530°

Burning Bridges: Abandoning PlayStation exclusivity

Shack News: "Many developers, once synonymous with the PlayStation brand, are moving on to other platforms--some abandoning Sony altogether. The transition to PS4 will make it even more difficult for Sony to find exclusive content to rely upon."

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shacknews.com
Abash4082d ago

"It even more difficult for Sony to find exclusive content to rely upon"

Really? Let's ignore that they acquired Media Molecule and Sucker Punch in the past few years, seeked third party studios to work on several of their series including publishing studios' original IPs, and have actually expanded on their most ambitious and critically acclaimed studios like Sony Santa Monica and Naughty Dog so they could have several teams producing multiple high quality games at once.

Whatever will Sony do.

classic2004082d ago

I lol at the statement. Nothing right now makes it hard for first party games with sony.

darthv724082d ago

sounds like such an absolute. Exclusivity for a platform comes from different sides. A game company can pitch the idea of a game being exclusive in exchange for financial assistance during development.

In some cases, the game company has that covered and then you get the pitch from the platform holder that they will publish the game in exchange for exclusivity.

We have seen those situations come and go. Then there are the instances of partial exclusivity or exclusive content. That has to be the most common one that has been done for generations.

Mostly because each platform wants said game to have something to differentiate it from the same game on another platform. We have seen this from back in the earliest days of the NES all the way to current releases. It may have even been as early as the 2600.

Time goes by and development costs rise and fall and when there is more supply than demand is when we see the glutt of developers choosing to step outside their exclusive boxes and try and get more revenue streams flowing.

We never really eliminate exclusivity. It just transcends onto something else. Once it was Atari, then it was nintendo then it was Sony...which company will be the center of the "abandoning (insert platform) exclusivity" article for next gen?

MaxXAttaxX4082d ago

They're still talking about the PSN outage which happened 2 years ago.

wishingW3L4081d ago (Edited 4081d ago )

if you guys took the time to read more than just the tittle of the article before jumping right into the comment section you wouldn't be saying the kind of stuff you guys are saying right now.

Everything the author is saying it's the absolute truth and backed up with facts.

Enemy4081d ago

Sony has the most exclusives every generation. They'll have even more next gen after acquiring Media Molecule, Sucker Punch, and Evolution. Next up Quantic Dream.

Can anyone name a publisher with more exclusives than Sony?

+ Show (2) more repliesLast reply 4081d ago
Root4082d ago

Well said man

Anyway

What I don't get with a third party dev like insomniac games is that they broke away from Sony because they wanted the "freedom" and they end up going to EA....the worst person to restrict you when making games for them.

I mean WTF....that contradicts all your reasons for apparently wanting to move on

bluetoto4082d ago

You forgot to mention they get to OWN their IP in their deal with EA PARTNERS. Any and all work they did under sony is owned by sony.

So yeah, let's all turn on a company for wanting to own their work.

HammadTheBeast4082d ago

Bluetoto

yeah, because the new "Fuse" is obviously generic like they wanted isn't it?

Root4082d ago

@HammadTheOne

Exactly

If they really did own their own franchise FUSE wouldn't have turned out the way it has

It would still be called Overstrike and would of kept the fun animation and style it had in the first teaser.

MikeMyers4082d ago (Edited 4082d ago )

So tell us Root, what freedom did Sony allow Insomniac? I asked you before and you deflected and never gave an answer. I expect the same thing again.

Working with EA gives them more options. One is better marketing, two is more exposure since it will not be limited to just Sony platforms, three and most importantly is own their own ip.

Their history with Sony was limited to Ratchet and Clank and the Resistance series. You have no idea what freedom Sony allowed in the creation of new ip's. You're not a programmer, you're not an employee for either Sony or EA. In other words you have NO IDEA of what went on with Insomniac and Sony or Insomniac and EA.

Once again your personal issues with EA are clouding your judgment. A judgement you're all too eager to display long before a game is even released.

Root4082d ago (Edited 4082d ago )

Mike your talking crap again

Sony just let them get on with it, yeah they probably had some little say here and there but they let them get on with making the game they wanted to make.

They wouldn't of told them to change everything about their game to make it sell, they would of trusted them as a developer since they've known them since the PS1 days with Spyro.

