620°

Microsoft Already Has An Answer For Sony’s Playstation 4 Cloud Features

Gary Swaby of TheKoalition.com writes: When Sony announced the Playstation 4 at yesterdays Playstation Meeting event, there’s no denying that many spectators around the world were impressed with the connectivity. It’s clear that purchasing game streaming company Gaikai was a chess move for Sony because they have been able to completely revamp the network architecture for Playstation 4, with the help of Gaikai. As demonstrated yesterday PS4 will allow gamers to stream games before they finish downloading fully as well as allowing gamers to broadcast their gaming session to their friends. They made everything look seamless with no delay, which left me with my jaw wide open in disbelief.

Now people have been casting doubts over Microsoft‘s ability to compete with this level of functionality. It’s assumed that Playstation’s purchase of Gaikai has instantly given them the upper-hand advantage over Microsoft. However people are quickly forgetting that Microsoft already have something under their sleeves, and the information has been right under our noses this whole time.

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thekoalition.com
rbailey4075d ago

Good Article and a point that no one seemed to pay attention to. E3 should be VERY interesting indeed.

fr0sty4075d ago (Edited 4075d ago )

Sony didn't just buy Gaikai and their knowledge, but also their patents. I'm sure MS will have an answer to Sony's cloud gaming plans, but I wouldn't say they are as far along as Sony is with Sony having acquired an entire company that was already up and running.

muttley654074d ago (Edited 4074d ago )

good comment FROSTY

im sure everyone is HYPED UP

but at the moment lets everyone take a step back and ask ourselves: has SONY prevented future hackers from hacking ps4 like ps3 was 2. will there be heatsink an reballing issues like ps3 had those are my 3 big concerns. what would be a reasonable price tag?? over 450 be to much.

this is not trolling or being funny but reality facts.

after reading the article MS is to out do sony with onlive cloud?? if that is MS Trump card then they are in for BIG surprise come this E3

Martywren4074d ago

@muttley65 no system is unhackable;)

totallysane4074d ago

one thing i heard years ago still sticks with me to this day. if its electronic it CAN be hacked. the only unhackable electronic is the one thats not turned on. and I'm sure there is probably a way around that as well.

STREET x KING4074d ago

Isn't Microsoft's r&d budget for cloud 8.6 billion!? And they recruited onlive employees... yup MS definitely has something up their sleeve.

trancefreak4074d ago (Edited 4074d ago )

Both consoles will be nearly the same but unique and, I am excited for both. For the power of the consoles Ps4 and Nextbox, I will let the games decide which console I play on.

I am sure both Sony and Microsoft will have had plenty of time to impress with designing their respective architectures. This last console generation was one of the longest and we now know Sony was working on the Ps4 not just hardware but the whole platform for 5 years.
Microsoft is no slouch either and having a windows 8 core OS with its capabilities both sides of the fence should be pleased with their perspective systems; If they are not dual console owners.

In short, I am just excited to get the next generation started. I will own both consoles for their exclusive content because I will enjoy both.

+ Show (2) more repliesLast reply 4074d ago
GribbleGrunger4075d ago (Edited 4075d ago )

Microsoft will tell you what they intend to do with Cloud gaming ... they may even have a target mock up or two, similar to Milo on the Kinect.

On the other hand, Sony will SHOW you what they're DOING with cloud gaming and have ACTUAL demos, similar to Sorcery on the MOVE.

Anyone going to mention 'copying' here? ... no? I must have hidden the irony in those sentences too well.

Mike, your there again? I don't follow you about do I. In fact, I don't follow anyone about. And are you just going to comment on my posts when you consider them negative or are you going to extend to other posts?

MikeMyers4075d ago (Edited 4075d ago )

"Sony will SHOW you what they DOING with cloud gaming and have ACTUAL demos"

Will they be showing it on actual hardware this time?

You see, anyone can make a sarcastic comment and give little jabs here and there but you know who should be doing that? Sony and Microsoft, not gamers.

At E3 prior to the release of the PS3 Sony showed a bunch of CGI trailers and Sorcery was delayed and fell flat after it came out, and now you want to mock Microsoft?

I don't understand you guys, you whine about how the media treats Sony, you whine about trolls and all the negativity, yet the first chance you get you're right on the attack being complete advocates for Sony's marketing campaign.

LOGICWINS,

Whatever they do they know they have an uphill battle now. Sony has eliminated the key areas that Microsoft had over them. The PS4 will have a very quick start up time. No more waiting and waiting just to play a game. With Gaikai they are serious about having a great online presence, something Xbox Live was known for. The PS4 also sounds like a developers wish list so no more inferior ports.

Now the focus will be on Microsoft to show how serious they are about actual gaming and not apps and securing partnership deals.

GribbleGrunger,

If you're going to be out here in public then you should expect people to call you out if it's justified. It's your job to defend your position, not to deflect.

