VideoGamer.com writes: The version of the game that just came out doesn't look much like the demo we all saw last year. What the hell happened?
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
Seems like the switch of developers might have killed any optimization of the engine, since i can probably assume that the other dev didn't know much of the in's and outs of the engine causing them just to take stuff out.
didnt they outsource the game?
Well from a game announced in 2006 that was suppose to be a revived canceled game from 2001 with countless delays....I expected nothing less then failure from this title. Love Aliens, such an amazing movie but it should stay as such.
Wow strange to see a work in progress look worse than the final build.
Most interesting part for me started around 2:20. It weird how much it has changed.
It's like going from low PC settings to high. The difference is that noticeable from demo to final
Can anyone confirm it's like this for all versions?