"Their history with Sony was limited to Ratchet and Clank and the Resistance series."

and Spyro

Three games per franchise which is 9 in total they made for them over the years from the PS1 to the PS3.

It shows you have much you know

What person doesn't have a problem with EA.....oh I get it now. Your a fan of EA and your getting ticked off that people don't like them

Wow....blind much. Next time Mike know what your talking about before you comment :)

MikeMyers4082d ago (Edited 4082d ago )

"Sony just let them get on with it, yeah they probably had some little say here and there but they let them get on with making the game they wanted to make."

Prove it. Oh wait, you can't. Just like you can't provide any information how much flexibility Insomniac has with EA.

"They wouldn't of told them to change everything about their game to make it sell, they would of trusted them as a developer since they've known them since the PS1 days with Spyro."

You mean like how Quantic Dream was told to add Move functionality to Heavy Rain and drop the add-on plans? Or how All4One just happened to have Move controls too? Face it, they much like Rare for Microsoft, are pressured to do things like help sell peripherals.

"and Spyro"

I was talking about the PS3 and what they did on that platform. They don't even have control of Sypro anymore because they don't own the ip. Look at how that game is now. So again it is key for Insomniac to own their own ip.

"Three games per franchise which is 9 in total they made for them over the years from the PS1 to the PS3.

It shows you have much you know"

On the PS3 they were limited to two franchises and their games did not get much marketing under Sony and less exposure since their games are limited to Sony paltforms. EA could help that.

"What person doesn't have a problem with EA.....oh I get it now. Your a fan of EA and your getting ticked off that people don't like them"

I know EA are greedy and I will not use Origin if I don't have to. This isn't personal like you make it out to be. You have personal issues with these publishers, I don't. I choose which games I want and don't want. I love the NHL games. You're problem is you cannot differentiate the publisher from the game. Just like so many other people on here that generalize with all games on the PS3 or all games on the Xbox 360 or Wii. What you guys do is take a game like Forza and distinguish it with Microsoft. So what we have are groupies out there who support or don't support certain companies and take the emphasis away from the actual games.

So no, I'm not an EA fanboy. Nice deflection but that's what you're good at.

"Wow....blind much. Next time Mike know what your talking about before you comment :)"

So says the guy who keeps commenting on games he hasn't played. Pot, kettle, black.

bluetoto4081d ago

@hammadtheone

It doesn't matter if it looks and plays like crap to YOU, THEY OWN it. And for the record, many people including myself thought overstrike looked lame as hell, even my 13 old nephew thought it was fruity.

I can think my opinion is important too.

What don't you understand about that? They wanted to OWN their work. I don't care what type of "freedom" sony gave them, whatever they came up with it was going to belong to sony.

+ Show (4) more repliesLast reply 4081d ago
4082d ago Replies(1)
JaggEDGE514082d ago

This was written by a site who's star employee is dating a employee who works for Superbot and just got cut.

For what it's worth..

007Bond4082d ago Show
AngelicIceDiamond4082d ago

Or

Sony's not invincible. They'd shut allot of their studios down. But still have allot of major first party studios currently making 1st party PS4 games for them.

4082d ago
Christopher4081d ago

***developing on a PS3 is expensive***

No more so than developing for the Xbox 360...

Cueil4081d ago

that would be factually incorrect

Christopher4081d ago

***that would be factually incorrect***

Care to show me the proof to these facts? PS3 being 'more difficult' because it's new technology (which, btw, is extremely outdated in today's day and age) doesn't equate to it costing more to develop for.

People have in-house engines or use third-party engines that already take advantage of creating multiple versions of a game for multiple platforms. There is nothing that says that it costs more to produce a PS3 game of one quality as it would on the 360 of the same quality. None.

DonFreezer4081d ago

Rename the site to News 4 Sony Gamers and move on.We're sick of everyone of you defending Sony to your death.This guy has an opinion and no matter what you imply to him this is not going to change.

kenshiro1004081d ago

So there's something wrong saying why the opinion's wrong in the first place? You can disagree with an opinion..