LOGICWINS4075d ago (Edited 4075d ago )

Well, we don't know what MS has up their sleeves. Whatever it is, I'm pretty sure they know it has to be big. I'm thinking they're gunna make a deal with Steam. It's the only reasonable move I can think of that would make the 720 stand out from other consoles. In fact, I'm going as far as to say that Microsoft will buy Valve. Thus, the 720 and the Steambox will be the SAME thing.

@MikeMyers- I'm really excited to see what Microsoft can do when they're backed into a corner. They've never had this much pressure on them before.

CyberCam4075d ago (Edited 4074d ago )

@LOGICWINS:
Gabe has been quoted as saying that he will never sell out to a big corp. He would rather have the company fail than to sell out and be let go in 3 years! That's what usually happens when a company is bought out.

Apparently quite a few companies have tried purchasing Valve before.

LOGICWINS4074d ago

^^He also said in an interview with Geoff Keighly that Valve had nothing in the pipeline for the PS3. A few months later, he was presenting at Sony's E3 press conference to announce Portal 2.

pixelsword4074d ago

They got 99 problems but a cloud ain't one.

greenpowerz4074d ago (Edited 4074d ago )

Sony will show us PS4 features and services in depth like they showed PS4 hardware at its very reveal? ;)
Sony purchasing that company shows the opposite of what you're saying.

Sony knows MSFT has been working on this concept for years hense Sony buying that company as a short cut.

you didn't notice that the PS4 sounded like a Xbox 360? But beefed up! PS4 is everything the Xbox 360 is now and the Xbox720 is/was rumored to be(yet no PS4 console because of a recent change of specs reacting to MSFT rumblings)

PS4 doesn't exist It's just concept and idea's thrown together from its competitors. That is why its grand reveal boasted specs but showed little evidence of it existing. No live demos of boasted features and services, no live demo of hardware just PC running everything with Target PS4 specs.

I just hope Sony is being straight up with you guys this time from console launch date(s) to console capabilities.

Gorilla_Killa_X4074d ago

@ greenpowerz

Lol. Conspiracy theory much.

frelyler4074d ago (Edited 4074d ago )

@Logicwins

Steam will never ever be bought by MS. Steam is the antithesis to MS's business model. On it's own Valve is a billion dollar company, they don't need to sell and Gabe Newell has publicly said MS has too many restrictions. It would be cool, but the business models are complete opposites and MS loves having things locked down and under their direct control.

DigitalRaptor4074d ago (Edited 4074d ago )

@ greenpowerz

LOL Conspiracy Keanu! Your little tirade across several articles is convincing no-one. Not because Sony fans populate here, but because you're talking crap about stuff that only comes across as bitter and twisted, instead of showing hope for what was a positive showing. Most normal people can see that Sony has accepted the mistakes of their PS3 decisions to build what is, yes, a supercharged PC, but a console that is a developer's dream - thus should have gamers very excited indeed.

Quite simply, you can't deal with the fact that Sony has been getting positive reactions from not only press and gamers, but developers have come out to praise and acknowledge the direction Sony is going in. And now that arguments like "hard to program for", "inferior multiplatform ports", "inadequate online" are things of the past you're desperately clinging on to the hope that Microsoft will have the upper hand like this did this generation. The fact is, Microsoft were given that opportunity by Sony's lack of foresight this generation, and that mistake won't be repeated.

"PS4 doesn't exist It's just concept and idea's thrown together from its competitors"

What this is is a theory thrown together by you. It's basically throwing shit at the wall and hoping it sticks - but as we all knows the proof is in the pudding and like with so many of these premature Xbox/media arguments - you're proven wrong time and time again, and once PS4 comes out with all these fully functional games and features that gamers will be talking about, you will be eating crow for another generation running.

I find that funny, because whether you're trolling or not, you're convincing no-one that you're right, because even Xbox fans are taking notice of Sony's positive re-direction.

And PS4 is taken from competitors? So instant streaming is a competitor's idea? Which competitor is that then? Which other of Sony's competitors will allow you to jump into a friend's game and take over from them? Which other company allows instant gameplay uploads and sharing? I guess Kinect was the first of its kind... or I guess that they were inspired by the concept of the EyeToy. Not quite sure there. Or maybe the "entertainment hub" was Microsoft's idea, or maybe Sony had focused on that in the early days of this generation, whilst Microsoft lapped up that in the Xbox 360's latter days.

Do you not think that Sony buying a company to ensure a positive direction for their ambitions is the same thing as Microsoft buying a company to focus too many of their resources on casual motion-control based fluff that they also think is a positive direction for their ambitions? Double standards are very, very easy to spot mate.

I really don't know where you're getting this crap from, but it's definitely making me laugh. How does a console based on 5 years of hardware R&D, that developers are excited about based on development experience,, not exist??

