90°

Wii U's Most Wanted: Criterion returns to Nintendo hardware with enhanced Need for Speed

EuroGamer - Whatever you may be expecting from the Wii U version of Need for Speed: Most Wanted, we're willing to bet that Criterion is going to surprise you. The company hasn't shipped a game on Nintendo hardware since the enhanced conversion of Burnout 2: Point of Impact over a decade ago, and the studio has a point to prove.

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eurogamer.net
PopRocks3594081d ago

Haven't played a Need For Speed game in quite a while. May check this one out if it really is the definitive console version. Good on Criterion for putting some real effort into the graphics for this version.

sloth33954081d ago

I didn't like how cops weren't online

Starfox174081d ago

Well u can see it's the definitive version just by looking the ps3 version looks cheap in comparison and if you listen they say its a noticeable upgrade.

FriedGoat4081d ago

The PC version says hello.

Conan-O-Brady4081d ago

Let's see which version sells more.....just for the lulz.......and becuz u felt so insecure u had to bring up the ps3 version....but mostly 4 the lulz.

morkendo234081d ago (Edited 4081d ago )

Will you editors PLZ!!!! tell the truth for heaven sake. criterion games has not made a racing game for NINTENDO over a decade (business side of view) becuz nintendo did not CONTRACT out criterion services to make a racing game as EA has... Doh'O
in order for any!!!!!!!!!!!!!!!! game to be made they first need to be contract out from said company. no developers make games without said company in Negotciation first. why do articles lie sooo freakin much daily?? ehhhhh, keep the public confused perhaps??

p.s.
as MOSTWANTED turn out on ps3 i dont think i would be buying wii-U version one bit. criterion need to stick with BURNOUT and give another Developer NFS tool kit who is seriously passionate about NFS and try not to blend another racing genre into it. online gaming only with auto-log was a grand mistake who thought of that SH'T??. bring back 2 player offline mode you and your buddy krack open can of beer and duel it out old fashion way.

DivineAssault 4081d ago

So your going to get a game (from a series u havent played in a while) just because it looks better w some added modes?

What happened man? I thought graphics didnt matter

Yodagamer4081d ago

I don't see how he implied that. He said he was interested and was praising criterion for their effort. As he said himself he hasn't played a NFS game in a while and he might start with this version.

lilbroRx4081d ago (Edited 4081d ago )

No one here has said that graphics suddenly matter. They still don't. They praising "effort".

Also, Nintendo isn't filled with rabid territorial fanboys like your sect.

If a game is, good they buy it. How many iterations the game has had on other consoles means nothing. This is the same with Bayonetta 2.

Also, why do you assume that Nintendo fans haven't played it in a while? There were a quite a few decent ones on the Wii and Nintendo fans don't just cling to their console and try to dump on all of the other ones to when they feel sad. Most of them also have other gaming machines, including the PC.

The Wii U version of this actually offers stuff you can't get on the PC and for those who don't have the most modern PC, they now have no need to upgrade for this game.

PopRocks3594081d ago (Edited 4081d ago )

@DivineAssault

Do you get tired of trolling the same articles over and over?

I never said I was getting the game by virtue of the graphics. I said it caught my eye because Criterion put solid effort into this version and did what any developer should do and take advantage of the hardware.

I generally don't buy PC games unless there's a very good reason for it (such as when I got every Oddworld game for $10), so in this instance I may try the game out given it apparently runs best on Wii U out of all of the consoles.

NukaCola4081d ago

This game is really good. I played it for PS3 a bit but I really heard great things about it for the Vita, so I went with that in the end and bought it. This is the best handheld racer(Vita Version) I have ever played. I love this game so much. So regardless what you want to play it on..PS3/Vita/360 and now the Wii U, this is a really good game.

aceitman4081d ago

This is the other problem with the wii u that I have in my opinion , good that its coming out for the wiiu owners that don't have the game. But I have the game for the ps3 ,and I'm not going to buy it again , it's not like it's a he'd remake from last gen or before, it came out not that long ago, that was one of there mistakes at launch . Hell y pay 60$ for something that I can get used for 20$ .thats not that big of change in game play. Just a little better graphics change .

DivineAssault 4081d ago

Whos trolling jr? I simply made a comment about your sudden interest.. Im a nintendo fan too ya know.. I just dont agree with all that they do ALL the time.. I like hearing good news like this game getting proper treatment.. It doesnt mean ima all of a sudden go get the game & play it but if this continues with games i do like, i wouldnt mind getting them on wii u.. Ya, i do have one.. Even went the extra mile to get the black 32GB for the extra $50.. Bought NSMBU as well just havent played it beyond the 3rd level or anything else on the system cuz the prices are too high.. No im not cheap, i just choose to give my hard earned money to devs who deserve it.. Criterion does if i liked racers..

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3rdDimension4081d ago (Edited 4081d ago )

Now we'll see if this article attracts the attention of all those bashing Wii U.

