzone is very detailed and gorgeous but sadly I think they will aim for high detail and 1080p @ 30fps which is fine for SP but I for me I need multiplayer first person shooters to run at 60fps.

+ Show (2) more repliesLast reply 4070d ago
Eyesoftheraven4071d ago (Edited 4071d ago )

1920x1080p/30f is far more acceptable than 1280x720p/60f.

Except maybe in texture quality, these new Killzone graphics easily equal and in some ways surpass Crysis 3 on a Very High PC.

By the way, Crysis 3 on PC low doesn't look so different than it does on Very High such as the difference between low and high in Crysis 1 which is massive.

givemeshelter4070d ago

I am running Crysis 2 and 3 on a Crossfire based High end PC and based on that footage of Killzone and the very game I am playing, no, it does not look better.
I am not the only one saying that either. When Eurogamer did a breakdown, they said the very same thing. Put the two games side by side and you will see right away.

Eyesoftheraven4070d ago (Edited 4070d ago )

I have my own very fast PC and can play Crysis 3 maxed out with solid frame rates, it is in my opinion that the new Killzone footage looks at least as good as Crysis 3 does maxed out--even through YouTube.

SlyFamous024070d ago

This is all great and I love it but I am seeing a serious lack of Infamous: Second Son on N4G.

1nsomniac4070d ago

yea I noticed that was pretty much the only game we didn't see any gameplay footage of :(

Very interested to see it though..

DeadlyFire4070d ago

Well they actual said the cinematic was made with their in house game engine for the PS4. So that was realtime. If you compare it to UE4 Elemental sprites, and UE4 Samaritan demo Epic showed with the lighting of the police car and all it adds up really well to being built off a custom build of UE 4.

-----------------
In fact, this trailer was produced in-house using our game engine – can you tell we’re having fun with the new GPU, tools, and our new VFX system?
-----------------
http://blog.us.playstation....

madcowz644070d ago

So are we seeing 1080p with 60fps all the time?(wishful thinking) But anyway it also looks like this game has like 8x AA I don't see any jaggies. I can't wait to see more from this console.

GuyManDude4070d ago

Killzone: Shadow Fall will be running in 1080p at 30fps. It's not yet known (to my knowledge) if the footage they showed was developed for 4GB RAM or 8GB RAM. If it's 4 (which I think is likely), then their next game could very easily be 60fps.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 10d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6910d ago (Edited 10d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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