Bungie’s new persistent-world shooter Destiny will require you to be constantly connected to the internet to play the game, the Halo studio has confirmed. But Activision CEO Eric Hirschberg and Bungie president Harold Ryan are both adamant a slow connection speed (such as we’re used to in the backwards old UK) won’t affect the quality of the game, pointing out their respective experience in handling huge online communities for Call of Duty and Halo.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
The downside to having an online only game on Xbox is that only the gold paying gamers get to play at all, which means not as many people playing as opposed to a game you can play offline too.
Well no buy from me then
My connection never stays on constantly, it always disconected or signs out so it would be pointless getting this
I don't even like the fact that the Sims City is doing it
I'm not bothered by this. Always online anyway so whatever.
this is a mmo like game so no surprise there but to be honest I here people say this is a halo killer but when I found out that it was a mmo that turned me off there.
thats awful