So far I hear crickets chirping.

mcstorm4081d ago

I agree. I am also impressed how this looks on the WiiU as well. I got this game for the PSV and love the game but this looks a lot like the PC version of the game.

If I did not have this game for the PSV I would of got it on my WiiU. Its nice to see developers take advantage of the WiiU even if it means the game is released later than the other console versions.

ABizzel14081d ago

@3rdDimension

I guess I'll bite.

First of all I've never bashed the Wii-U. That being said I have problems with some of the decisions Nintendo has made with the Wii-U, specifically the CPU and slow RAM.

There's no arguing it, the Wii-U is a more graphically capable console than the PS360 because those console have GPU's from 2005 (DX9 I believe) and the Wii-U's 4650 / 4670 GPU is from 2008 (DX10), and as you would expect it's a better GPU.

On top of that the Wii-U has 2GB of RAM vs the PS360's 512MB, which gives developers more high resolution textures to use.

The problem I think a lot of people are having with the Wii-U, both just and unjust is the fact that while it's a step up, it's not so far ahead that it makes PS360 games look bad. You'll notice Wii-U games look better, but it's not a leap, and after hearing so many rumors about what's in the PS4 and X1080 they'll make the Wii-U look like Wii HD emulator vs PS360.

I don't think the Wii-U is a bad console for what it is. I hate that Nintendo keeps using that horrible Gamecube CPU which is now going on 14 years old, and the reason behind the long load times, and inferior AI. But overall the Wii-U looks like one of the best consoles from Nintendo since the N64, with the promise of 3rd party backing Nintendo somewhat again.

delboy4081d ago

Who cares about hardware stuff?!
What matters is that wiiu puts better looking graphics on the TV compared to last gen.

SkullBlade1694081d ago

Lol "Who cares about hardware stuff?!"

Continues to call Wii-U's hardware superior to the PS3/360...

lilbroRx4081d ago (Edited 4081d ago )

Slow RAM has been ruled out by proffesionals, with the most recent reasoning being because of this very game. If the RAM were slow then enhancing the graphic over the other versions like that would be impossible. Also, all Wii U ports have faster load times than their 360/PS3 counterparts which also rules out the RAM being slow.

The same with the CPU, also because of the same professionals and the guy who actually uncovered the clock speeds. Also, this dev states clearly that the Wii U's CPU "hits far above its weight".

Having a low clock speed doesn't equal "slow" and hasn't for over a decade. Stop trying to use tech in your argument when you don't even understand how it works.

Low clock means low power consumption, not low speed. How fast RAM, CPUs and GPUs are depends on their architecture and primarily on their architecture and components.

Before this gen my computer had an Nvidia 260 GTX. Now I have Nvidia 560 TI. It has a lower clock speed than the 260 GTX and it completely demolishes my 260 in all around performance without even getting into DX11 vs DX10 improvements.

fossilfern4081d ago (Edited 4081d ago )

Someone on the article made a good point in regards to the CPU in the WiiU. The WiiUs CPU is an Out of Order execution Tri core while the Wiis is an in-order chip. I don't believe there is any way to actually "transform" an In-Order to an Out-of-Order. its safe to say that the PS4 and NextBox will have the processing power advantage but the WiiU is no slouch.

Edit: The comment was by Mr.Spo.

ABizzel14081d ago

@lilbroRx

Could you please point out the source where developers claim the Wii-U's RAM isn't slow? I know the Wii-U had dedicated eDRAM to aid the CPU and supposedly some for the GPU, but nowhere I have seen any reports that claim the 2GB of shared RAM of being "ruled out by professionals" of not being slow.

Regardless if the RAM is slow or not, the Wii-U has 4x as much RAM as the PS360 so it's going to be able to do more. SLow RAm only affects how quickly the console pulls from the areas it needs.

Where are you getting into all this BS about clock speeds? Where in my post did I claim clock speeds were the reason the Wii-U was slow?

Clock speeds are only important when the architectures are the same, and unfortunately for the Wii-U Nintendo has chosen to go with archaic tech. And no a difference in clock speeds, does affect performance, hence the reason "PC gamers overclock, you should know that being a "PC Gamer".

Wii U's CPU "hits far above its weigh". That doesn't translate into being a good, decent, or even modest CPU. At this point in time the Wii-U CPU is a bottom end CPU. The CPU is based on the Broadway Processor (Wii 2006), which is based on the Gekko Processor (GameCube 2001), which is based on PowerPC 750 (1997). The Wii-U's CPU was mediocre back in 2006, but now in 2013 it's ancient.

@Fossilfern

The Wii-U is based on the Broadway and Gekko technology (Wii / GameCube), but it isn't jut 3 Wii processors glued together. Nintendo and IBM made tweaks to the CPU such as OOE, overclocking, eDRAM to enable to CPU to function well above what simply combining 3 Wii CPU's together like many think. But it's still not a good CPU when compared to the PS360.

