170°

The Good, Bad & Ugly of Sony's PS4 Announcement

The Spawnpointblog checked out the long awaited PS4 announcement and we give a breakdown of the highlights and lowlights from the event.

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thespawnpointblog.com
Blastoise4075d ago

Good : Awesome games, Impressive graphics, Nice controller, new share functions, easy to develop for (apparently) fast (apparently), big list of 3rd party devs, play games whilst downloading, Gakai info

Bad: Blizzard, nice partnership but honestly give us something better than Diablo 3.

Have to wait until E3 to see the console...

Ugly: Square Enix hyping up nothing again.

Studio-YaMi4075d ago

That's EXACTLY what I was thinking of...

darthv724075d ago

the good: the official announcement, the games shown, the potential that can be achieved over time and experience with the hardware.

The bad: no real system shown other than the controller, some announcements made with no games to show of them (square)

the ugly: the look on my wifes face when I said that we are forgoing the kids college fund to put $$ aside for the eventual announcement of what it will cost.

ziggurcat4075d ago

"NOT ENOUGH NEW GAMES"

*facepalm*

for ****'s sake, the damned thing isn't even on the market yet, and people are complaining about no new games...

Studio-YaMi4075d ago (Edited 4075d ago )

Maybe they forgot the fact that this "meeting" is just to show what the console could do while the real deal will be shown at E3 this year.

Edit
@deep_fried_bum_cake

LOL sorry xD

deep_fried_bum_cake4075d ago (Edited 4075d ago )

Not to mention that it was only a Playstation event and everyone knows that the majority of big new games are announced at E3.

Damn you Studio-YaMi, damn you to hell. You beat me by seconds there.

Enemy4075d ago (Edited 4075d ago )

6 NEW EXCLUSIVES (InFamous: Second Son, Killzone: Shadow Fall, Drive Club, Knack, Media Molecule's new project, Quantic Dream's new project) + Destiny + Watch_Dogs + The Witness + Agni's Philosophy + Diablo 3 + Deep Down = not enough games.

12 games already announced and this is only the beginning.

I wonder what they'll say about Microsoft, LOL!

HammadTheBeast4075d ago

We haven't even seen what Naughty Dog are doing.

Enemy4075d ago

@ Hammad: Or Santa Monica, or Polyphony Digital. HEHEH!

morkendo234075d ago

and next week we'll see articles "ps4 IS DOOOOM"

not out in market yet.

kahjah4075d ago

I'm hoping that's not the case. Most of the folks I've seen online or talked to that were disappointed have valid gripes. People saying the system are doomed next week are missing the point.

+ Show (1) more replyLast reply 4075d ago
Smashbro294075d ago

Bad: No hardware BC

Still haven't fixed those analog triggers.

Good: Most everything else.

Studio-YaMi4075d ago

You can still get BC with Gaikai although that needs to be demonstrated to be fully understandable and we still don't know if we will be charged for our owned games or not.

DragonKnight4075d ago

Analog triggers are fine. Oh, you mean the fallacious argument of them being in the wrong place?

Smashbro294075d ago

I mean that they aren't like the 360 ones, those were really good because they fit your finger rather than being these button-ish things your fingers slip off on occasion.

@ the other 2 guys (dumb bubble system): Streaming is not a replacement for hardware, not until the internet providers change a lot of infrastructure.

cervantes994075d ago

Triggers look fixed to me. Hardware BC would be preferred, but come on now, most are not willing to pay for it if the PS3 launch system is any indication.

Hardware BC requires the Cell which equates to a higher launch price - was never going to happen.

kahjah4075d ago

I'm excited to get a hands on with the controllers. They hopefully are a little less slick in the hands.

+ Show (1) more replyLast reply 4075d ago
DragonKnight4075d ago

The one thing I hope for is for Chad Daddy to come out of retirement and talk about dat PSQuad. He knows it be BAAAALLLLIINNNNNN'

SAE4075d ago (Edited 4075d ago )

I hate journalists. Too negative to the ones that care about gamers. Always predict stupid things and start fanboys wars ..

Why don't you release news only instead of all this bullshits..

kahjah4075d ago (Edited 4075d ago )

Thank you for reading the article. I hope you read it. There is a section in there with good things about what they showed.

The article is pretty balanced I think.

SAE4075d ago (Edited 4075d ago )

I'm just tired of the doom articals and it's coming again. Why don't we get back to before ps3 ?. Just bring news and have real analyse to bring feedback for the developers instead of fighting each other -.-..

Besides, Why you guys judging the ps4 when it's not even released. Wait until it released then it will be a little understandable to see this kind of judge..

Or at least wait until e3 to reveal everything about the ps4. I bet it will solve the games and the access of ps1/2/3 games problem..

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken15d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga15d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken15d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6415d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12515d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91315d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer15d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit15d ago (Edited 15d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken15d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2315d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder15d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts15d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken21d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades21d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken21d ago (Edited 21d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii21d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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