Edwin Evans-Thirlwell: ''Publishers often claim that used game sales "cheat" them of revenue that would otherwise have gone towards new games. It's a claim seldom supported by any statistical evidence, but the prominence pre-owned sections now enjoy in stores - often displacing new titles in the shop window - suggests there may be some truth to the argument. The question is perhaps not whether a pre-owned block will happen, then, as how we should feel about it when the industry at large eventually forces the hands of manufacturers.
Enter the latest Hot Topic, published in issue 96, wherein Log and I briefly (punchily?) debate whether we really need the ability to trade in games down the line. As always (1) this is very much an exercise in devil's advocacy, so please check in your torches and pitchforks before reading on, and (2) go right ahead and vote in the poll over the page.''
A gorgeous real-world Miraidon from Pokemon Scarlet and Violet has been created in Japan by the Toyota Engineering Society.
JDR thinks the gaming industry needs more licensed IPs. It's basically a cry for Firefly: The Game, and why not? JDR delves deeper into why more isn't adapted for the interactive screen.
Nah. Video games are their own thing they wouldn't be improved by leeching off Hollywood more.
Read the article and it gives no mention of the many problems prevalent with licensed IPs, such as games and dlc being delisted when their licenses expire, Adult Swim games being the most recent example.
Only if they're good, if its going to be a 2D sprite art game, you can get away with a small team and small budget. But if you're going to make it a 3D polygonal game, you're going to need a large team with a large budget, and often times these licensed games are quickly pushed out the door, unpolished, rough, boring, bland, snorefest at best, and downright broken at worst.
We have an Indiana Jones and James Bond game currently being developed by two veteran teams with I assume fairly sizeable budgets. Let's hope they turn out to be worthwhile.
A new Mad Max game to coincide with the upcoming film would have been awesome. I loved the first game, I'm guessing it didn't sell too well as they never bothered following it up.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
Need? No (See PC games). Want? Yes. I'm not sure how well stores like gamestop and such would do without selling pre-owned titles however.
That's same thing as asking "Do we still need pre-owned vehicles?"
YES !!!
yh as its a form of recycling you get of things you dont need so others can reuse them
Yes, quit asking.
It is part of "console gaming culture"
the reason we have no used PC game market is that it was never really popular, and as such, we are not used to it by now. Though I would love to see PC games be more re-sale friendly.
But used gaming is part of what makes the hobby wonderful. I have an expendable income, and buy most of my games new, but there are kids out there who have no income save what they can get from mom and pop, and they can't afford the $60 (or maybe more next gen) price tag of most games. A ban on used games sales would hurt the industry as a whole by alienating these young, poor gamers. And remember, these young, poor gamers grow up to be gamers with expendable income to buy new games. Install base.