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Apex134081d ago

No hater noise here. I think the critics have been silenced because there is no argument anymore.

what they will say is "yeah but no but yeah but wait for the 720 or ps4" however, from the first few years you will be barley able to tell the difference.

Sad state when you just can't enjoy a machine and it's games that it comes to this.

3rdDimension4080d ago

Agreed. And so far this article has not bubbled up to the top.

If the developers said the Wii U was basically weak, this article would be of fire now like the rest.

The haters can all go stuff themselves.

kingPoS4081d ago

RC car's it is.

I'm not sure how you would properly accelerate or brake in Most Wanted. That is unless of course,... you favor using the second analog stick.

Nevers0ft4081d ago (Edited 4081d ago )

I'm fine with digital accelerators for an arcade-style racer... I'll only have two speeds: Foot-to-the-floor and "crashed". I've always found it easier to drift in racing games using digital controls and generally I can throw the car around better. If it was a simulation game though I can see your point.

... So you get a bubble up and a disagree, I'm so conflicted :D

RFornillos44081d ago

the best statement from Criterion's technical director, Idries Hamadi:

"The Wii U has had a bit of a bad rap - people have said it's not as powerful as 360, this, that and the other. That, by and large, has been based on apples to oranges comparisons that don't really hold water. Hopefully we'll go some way to proving that wrong,"

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80°

Top 10 Best Need for Speed Games of All Time, Ranked

After nearly three decades of NFS games, here's a list of the best Need For Speed titles that have ever been released in the past years, ranked by The Nerd Stash.

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thenerdstash.com
110°

Need for Speed: Most Wanted - Replaying the Original 18 Years On

Need for Speed: Most Wanted debuted in 2005, with the Xbox 360 version being the first then next-generation title in the franchise.

SonyStyled145d ago

This game was awesome! I remember reloading my save if I didn’t get the pink slip from my blacklist rival

170°

Five Criterion veterans depart after Need for Speed Unbound launch

There has been significant changes at EA's Criterion studio following the departure of five of its longest-serving leaders.

Matt Webster, VP and GM of Criterion, has left the studio. Webster has been with Criterion for over 23 years, and has been working for EA since 1990. He was part of the initial team responsible for the first FIFA game.

Also departing is executive producer Pete Lake, who first joined Criterion back in 1996 as an artist. He leaves alongside senior technical director Andrei Shires, a 16-year Criterion veteran. Head of studio development Alan McDairmant is also moving on after 17 years with EA, while Steve Uphill, head of content, leaves following his latest 10-year stint with the developer. All five have left to "explore new opportunities outside of EA", and comes after the release of Need for Speed Unbound.

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gamesindustry.biz
MaximusPrime_489d ago

The way i see it, the future of Burnout is now buried. RIP Burnout.

DOMination-488d ago

MOST of the OG devs left years ago. They are now at Media Molecule or Hello Games.

Burnout hasn't has a game for over a decade we need to get over it. For most of the last 20 years, Criterion has been nothing but a support studio, providing assistance on the crappy driving sections of Battlefield games. They're dead, long gone.

5 or 6 years ago at E3 they announced a new Criterion racing IP but this bellend of a CEO has destroyed the work John Riccitiello did to try and restore what little reputation EA had.

-Mika-489d ago (Edited 489d ago )

Im not surprised. The game debut at #17 on the UK game charts. It seems the people they let go were long term and senior employees. NFS unbound felt rushed. It a good game here but EA clearly rushed the title out. There was very little marketing and the game itself is lacking features that were in previous games. EA is to blame for this game failure, not Criterion.

Rynxie488d ago

The lack of sales could be the whole urban hip-hop, and cartoony characters designs. Two reason why I didn't buy the game.

franwex488d ago

Same here. Just not my thing. I’ll play it when it gets on EA pass or whatever it’s called.

shinoff2183488d ago

The way the game looks graphically would be my issue. Weird cel shade look to it. Big eh

XbladeTeddy488d ago

Nothing wrong with the theme its Need for Speed after all. Least they tried something different instead of the standard. I think it looked good. Haven't got it yet though, waiting on a price decrease.

Blaze929488d ago

The lack of sales could be ASAP Rocky's pending criminal court case and 0 advertising from EA that the game is out lol

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Sgt_Slaughter487d ago

Not to mention the NFS brand no longer carries weight.

It's a name that use to mean you were about to experience the next best racing game after the last NFS game blew your mind, and it kept going for over a decade until the wheels fell off and the franchise lost its way (you can thank EA for that one).

Now, if there's even an ounce of enjoyment in a new game, hardly anyone will want to try it because they got burned by one too many mediocre entries.

badboyz09487d ago

Crew 2 has been racing game

badboyz09488d ago

Come to rockstar we need Midnight Club

AuraAbjure488d ago

Midnight Club 3 DUB is legendary!

EazyC488d ago

Someone will come along to fill the void eventually. Bugbear (creators of Wreckfest) would probably make a great fast paced destructive car game like Burnout.

There is a market for what Burnout did.

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