Ju4074d ago

@Green. You are really trying harder and harder each round, aren't you? You'll see metal early enough, trust me ;)

+ Show (7) more repliesLast reply 4074d ago
ABizzel14075d ago

"Microsoft held an event in which they invited all the former OnLive employees. This lead to Microsoft recruiting the majority of OnLive’s previous employers. In my eyes this is confirmation that Microsoft aims to completely outdo Sony when it comes to cloud gaming."

Gaikai was better than Onlive to begin with. It uses a better method of streaming the games allowing gamers to have much better connections, faster streaming, better graphics, better video compression, and better effects.

The only advantage Onlive had was playing games at 60fps (which was nice), but Gaikai is still more responsive, has less input lag, and suffers huge graphical downgrades (as in below PS360 levels).

Gakai has some work to do before streaming is a solid source for gaming. They need more servers, a way to reduce input lag, and more powerful hardware to boost game quality up to 1080p @ 60fps based on current PC standards. The first and last easy to do, and input lag should go down as more servers become available.

OnLive; however, has some serious work arounds they need to get done. Lag input, image quality, more servers, better hardware, and the fact they had to basically rebuild their team after going bankrupt. Both need work, but OnLive needs a lot of work.

darx4074d ago (Edited 4074d ago )

Of course it's better it's Sony. /s Now cloud gaming is awesome /s

delboy4074d ago

agree with darx

Onlive and Gaikai where on pc first, and everyone was like, ah it's shit, has input lag, bad picture quality and so on.
But when Sony shows streaming games,and now suddenly it's great and wow.
WiiU brings perfect offscreen gameplay without any lag and people say it's shit.
But when Sony shows offscreen like gameplay with Vita which is full of lag and worse in any aspect compared to wiiu it's great, It's Sony so it must be great even if it's not.

ABizzel14074d ago

I really don't know where you two are coming from.

Saigon4074d ago

@delboy,

No offense but that is BS...I see what @ABizzel1 was trying to say. Pretty much with the addition of Sony, the streaming should improve a great deal, not because of Sony itself, but because they will have the financial backing to improve what is needed to stream at full capacity. This will be the same situation with MS when they launch their streaming Live service with the neXt Box. If all of the streaming companies out there had the financial backing of big companies, streaming gaming would be more successful

ABizzel14074d ago

@Saigon

I don't see how you got that from them, but even what you said wasn't exactly what I meant.

Yes with bigger companies backing them streaming will be better.

But Gaikai was already better than OnLive before Sony or MS even thought about buying them. Gaikai offered better graphics, less lag input, faster streaming, and better video compression than OnLive when both companies were on their own.

OnLive's best selling point was it ran at 60fps.

Now this is where your comment comes into play. With more support it's going to be easier for Gaikai to get their service up to a premium standard (720p / 1080p, 60fps, max 150ms lag, low powered ISP connection capable) than OnLive.

That's because Gaikai has been at work this entire time, while OnLive had to go through a foreclosure, Bankruptcy, negotiations with MS, and get a team strategy to combine what they had and what MS has into one smooth experience.

Urusernamesucks4074d ago

There both frogotten shit but the fact that onlive can run at 60 fps is impressive.

darthv724074d ago

let me ask you this. Would it not be safe to assume that with MS streaming tech, the potential for onlive would also be a better service?

MS and their silverlight for video streaming over live is significantly better than what they offered before.

They have the financial backing to take the onlive approach and make it better just as sony would do to take gaikai and make it better.

When the two were on PC they were essentially themselves. having to make compromises to their delivery to achieve the same result of streaming pc games over the web. Each one had a slightly different approach but still.

Now if both get full backing from companies that are serious about such a direction then it stands to reason that the imperfections both displayed would become less of an issue.

This is all speculation anyways. Onlive was always the rumored buyout rival for gaikai when gaikai was bought out. Its only natural to try and associate the two in such a way.

Ju4073d ago (Edited 4073d ago )

Well, Gaikai as we know it doesn't exist any more. They have been integrated into Sony.

MS hiring OnLive personal does not change the fact that they might have bought some talent but no IP (and no whitepapers or technology in that respect). MS will have to start from scratch.

Gaikai will become the Playstation Cloud. I would not hold my breath waiting they'd stream anything else than PlayStation games, and I also would think, this might be the same as PlayStation Mobile; a little bit of a step child without a focus.

The second part where Gaikai will become available immediately is the new PlayStation Network. I also think, the "Gaikai" branch in Sony will most likely build Sony's new Network infrastructure. But now with Sony's backing and PlayStation focus.

ABizzel14073d ago

@Darth

Yes, it's just they have more work to do than Sony does with Gaikai.

Sony is replacing PSN, MS is likely trying to figure out how to evolve XBL with this service.

With the right backing both should be able to get their services up to a solid standard, but I have a bit more faith in SOny and Gaikai, because Gaikai was nearly there bach when it was a standalone service. Online had a ways to go.

