470°

Unreal Engine 4 - Even More Screenshots From The Helmet Tech Demo

More screenshots from the Helmet Tech Demo

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coolmast3r4073d ago

UE4 + PS4 = Mind Blown Tonight

JAM_brz4073d ago (Edited 4073d ago )

Agreed...

PS4 Event: "and the time doesn't pass"

BanBrother4073d ago

Agreed. I'm thinking UT4, as they usually have them to showcase the Unreal Engine, plus the helmet sort of fits into that. UT3 played better on the PS3, as it felt more like the PC version, so at least I can trust Epic to deliver a good game in that regard (performance).

I think people misunderstood the elemental tech demo. It was very impressive considering it was running in real time , no CGI. Also, it was more a showcase of the particle effects. It had over a million particles in one room at one point (in real time), and most games these days only have a few hundred or less (granted. there was no AI or anything heavy going on).

Anyway, unless all the people leaving Epic has something to do with them going multi-plat. Remember, they own the Gears IP, not MS. Plus, other than all the people leaving Epic, MS have not really advertised Gears Judgment that much, so there might be a falling out between the two. One can hope.

BanBrother4073d ago (Edited 4073d ago )

Double post

WarThunder4073d ago

U can do that also using Unity3D 4

SilentNegotiator4073d ago

Don't be ridiculous. You couldn't create the same demo in Unity; Unreal is magical!

GiantFriendlyCrab4073d ago

multiplats games will look identical,

MasterCornholio4073d ago

720 and PS4 games will look almost the same. However the Wii U....... Well you know what happened with the Wii.

http://nintendo.wikia.com/w...

UnholyLight4072d ago (Edited 4072d ago )

Sorry I know it isn't directly a reply to you but it is relevant. Didn't Sony's conference shut up all the naysayers about the impending Next gen?

This shit looks like it's going to be amazing. I watched it in 540p and I could still tell that characters and environments had so much more detail and were so much more vivid. More representative of living things than games.

I mean just look at what David Cage showed us with that Old Man and Square's Luminous engine! Good God am I happy. Of course, those things may not be immediate but down the road, the consoles will make a great case for graphical and technical improvement, even better than what the beginning of this gen showed the consoles were capable of through their life span.

The Wii U is cool and all, but I just can't see, especially with what PS4 showed networks/graphics wise...how can the Wii U remain relevant?? It's interesting because the Wii did so well, but this is a different story this time around because so far the Wii U is not selling as expected. The Wii U made a good case when it first came out, but just this conference gets me worried for Nintendo in some ways!

fermcr4073d ago (Edited 4073d ago )

Maybe ... just maybe ... they should start releasing games using UE4 instead of these tech demo's.

I don't play tech demo's. Make those dammmm games instead... *just a thought*

TekoIie4073d ago

Except they have already announced Fortnite and shown some things on it... Not much but its there.

NegativeCreepWA4073d ago

Gears was originally shown as a tech demo, I bet thats actually an unannounced game.

josephayal4073d ago

PS4? The PS3 can hold higher quality Graphics

+ Show (4) more repliesLast reply 4072d ago
FlyingFoxy4073d ago

This will undoubtedly look amazing on Oculus Rift on PC.

Feralkitsune4072d ago

Dood, what if the next gen consoles get Rift support?

Hassassin4073d ago

This gives me hopes that when CDPR says that Cyberpunk 2077 will look like the trailer they speak the truth.

ninjahunter4073d ago

Hey if witcher 2 is any gauge consider it done, you can pretty much count threads in clothing in that game.

And city levels are nice and easy to make, so im certain theil have a surplus of resources to throw around in making everything just right.

landog4072d ago

the witcher 2 looks simply amazing on a high powered pc, i do not think, with the spec of the ps4, it would be able to handle the witcher 2 with all settings maxed in 1080p, 720p yes, perhaps, with anti alaising turned down and no ubersamples

still, a console for $500 that can max the witcher 2 in 720p at 30 frames is a pretty good deal

i did not see anything from todays news of the ps4 that looked better than the witcher 2 on pc;

http://www.youtube.com/watc...

and to be honest, most of what was shown, was not even gameplay

ninjahunter4072d ago

@landog

Hmm i think the PS4 Miiiight be amble to max out at 1080p, but its a close call. Disregarding ubersampling of course.

