MMGN: It’s fine to criticise it for its actual and many faults, but this isn’t the second coming of Hitler. I feel emotions have stunted objectivity in this case. Even if it isn’t a good game.
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
Where were all these types of articles when it was Duke Nukem Forever? FYI, it's not just journalists who are pissed and unhappy.
Journalists and Gamers are upset over the way the game was presented. They were mislead and were shown false gameplay demonstrations. It isn't rocket science.
Well it's not like this is some run of the mil cheap DLC game. Colonial Marines is priced at a full $60. Also, like the article states, gearbox showed some footage of a much better and seemingly more complete game in their past presentations. Gearbox only has themselves to blame for any of the hype it got before release, and Colonial Marines deserves every bit of the negative attention it has been getting.
Let's also not forget this is suppose to be official canon, so movie buffs can also chime in on the lackluster storyline. Simply put, the game is just terrible and IMO it is not overkill to chastise and go all out when the finished product just seems like it broke so many promises.
Journalists and gamers alike especially those who jumped on the preorder bandwagon have every right to be outraged at the end product regardless of the poorly managed development behind the scenes.