+ Show (6) more repliesLast reply 4073d ago
CyberCam4075d ago (Edited 4075d ago )

The biggest problem MS have is that although they have the OnLive ex-employees, OnLive's technology is patent and can't be used without paying licensing fees to the OnLive creators. They will have to create something simular but can't encrouch on OnLive's patent!

MS still have to create their own technology and that will take some time to get right!

JeffGUNZ4074d ago

How do you know Microsoft doesn't have it up and running and hired the staff of onlive to work on and bring enhancements to?

CyberCam4074d ago (Edited 4074d ago )

We'll have to wait and see, won't we? I'm just going by the Sony/Gaikai situation. Sony mentioned that it would take time for them to roll out the projected cloud features, and that's with an establish technology. MS's technology hasn't been implemented nor proven yet.

Ju4073d ago

The "Cloud" Sony mentioned is a long term project. It will not happen any time soon. They will use the PS4 to build a high performance networking infrastructure first. I would even go so far to say, it might never come. It is a wait and see situation for Sony. It can take years to build this network - we are talking about a global high speed network to reach the majority of their audience so they can play their games. Right now, selling (projected) 100Million thin clients (the PS4) is the immediate goal - and what is possible today. But depending where we are heading with internet technology and market development, I could imagine, a PS5 could be a server side installation - byt that time everything might be up and running - and the PS4 woud be a great client which by that time will be installed in million house holds. But that is more a vision than a plan. Too many unknowns. - IMO

shutUpAndTakeMyMoney4074d ago

This is not a surprise.1st party game wise I think they will fall behind sony. Media features is a no brainer for MS.

AngelicIceDiamond4074d ago

You and 100 of others will be proved wrong come MS E3 or whenever MS decides to show the new console.

Playing the waiting game. I can't wait to prove you fanboys wrong.

MysticStrummer4074d ago

This is what matters to me. The new features Sony showed were cool and all but I imagine most of that will require a PS+ subscription so I probably won't be using that stuff. Exclusive games are what it's all about for me when I choose a console. I'm not interested in buying games for more than one platform so I go with the one that has the exclusives I want to play. For some that would be Microsoft. For some that would be Nintendo. For me that's Sony and there's no contest.

joab7774074d ago (Edited 4074d ago )

In the end, we will see that they both are as similar as they are now. And games will be ported to the lesser quality. So, the only thing that will matter is price, online price and exclusivity, which ironically is what separates them now. And go figure, they are similar in units sold too. I think they know that it works in both their favors to compete against one another...fanboy vs. fanboy. This way the industry is happy and both of them are successful, happy and making money. I dont think it would b good for either if the other went under. Also, together, they can hold off valve and dictate software made, keeping pc gaming to a minimum. They were never corporate spies because they talked with one another the whole time. This is my conspiracy theory.

nukeitall4074d ago (Edited 4074d ago )

Of my personal experience with Gakai and OnLive, I want very little to do with it.

It's one of those things that sounds great, but in actual use is laggy and has compression artifacts all over the place. It's like playing a bad mpeg movie in high resolution outlining the problems even more.

Cloud strategy should not be about streaming video game feed, because it works like crap even on my super fast fiber optics internet connection.

I think gamers will be disappointed when they actually get to use "streaming cloud gaming" in their home and that is why Gakai was sold and why OnLive failed. We just aren't there yet, and likely won't ever be, because the graphical leap will hit a limit where people no longer care and that hardware will be super cheap negating the whole streaming cloud gaming.

I hope MS just embedds the whole damn chip in the next Xbox for BC. I will even pay a little extra for that.

SatanSki4074d ago

Yep, i cant imagine playing streammed games. They look and play like crap.

showtimefolks4074d ago

E3 should be a lot of fun

more competition means better content for gamers. with all these announcements and upcoming announcements surrounding ps4 and next xbox i think wiiu will be a forgotten device

even at E3 everything will be about sony and ms so nintendo really has to bring their A+ game

+ Show (5) more repliesLast reply 4073d ago
doctorstrange4075d ago

The difference is Sony bought Gaikai as a whole, meaning they bought the whole architecture that Gaikai spent years on. With OnLive hires, they don't get any of that and have to start ground up.

maniacmayhem4075d ago

You really think that what you mentioned is some kind of hurdle for a giant software/hardware company like MS? You'd be fooling yourself if you think that MS couldn't match or exceed what Sony has with their cloud service.

Dragos754075d ago

People tend to forget MS has been pushing cloud for years now. Even when sony was pushing BR disc MS was saying that cloud was the future. It was a smart move buying Gaikai. It probably saved them tons of money but then again it will cost them tons to get the thing up and running the way they want. I bet MS is one step ahead of them in this.

mistertwoturbo4075d ago

You'd be fooling yourself to think even Microsoft can magically pull a streaming cloud service out of their @$$.

It is some complex stuff to implement. Why do you think OnLive failed in the first place?

