GamerFitNation: irst person shooters were the craze in the beginning of this current console generation. Through the years however, we have seen how this genre has culminated into a popular genre with games like Call of Duty, Battlefield, and other classics like the Halo franchise. When you look at the amount of first person shooter titles available now it seems that every system has a flagship first person title. Sony had Resistance/Killzone, Xbox has Halo, and Nintendo whether you like it or not had The Conduit.
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
I hope the generic 1s are.
Nope,there are a select few quality ones.
I hope the simple point and shoot variety is on the downfall, but the type like Deus Ex I hope we see more of.
"It might be people’s desires and preferences that might be declining but the quality of FPS’s are getting better as the generation pans out. Hopefully Bioshock Infinite will change all of that"
I know you didn't mean it like that but the way that was phrased made it sound like you wanted Bioshock Infinite to STOP the FPS genres increase in quality.