Cueil4081d ago

@shadowgeist00 it's a impossible for an opinion to be wrong... it is an opinion... the opinion that this is mostly a sony fanboy based site has merit... as for the article I think it also has some merit since the person was writing about 3rd party exclusive developers... we all know that Sony has wonderful first party developers that wasn't part of the topic.

pain777pas4081d ago

They should go watch a recent Ted Price interview from Insomniac and see that you guys are way off base. Everything depends on the future financials. Also all moves were financially motivated and had nothing to do with a broken relationship with Sony just like us getting better higher paying jobs. In honesty, I think all the devs wanted to stay with Sony if the install base was like the PS2 days but those days are over... times change and tough decisions have to be made. I think Insomniac will be back eventually but that is the future so........

showtimefolks4081d ago

A true hater of playstation wrote this because ts all just hate

Even with all the mistakes ps3 just passed up your precious xbox360 even thought 360 had a year ahead start along with a lower price point and a better more structured xblive at launch

All the mistakes Sony made yet still beat ms and will soon pass up wii. For 3 straight gens sony's platform will be the most sold home console yet somehow any failed

Neither Nintendo nor ms delivered the exclusive content that sny has delivered in last 5 years, they own a lot of studios they let hose studios do games they want instead of forcing them to work n something else

Keep hating because February 20th y'all gonna be hating more

Ps4 along with atleast 5 big games will be show on February 20th.

Hates can hate but never appreciates

adorie4081d ago

This announcement by Sony is luring out all the trolls.

I'm literally witnessing the beginning of the garbage snowball against Sony.
I want to see people more savvy investigate these people, websites and the material in future articles.

@below
Then it is up to people who have an affinity for truth to light the fire under the asses of people with nothing better to do than pass off opinion as sound fact and spread misinformation.

kenshiro1004081d ago

Doesn't matter what Sony does. The media will forever find something to pick on.

DigitalSmoke4081d ago

This guy uses a fake account, look at the Agree's, everybody Disagree in text Reply's.

Lets have this cheat kicked.

+ Show (10) more repliesLast reply 4081d ago
Lucreto4082d ago (Edited 4082d ago )

I don't agree with the article. There are some things that are not correct with the article.

"However, after lackluster sales of Resistance 3, the studio announced plans to go multiplatform."

Actually they announced it before Resistance 3 was released. Ted Price announced in May 2010 about multiplatform and Resistance 3 was released in September 2011.

"Recent revelations that PS3 development led the studio to go broke could be one of the reasons why Jenova Chen and company are seeking new platforms for their future games."

Or it could be the 3 game deal that has just finished.

"The studio was formerly a developer for Sony Computer Entertainment, contracted to create three downloadable games for the PlayStation 3's PlayStation Network service, and has since secured independent funding." from wikipedia.

The reason that thatgamecompany nearly went broke is because they delayed Journey for A YEAR. And Sony paid for the extra time. And was rewarded with the highest-grossing game on PSN yet. Not to mention of all those GotY nominations/wins.

Sony have about 25 studios to look after in a time of economic recession Sony trimmed the fat with a few of their smaller studios, but we've also seen others like Naughty Dog and Guerrilla expanding. Microsoft have culled studioes over the past 5 years as well and one who bought there freedom.

Microsoft lost Bungie. Lost Molyneux. Lost the creative leads of Rare. Losing SCE Liverpool doesn't compare to losing Bungie.

In fact, many of Sony's studios have matured this generation. Look at Naughty Dog, winning all the GotYs. Look at Sucker Punch, making InFamous. The games from existing Sony studios have only gotten better through this generation. Sony Santa Monica deserve credit as well. Guerrilla opening a studio in the UK. They're starting to look like Crytek.

Saigon4082d ago

Great post, but I think the other part that was missed is that some of the employees that had their studios shut down went on to work with other studios within the Sony Organization. That is the part that is there but never mentioned. doing that saves Sony a huge amount of money.

Jazz41084081d ago

Quite honestly ms is better off with what they created at 343 then to have forced bungie to stay. Ms actually did a nice thing in letting bungie have there freedom and they know it which is why ms is getting timed and exclusive content first. 343 is full of more talent then bungie and there first game they ever made together was brilliant. Ms built them a state of the art studio and gave them as much freedom as they wanted according to the studio and ms just threw money at them with unlimited budget. Sounds like s devs dream. I dont expext this comment to be popular as i said something nice about ms and you just cant do that on here anymore if you want more then one bubble and why this sites 360 fans have moved on and just mainly plays games and gets there news from less biased places then a sony fan site. I have been on n4g for at least eight years and as far back as i can remember the sony fans have been disruptive and have ran off some good people. My hope is that biases will be put aside and gamers can enjoy all things gaming again without the hate but thats up to the mods on this site and they seem to have no problem going with whatever is popular and that is wrong. Good day.