1. It's hard.
2. It's hard.
3. It IS HARD.

If it was so easy, we'd see more companies do it. But what did we have? Gaikai and OnLive, with the latter failing.

maniacmayhem4075d ago (Edited 4075d ago )

@Misterwoturbo

"You'd be fooling yourself to think even Microsoft can magically pull a streaming cloud service out of their @$$. "

MS already have a cloud service, in case you missed their Windows8/laptop commercials where they promote their cloud.

Are you really comparing start up companies to MS who have already established a well cemented foothold in the technology field? You think MS can't pull it off because it's hard, hard, HARD and yet OnLive and Gaikai could but couldn't maintain only because of lack of services, profit and money. Both of which MS has ample of?

As the article stated MS has employed a number of people from OnLive who already have the knowledge and experience of how a cloud gaming service works and functions. That and MS's own computer scientists, you really, actually believe it's too hard for MS?

I think you're the one who's fooling yourself.

Sheikh Yerbouti4074d ago

For one he said STREAMING cloud service...suggesting the additional functionality that makes GAIKAI different from Amazon or DropBox.

Patents will be another barrier, like others are saying.

Don't put too much faith in a company that thought a software solution would fix RROD. Just saying...

+ Show (1) more replyLast reply 4074d ago
rpd1234075d ago

That might actually be better. You build the system from the ground up for the console, not the other way around. Either way, it seems that both companies will have cloud gaming next gen.

dafegamer4075d ago

wasnt gaikai a stronger company than onlive overall?

Studio-YaMi4075d ago (Edited 4075d ago )

People "tend" to forget that fact,ignore them ! xD

JeffGUNZ4074d ago

Microsoft didn't buy onlive, they hired a group of their employees who are probably tasked to running and maintaining their OWN cloud service. MS already has cloud service with Windows 8/Tablets/Windows phone. You think they don't have something ready for the next gen????

majorw24074d ago

Having a 'Cloud' to copy office files to is quite different than a 'Cloud' to stream games running on central servers.

http://en.wikipedia.org/wik...

MS has not been a part of the 'Cloud Gaming' field until they hired some left-over OnLive employees.

http://en.wikipedia.org/wik...

Venomousfatman4075d ago

Now I bet you a lot of the next console war is the war for Streaming Retail Games. Which company can deliver the best and seamless service around. Going to be crazy over the next few years once these new consoles are out in the market.

Qrphe4075d ago (Edited 4075d ago )

Sorry, I replied to the wrong person.

MadMen4075d ago

MS is a software company first, no doubt they are more than ready and already years ahead in planning on this for Xbox.

Qrphe4075d ago

The same could be said for Gaikai since it had been working for years on this stuff exclusively.

But you're right, Microsoft, as a large corporation, has been researching this for years just like many other projects that we have no idea they've been working on.

Show all comments (123)
280°

Xbox's Preservation Step Sets A Much-Needed Example, Especially For Nintendo

Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"

purple1016d ago

Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”

Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever

Nice one ☝️

Zeref5d ago

It's better than what Nintendo and Playstation is doing. It might not be perfect but at least they are TRYING. Unlike the others.

DarXyde5d ago

Trying? Take off the blinders for a moment, mate.

1. A failure to preserve games is just that: a failure to preserve games. Don't try to sugarcoat it: NO ONE is doing it properly. Better than awful is nothing to write home about.

2. At the time of this comment, isn't it the case that you need an internet connection to play Xbox games even if you buy physical discs that are hardly in circulation anymore? I don't have a Series X and I can't verify, but I think that is correct. I'm fairly certain you can at least play PS5 games at version 1.0 (not much of a win really when many games require day one patches). I think Microsoft's all digital, licensing approach is by far more aggressive than anyone else's. They really try to push you to game pass where you lose your entire library by umm.... Skipping a month of payments.

I don't think anyone is doing it right whatsoever. Don't get me started on Nintendo, who goes after anyone looking to preserve their games better than they ever would with extreme litigation.

Don't be a simp for any of these companies. Get it together.

PhillyDonJawn5d ago (Edited 5d ago )

@DarX never speak on Xbox again. You lost all credibility with your internet connection comment. Smh you have 0 clue and misinformed yet speaking on something you don't no squat about.

Einhander19725d ago

What has Sony done exactly? You guys keep deflecting to Sony but I am not actually seeing any results, and ai am certain nothing that you can come up with even comes close to what Microsoft has done and what they have tried and failed to do, like tie all your disks to your account on xbone.

Microsoft removed their whole indie section when they moved to the xbone because they were going to only allow games on the service that came from a publisher, id@xbox started after xbone launched and it only exists because Sony embraced indie and Microsoft was forced to cancel their plans and reverse course.

And every single game that was part of games for windows live including disk games (I have gta 4 on disk that won't work) so hundreds of games that use that DRM no longer work unless the company themselves patched it out which of course very few did.

