180°

Is Sony Making a Grave Mistake With The Early PS4 Reveal?

The ‘Future of PlayStation’ (presumed to be the PS4) is set to be revealed in a few hours. However a bigger problem might arise from the early reveal of the console. Their last batch of major exclusives; God of War: Ascension, Beyond: Two Souls, and The Last of Us have still not been released.

Read Full Story >>
playereffort.com
JoGam4076d ago (Edited 4076d ago )

Lol.... Ummmm... No

In fact for those who think it is, ask that question after the Sony Meeting. Smh. Sony is being very careful with their gaming business. I think what they're doing so far is amazing.

Abash4076d ago

A grave mistake would have been being the last to announce their new console, so quiet the opposite really

LOGICWINS4076d ago

The Wii indicates otherwise. It was announced about a year after the PS3/360 and outsold both of them.

LOGICWINS4076d ago

Wow five disagrees. Guess some people are allergic to facts lol.

BullyMangler4076d ago (Edited 4075d ago )

i dont understand how being 1st or being second to announce something that probably wont be UNIQUE really matters . if by being 1st to announce an eventual feature that anybody could have thought about is all sony and microsoft have in their arsenal, then let the copy wars continue.

Nintendo on the other hand, does not give a flying yoshi's F**k if they go 1st, second, or last, because they know that what they announce will be ground breaking.

krepler4075d ago

@LOGICWINS, because the Wii was cheap. Also, it was mainly fueled by families, whereas PS3 and 360 sales were fueled by gamers themselves. More families started to buy a 360 after the Kinect was released and the PS3 was only purchased by a family because of Blu-ray playback.

What I mean by that is, a mother/father who don't spend more than 2 hours a week on a console, whether it be gaming or watching movies, wouldn't purchase one for their kids unless it was their birthday or Christmas. The Wii was both cheap and fun, while it lasted, for the whole family so it would have been purchased on a daily basis by any random means.

The only reason I have a Wii is because it was cheap, but the gaming aspect of it was only fun for a month or so. The Wii has a big win on its hands because it "looked" appealing.

krepler4075d ago

"Wow five disagrees. Guess some people are allergic to facts lol."

If your handle should reflect your comments, you should rename it to, JustStatingTheFacts. No Logic behind that shit.

+ Show (2) more repliesLast reply 4075d ago
Xof4075d ago

LOL, um... maybe.

SEGA's Dreamcast failed because it launched too early, and was too underpowered compared to its competition. (Though, arguably, this paradigm fits the WiiU better than the potential PS4)

SONY's Playstation 3 failed (early on) because it launched too late. Yes, it was superior hardware, but the massive headstart Microsoft and Nintendo had really put Sony in a very awkward position that took them nearly five years to get out of.

IF the Playstation 4 is announced today, or soon, and IF it does see a release sooner than the Xbox successor... it could be either a good thing or a bad thing. There's really no rhyme or reason to this. Honestly, whichever console wins the upcoming generation early on, at least, will probably be more a result of an early, effective marketing blitz than anything else.

Why was the Wii in first place? Genius commercials; fantastic marketing.

Why did the 360 beat the PS3 for so long in spite of being inferior, unreliable hardware? Effective marketing.

Why did the PS3 flounder for so long? Why is the Vita floundering now? Lack of marketing.

This is why I don't like fanboy/console wars in general. Console sales are, generally speaking, completely irrelevant to quality of games or diversity of library. Whichever console 'wins,' it's going to be because of advertising, and have nothing to do with the quality or quantity of games available on it.

It's sad, but it's true.

And the saddest thing? It makes gamers, who really should only care about the games and nothing else, start caring about sales figures instead.

And that's just terrible.

soxfan20054075d ago

Oh please. You're the one who's terrible. You talk like you're speaking for "gamers", but your comment is full of bias.

"Why did the 360 beat the PS3 for so long in spite of being inferior, unreliable hardware? Effective marketing." Yeah right. I guess it had NOTHING to do with the abundance of high quality games. You sound like another bitter fan in denial over the fact that 360 really is a great console - people didn't buy it just because of marketing.

You completely dismiss the Wii and 360 as some kind of flukes that sold only due to marketing, and blame the PS3's troubles simply on "lack of marketing".

The PS2 was marketed far more than it's competitors, and it was far more unreliable. Would you dismiss that console's success so easily too?

By the way, Dreamcast had one of the biggest marketing campaigns in video game history (at that point). How'd that turn out for Sega? Kind of blows a HUGE hole in your theory that more marketing means more sales.

Bumpmapping4076d ago (Edited 4076d ago )

Too early wtf?It's been 6 years since the launch of the PS3 next gen been long over due.Sounds like someone is butthurt Sony beat M$ to the punch.

@TheGamerDood Yea my mistake 6 years thinking 360 but my point remains clears this generation dragged on long enough I don't see how them revealing the PS4 now is too early or a "grave mistake" its the perfect opportunity for Sony.

TheGamerDood4076d ago

Nov 2006 till now is a little over six years.

LOGICWINS4076d ago

The author has a point. Sony's platforms are competing against each other. I'm saving up for Vita right now(PS4 isn't even on my radar yet). Sony has tons of great content across three different platforms(Vita, PS3, PS4 presumably). Most would be hard pressed to afford to buy all of it, so we have to pick and choose what experiences we want now and defer others for later.

Sony has made strides to encourage dual PS platform ownership by giving you Vita AND PS3 games on PS Plus without any additional costs. However, a PS4/Vita bundle that saves you $100 would encourage more people to buy multiple PS consoles.

LOL_WUT4076d ago

Between now or E3 i'd rather it be today.

cl19834076d ago

Only if they don't release till Holiday 2014. I believe it maybe too much of a build up.

Show all comments (24)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)