Hardcore Gamer: After five years of releasing rock-based rhythm games and several releasing content for them, they're finally coming to an end. Once heralded as one of the five must-buy game genres of the generation, they winded up being nothing more than a fad.
These groundbreaking video games changed gaming forever and drew in scores of fans in the process.
The Guitar Hero franchise died in the wake of Activision's lust for Call of Duty, but we should be dusting off those plastic guitars for a new Guitar Hero game.
Guitar Hero was good. The problem was Activision started creating many versions. Guitar Hero had the every one year cycle like COD and people felt they were being robbed.
Why in the hell would one want to spend time to learn a button mashing order when you can lean to play a real guitar in the same time frame.
TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."
I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.
"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played
I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.
People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.
But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.
So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.
A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.
Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals
Still, had some of the best times playing these games with friends.
I'd like to see a return, but unfortunately activision killed it off for anybody who tried to be innovative with the formula ala harmonics.
They over-saturated a niche game, and it wouldn't have been so bad, but there were multiple knock offs that came around and even two games in the same series in the same year. I think people just kind of got sick of it.
Had there just been Rockband every two years or Guitar Hero every two years, it would have done well, and would probably still be going strong.
I do think we'll see it, or something like it again one day.
They'll be back in a few years.
3 Guitar Hero games in one year killed the GH franchise.
Activision should come out with their own brand of milk since they are quite familiar with it.