MrBaskerville5d ago

Not trying. Tried. they killed of the backcomp program years ago. They set something up again, but sounds like it's more of an attempt to save the current library on whatever they are planning next. With luck they save everything and more, but let's see. I could see them killing off parts of the OG xbox and 360 libraries. Can't imagine that they would allow us to play Forza 5-7 in the future.

With that said, I do like what they've done and really wish they could have done more.

shinoff21834d ago

Zeref

So killing off physical media is trying what exactly. Ms don't really give a fk if you think they do your kidding yourself.

Profchaos4d ago

They are not trying this team is established for forward compatability the team is. It interested in preserving Xbox or 360 games.

+ Show (3) more repliesLast reply 4d ago
isarai5d ago

Is that why Hellblade 2 is digital only?

Zeref5d ago

Just because it's digital only doesn't mean you can't preserve it. Just put it on an external and you have the exact same functionality of what a disc does.

MrNinosan5d ago

Guess you're trolling, but if you actually think that's how it works, I'd recommend buying some braincells.

mkis0074d ago (Edited 4d ago )

Volitile vs nonvolitile data. A disc will not corrupt either. A drive can be corrupted.

Einhander19725d ago

This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.

No gaming company has pushed harder to remove ownership than Microsoft.

Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.

5d ago Replies(3)
Einhander19725d ago

Anyone remember xblig which Microsoft removed their whole 360 indie section removing hundreds of games from people?

5d ago
5d ago
Zeref5d ago

Do you know you can put your games on an external and preserve them that way? There are no benefits to discs. ZERO. Idk why some of you are still obsessed with them.

DarXyde5d ago

Because games like Persona 5 exist. It's STILL V1.00. On Playstation, that's a win because 1.00 is installed on the disc—no need to download anything.

If a game does not require any updates, it's all on the disc.

Extremely low bar in the modern era, of course. It's not much of a win by any stretch.

But for now, physical media does have a purpose, at least on Playstation.

Einhander19725d ago

That is factually not how game licensing works, try plugging your hard drive into someone else xbox, It's not going to work, and it won't work if the licensing servers ever go down.

Einhander19725d ago

Anyone remember games for windows live.

I have around a dozen games, some on Steam itself that will not work because Microsoft shut off the licensing servers.

BehindTheRows5d ago (Edited 5d ago )

I do. I STILL have games (Gears of War being the big one) I cannot access because Games for Windows LIVE is total garbage and no one has held Microsoft accountable.

Zeref5d ago (Edited 5d ago )

You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership.

Chevalier5d ago

"You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership."

Damn how many times do people got to explain your idiocy to you? You can take a copy of Persona 5 like someone used as an example and play that game on ANY console WITHOUT logging in which means I can lend the game to a friend without internet and they can play my game. Can you lend your hard drive to anyone without logging in for them to play? NOPE. That is a huge difference and if you think otherwise then sorry you're an idiot.

Tacoboto5d ago

"No gaming company has pushed harder to remove ownership than Microsoft."

Ubisoft is literally erasing games people bought from their libraries... My PS1-3 discs are useless on modern hardware. Nintendo's re-published and resold almost their entire Wii U library, and the eShop is completely dead with no BC mechanism in the Switch software. Microsoft publishes everything they make today day one on Steam and Xbox/Windows. Sony only brings to PC the titles they think you might want some years later and Nintendo won't even design a functional long-lasting joystick.

You're absolutely trolling and not serious if you think Microsoft today is the worst offender.

shinoff21834d ago

Yay steam

Not everyone fks with computers though. The disc is still the best way as a console player. Period.

Tacoboto4d ago

How do Sony and Nintendo feel about these discs from 2001-2013?

Don't be stupid, you know Xbox is the best at this today.

+ Show (3) more repliesLast reply 4d ago
Hofstaderman5d ago

Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?

crazyCoconuts5d ago

Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.

Xeofate5d ago (Edited 5d ago )

That is not their plan, their plan is to transfer users accounts to the cloud.

Phil Spencer himself said as much a few months back, plans could have changed but I think people are reading way too much into one statement where Phil said he would allow Epic on xbox because he wants to be able to sell xbox games directly on other platforms. Aka, instead of selling Sea of Thives through PSN he wants to have an xbox store to sell his games on PlayStation without giving PlayStation any money.

Again, it's extremely unlikely that Phil plans to put PC on xbox and licensing would prevent them from just giving out other publishers games purchased on xbox copies of thier games on PC, Microsoft does not own their games.

crazyCoconuts4d ago

The thing that doesn't align with the cloud strategy is the giving up on exclusives. You'd still need strong exclusives for cloud streaming - it's still a "platform" , just with a lower upfront hardware investment. I feel like they've learned what PS learned with PSNow long ago. We're not ready to stream games and it's only gonna lose them money to try at this point

FinalFantasyFanatic4d ago

I would love that, I'd buy up some of the Xbox games if they could run on PC, like the Rare Replay, Lost Odyssey and Dead or Alive Ultimate, probably a pipe dream though.

