EuroGamer - Whatever you may be expecting from the Wii U version of Need for Speed: Most Wanted, we're willing to bet that Criterion is going to surprise you. The company hasn't shipped a game on Nintendo hardware since the enhanced conversion of Burnout 2: Point of Impact over a decade ago, and the studio has a point to prove.
After nearly three decades of NFS games, here's a list of the best Need For Speed titles that have ever been released in the past years, ranked by The Nerd Stash.
Need for Speed: Most Wanted debuted in 2005, with the Xbox 360 version being the first then next-generation title in the franchise.
This game was awesome! I remember reloading my save if I didn’t get the pink slip from my blacklist rival
There has been significant changes at EA's Criterion studio following the departure of five of its longest-serving leaders.
Matt Webster, VP and GM of Criterion, has left the studio. Webster has been with Criterion for over 23 years, and has been working for EA since 1990. He was part of the initial team responsible for the first FIFA game.
Also departing is executive producer Pete Lake, who first joined Criterion back in 1996 as an artist. He leaves alongside senior technical director Andrei Shires, a 16-year Criterion veteran. Head of studio development Alan McDairmant is also moving on after 17 years with EA, while Steve Uphill, head of content, leaves following his latest 10-year stint with the developer. All five have left to "explore new opportunities outside of EA", and comes after the release of Need for Speed Unbound.
Im not surprised. The game debut at #17 on the UK game charts. It seems the people they let go were long term and senior employees. NFS unbound felt rushed. It a good game here but EA clearly rushed the title out. There was very little marketing and the game itself is lacking features that were in previous games. EA is to blame for this game failure, not Criterion.
Someone will come along to fill the void eventually. Bugbear (creators of Wreckfest) would probably make a great fast paced destructive car game like Burnout.
There is a market for what Burnout did.
Haven't played a Need For Speed game in quite a while. May check this one out if it really is the definitive console version. Good on Criterion for putting some real effort into the graphics for this version.
Now we'll see if this article attracts the attention of all those bashing Wii U.
So far I hear crickets chirping.
No hater noise here. I think the critics have been silenced because there is no argument anymore.
what they will say is "yeah but no but yeah but wait for the 720 or ps4" however, from the first few years you will be barley able to tell the difference.
Sad state when you just can't enjoy a machine and it's games that it comes to this.
RC car's it is.
I'm not sure how you would properly accelerate or brake in Most Wanted. That is unless of course,... you favor using the second analog stick.
the best statement from Criterion's technical director, Idries Hamadi:
"The Wii U has had a bit of a bad rap - people have said it's not as powerful as 360, this, that and the other. That, by and large, has been based on apples to oranges comparisons that don't really hold water. Hopefully we'll go some way to proving that wrong,"