The graphics card would probably handle it A'ok, witcher 2 is pretty optimized as far as Graphics cards go, but the PS4 is using an APU as its CPU which are notoriously weak, and we all know that the witcher 2 stomps all over CPUs for the fun of it.

Idk, its a very fine line between not being able to play witcher 2 at all, and maxing it out.

Of course i could be wrong and you could be right, Im just judging by the killzone trailer(and the specs they said), and assuming it was at 1080p.

TheyDontLoveYou4073d ago

Its funny they used the same type of tech demos for the unreal engine 3, yet, no game looked like the tech demos. I'm glad developers are moving away from the unreal engine. UE3 blows, so will the ue4.

NateCole4073d ago

Ofcourse it will not look like this ingame on consoles. It would perhaps half as good.

GiantFriendlyCrab4073d ago

all they did is to render that helmet, lol, lets see how it look on an actual game

Show all comments (26)
120°

Check out this Incredible Batman 1989 Fan Project

Tim Burton’s vision of Gotham brought to life by passionate fans.

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werategames.com
Gridknac1078d ago

Wow! That is badass. WB needs to make this happen now.

WoodsRatesGames1078d ago

Right? Thanks for checking it out!

Minute Man 7211076d ago

Fans??? This is done by one person

WoodsRatesGames1076d ago

Someone else was commissioned to do the music and another person modelled the batmobile. Links to all involved are included in the article.

Gaming4Life19811076d ago

They should have been made a batman game for the best batman movie. This looks amazing and now I must watch the movie.

1076d ago Replies(2)
70°

Star Wars Dark Forces II: Jedi Knight Unreal Engine 4 Remake recreates Rimmer's Rest

YouTube's 'ackehallgren' has recreated the Rimmer's Rest from Star Wars Dark Forces II: Jedi Knight in Unreal Engine 4.

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210°

Unreal Engine 4 RTX Tech Demo available for download

NVIDIA and Epic Games have released an official Unreal Engine 4 RTX Tech Demo.

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Magog1097d ago

Am I crazy or is there an Unreal Engine 5 now? Why promote old tech?

1097d ago Replies(2)
waverider1097d ago

I really dont understand either? isnt the Unreal Engine 5 already available for studios? arent they already working with it?

masterfox1097d ago

UE5 Is for PS5 only, deal with it! :D

***runs away from this thread with pride!**

Tacoboto1097d ago

UE5 is not released yet and developers for years will still make UE4 games because that's where their tools and customizations are.

Mortal Kombat still uses UE3. Mass Effect Legendary Edition is also still UE3.

Magog1097d ago

That more of an embarrassing indictment of those devs than a reason to promote old software.

Tacoboto1097d ago

Embarrassing indictment? You know nothing of software development then.

Spenok1097d ago (Edited 1097d ago )

Because a ridiculous amount of the industry still uses 4, and because no, 5 is not out yet. They said it would launch later this year.

AuraAbjure1097d ago

Companies still use Unreal Engine 3.

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Tghood851097d ago

Really impressive tech but I don’t even notice all of these benefits in real life, never mind being chased by zombies in a video game. Rather devote resources to resolution and frame rate.

Magog1097d ago

If you suddenly stopped casting reflections in a mirror I think you would notice.

Amplitude1097d ago (Edited 1097d ago )

Edit: i misread this.
N4G really needs a delete comment button lol

Einhander19711095d ago

Yes after seeing the Unreal 5 ps5 reveal, I thought that's where we were heading. But saying that I have read various articles that suggest its easy for developers to still work on Unreal 4 and carry everything over to Unreal 5 when needed, we shall see.