Show all comments (43)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
370°

Could Xbox Soon Become The Next Dreamcast?

Microsoft's future in the video game space is murky right now, so let's break it all down.

Read Full Story >>
thegamer.com
ApocalypseShadow17d ago (Edited 17d ago )

Not anytime soon. But they're on that path.

One thing not mentioned in the article is Microsoft's money bags. If Sega had Microsoft's money, they would have still been around as a hardware manufacturer. Xbox as a platform only survives because of the money bags. They can continue making consoles for the core and port to PC.

The multiplatform strategy is only the result of arrogance and misguided leadership that blew up in their face. They thought gamers would jump on Xbox in droves if they knew that many of their favorite games would be only on Xbox. But that's not happening at all. Sales didn't increase. They decreased. Why? Because the dumb asses thought giving away these expensively made games in a cheap service would also turn the tide.

Gamers on other platforms are willing to buy quality. They don't need to be handed nearly free games in a service that aren't even finished and sometimes average in their development. Gamers buy Nintendo games. They buy Sony games. Microsoft groomed their base to not buy games. Even the quality ones. It has always been their plan to go digital. But most gamers still like single player gaming. Still like physical releases.

Microsoft's problem has always been that they don't produce high quality games at the same output as Nintendo and Sony. Actually, they should be producing quite a lot more because they're worth over 2 TRILLION. How they don't have more is ridiculous and no excuse. Buying publishers to take away from competition only backfired. Because it still takes millions of dollars to continue to make those games from the publishers they snatched. Their only choice was to crawl back to their competitors to help sustain those developers because Nintendo and Sony platforms were the ones buying games.

Am I sorry for Microsoft? Hell no! They deserved last place for putting in the least effort. They deserved the fallout for buying up the industry and didn't make a single blip on the radar against their competitors where they now need those same gamers they took away games from to support them. Part of it may have been to cash in on their competition. But the result is the slow death of their platform. They may go 3rd party. They may keep making hardware. I don't give a shit about them to worry about it. I only give a shit about the destructive nature of their industry moves that only negatively affect gamers. They could sell and drop out of the industry and I wouldn't blink. Probably laugh. But not blink. They deserve whatever comes to them. At least Sega put in the effort when it came to games. They just had poor leadership. Microsoft has poor leadership and barely makes memorable games. That's a killer combination. And not in a good way.

Cacabunga17d ago

That would be an insult to Dreamcast.. it had a crazy line up of legendary critically acclaimed games.

Crows9017d ago

I was thinking the same. Dreamcast had incredible games in such a short amount of time. It was truly exceptional.

darthv7217d ago

...and yet all those great games were not enough to sway people from the looming release of the PS2 at the time. Sony just has that kind of brand loyalty.

Cacabunga17d ago

Darth

I do not agree.. Sony had even better games thanks to an unprecedented 3rd party support..
DC had amazing lineup but 90% were arcade games..

88317d ago

@darth:
And Sony showed off "The Emotion Engine" and their real time demos that made everyone think they would miss out on REAL next gen 128bit magic if they jumped in before PS2s polygon pushing monster (and early lack of anti-aliasing with a healthy heap of shimmer + DVD playback) stepped up. PS2 was a fantastic system though with amazing games.

+ Show (1) more replyLast reply 17d ago
blacktiger17d ago

That's not true. Just because Microsoft has the money doesn't mean Microsoft can allow xbox to bleed entire Microsoft money. It doesn't work like they. Also SEC will be watching and investor won't allow it. Lot of reasons why Microsoft can not continue even if they wanted to. SEC regulations is expensive.

fr0sty17d ago (Edited 17d ago )

Exactly this... Microsoft is a publicly traded company, mostly owned by their shareholders (Approximately 59.24% of the company's stock is owned by Institutional Investors, 7.73% is owned by Insiders and 33.03% is owned by Public Companies and Individual Investors.). Their shareholders call the shots on the business decisions, and their shareholders want one thing and one thing only, for their stock price to go up. Losses do not make stock prices go up... so if the division continually posts losses on hardware, but shows profits on software and services (which has been the case with Xbox its entire lifespan, for over 20 years now), the shareholders are going to grow impatient and demand they stop making hardware and focus on the only thing that has ever made them money, software and services.

When Microsoft bought Blizzard and Activision for almost 100 billion, I knew that was the nail in the coffin for Xbox as a console... as the shareholders were going to expect a quick return on that investment, and when it didn't materialize, they were going to be out for blood... out to force Xbox to sell those games on as many consoles as possible, "and while you're at it, sell those first party exclusives that aren't selling well on other consoles as well... hell, just stop making consoles and sell games."

If there is another Xbox console generation, it will definitely be the last, but I doubt there even will be one at this point. I think the Xbox division planning on it just in case, but I don't think the project has been greenlit from Microsoft itself. The rumors that they have not yet even secured the chips needed from the chip fabrication facilities ties into this.

shinoff218317d ago

While I usually agree with you . Alot of what was said can just also be asked before any of that.