Root4082d ago

God the PS4 isn't even out yet....hell not even been announced and we're getting articles like this

Come on man....

AznGaara4082d ago

Just wait until after the 20th.

"PS4 doomed because this wasn't E3"
"PS4 doomed because its a black console"
"PS4 doomed because we want hits"

I can go on.

4082d ago
TheFallenAngel4082d ago

"PS4 is doomed because it doesn't cure AIDS"
"PS4 doomed because it costs money"
"PS4 doomed because because because...."

fsfsxii4082d ago

@DebbieDowner
I'm not sure why you want any of the three big heads of gaming getting out, competition is important

nirwanda4081d ago

I think the opposite, the stuff I keep hearing about the new xbox is putting me off, as sony seems to be more focused on gaming, if I want all the multimedia stuff I have my phone of tablet, if I want to game I turn on my console

+ Show (1) more replyLast reply 4081d ago
BitbyDeath4082d ago

Time to burn bridges with this website.

Story Quality - WTF
Like this website - No

Cocozero4082d ago

Metal Gear, DMC, Final Fantasy, Tekken, Star Ocean, Resident Evil, GTA the list goes on...

Many brought the PS3 thinking those would be exclusive to the system, next gen everyone knows they will be on Xbox too so it will be anyones game to be number 1.

bicfitness4082d ago

Star Ocean was announced as an Xbox 360 exclusive, so a fail for you on that. Ninja Gaiden 1/2, Mass Effect, Vesperia (Japan only, but still). Xillia 1/2 skipped the 360 entirely and are PS exclusive. I could go on. The pendulum swings both ways. 3rd party exclusivity is a dying thing, but you still see more of it on the PS3 (certain Live only releases aside). Disgaea, Yakuza, Ni No Kuni, Atelier, almost any high profile HD JRPG these days not made by SE is exclusive to the PS brand. Developers aren't even bothering with a port as the 360 sales are officially dead in Japan.

Nyxus4082d ago

If people bought a PS3 for Metal Gear, it was for MGS4. And that game is still exclusive for the PS3.

Knight_Crawler4082d ago

But the question is will Sony through enough money at Konami to keep MGS 5 on the Playstation only?

I know Kojima is a PS fanboy but I do not think that decisions is up to him seeing how they shareholders will want as much profit as possible from all the R&D that went into the Fox engine.

Root4082d ago

@Knight_Crawler

I think it is up to him in some way

I mean if he knows he can do more on the PS4 then he'll want to develop just for that console. Kojima likes to have the best tec and hardware when making a game. He would hate to be restricted when making a game

Cueil4081d ago

@Root if that was true he'd not develop for either of these pathetic consoles and simply develop PC games... since he's probably not 100 percent into just the most powerful hardware he must have some line that is drawn in the sand. Sony does have a huge build in fanbase for MGS so it wouldn't be surprising to see it stay on the platform if not totally exclusive at least timed

N311V4082d ago

I was one of those people that bought a PS3 because I thought that was the only place I could play a number of games. When some of those games went multiplatform I was like "WHAT! That's why I bought an expensive PS3". Wasn't long though before Sony started pumping out impressive new exclusive IP. After that I was happy I'd decided to stick with PlayStation.

I'm curious to know, did Sony own any first party studios in the PS1/PS2 eras or did they start buying studios in response to the loss of exclusive third party support?

wenaldy4082d ago

IIRC back in PS days, Sony Owned Psygnosis (SCE Liverpool, now defunct and merged with Guerilla Games London), now defunct 989 Studios (Syphon Filter, 3extremes), Polyphony Digital (GT series) including Japan Studio, Santa Monica studio, SoHo studio (part of Sony internal studios). In PS2 days, Sony bought Naughty Dog, Evolution studio (WRC series).. the rest is second party agreement like Sucker Punch, Insomniac, Media Vision etc..

SnakeCQC4082d ago

i think the article confused the ps3 with the wiiu!

Show all comments (100)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6913d ago (Edited 13d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)