How long will the shareholders wait? It doesn't appear long at all

Babadook716d ago

I think I get your point. Like just because MS has money does not mean they are content to throw it away on a dying ecosystem. Xbox has to be profitable or “what’s the point?”

ifinitygamer17d ago

Money bags, yes, but are we ignoring that Xbox actually makes a profit on games and GamePass? Hardware is often a loss leader, and they're probably making profit 4 years into the life cycle, but games and services revenue have been very profitable while other parts of Microsoft's business is struggling. Say what you will about the quality of those games, of course, but this is kind of a reverse Dreamcast situation, where the console was dragging down the company and put it at risk of shuttering entirely. Killing that console saved the business and allowed it to continue to make games on multiple platforms. In this case, the service is very profitable, as are the games, and they're also double-dipping into Multiplatform to extend this further, while their hardware is just sort of what they believe to be the best for gamers and their own titles (whether that is the case or not...)

fr0sty17d ago (Edited 17d ago )

The issue is, they aren't selling enough hardware to make their exclusives profitable, and now that they've bought half the gaming publisher/dev industry, they have no choice but to go third party to make a profit... and that is making their shareholders take a real close look at their hardware division under the microscope... why keep making the hardware if the software is all that is making them money, and they continually, generation after generation come in dead last with hardware sales?

Look at a game like Spiderman 2... if it had been an Xbox exclusive, with the amount it cost to develop, it would have been a huge failure... simply not enough consoles out there to sell it on. They would have been lucky to break even.

ifinitygamer17d ago

@fr0sty agreed completely, which is why they're hedging by releasing other games to multiplatform, plus they have PC to make up for the difference in a lot of ways, which is why their games are not complete money pits. It brings up the question of whether or not those exclusives would drive sales of consoles, though. Let's say Spiderman 2 was an Xbox exclusive, it would certainly have pushed console sales, though who's to say how much is anyone's guess.

fr0sty16d ago

That's why you can't rely on just one exclusive, Sony has always delivered on a wide range of solid exclusives, even this generation (even if they haven't been strong on the first party exclusives, they've made up for it with third party). They don't rely on just one "system seller", they have a portfolio of them.

16d ago
JBlaze22616d ago

ApocalypseShadow To be honest Sony has more of a chance to go 3rd party because like you said Microsoft has money, Sony does not. Sony does not have games, Only games they have come from 3rd party. Sony has been losing money for years and you. Saying Microsoft has been putting the least effort just proves you have no idea what's been going on. All Sony has done is repeat and recycle, never innovating or doing something new. All Sony has is brand loyalty nothing else and it shows.

+ Show (3) more repliesLast reply 16d ago
LG_Fox_Brazil17d ago

Not sure about that. It's been two decades and I still think about Power Stone, Shenmue, Crazy Taxi, Jet Set Radio, Seaman and others, but I'm not sure I'll remember Xbox Series X/S games in a few years from now... Maybe I'll remember about the franchises that the Xbox brand spawned, but I don't believe that the Xbox Series lives up to the late Dreamcast or even to the Xbox name itself. I do have great memories about the 360 with Blue Dragon, Gears 2 and Lost Odyssey though

isarai17d ago

Nah, sega actually makes good games

Becuzisaid17d ago

No, Dreamcast was ahead of it's time and most still have very fond memories of it that had one. It also had some good games on it even in it's short lifespan. Xbox has none of these qualities.

Profchaos17d ago

I remember it coming out at the time in a really bad place they hit the market before the PS2 but it was during this transitional time when Sony was promoting the power of the PS2 and so many of the Dreamcast games were awesome but often third parties simply ported the PS1 version increased resolution and performance but rarely fully utilise the capabilities of the console.

I think in the end bad marketing done it in and like the GameCube so many people are fond of it now but at the time it was looked at in the lense of the day and it didn't stack up.

Personally I miss Sega in hardware they took risks that many companies won't

Becuzisaid17d ago

I never owned it, and got the PS2 right when it launched. But there were certain games it had that I was always jealous of that I didn't have access to - Sonic adventure, crazy taxi, power Stone, code Veronica, shenmue, skies of Arcadia. I always thought it was a really cool machine though. I've never heard a bad thing about it though from those that had it.

FinalFantasyFanatic17d ago

I only ever saw one Dreamcast, and that was one my friend owned, pity I never got to play it, I wonder what games he had for it?

It would be nice if some of those games got ported to modern systems.

Profchaos17d ago

Oh man sonic adventure on the Dreamcast made me so jealous as a huge sonic fan on the mega drive who also moved to PlayStation 2 I never got the chance to play it back in the day either. The Dreamcast in Australia where I am was always relegated to the smallest corner of EB Games it was kind of a strong first indicator that things were not going well at the time.

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