160°

9GN: How IGN Went Overboard with Reviews in 2012

GamerSushi writes: IGN gave 84 games a 9 or higher in 2012, which is considered “Amazing” on their scale.

Let’s look at the full description for a 9 on the IGN rubric:

“One of the best games out there. When this generation of games ends, people will look back and say, “This was one of the best games made for the system.” It might have a few flaws, but this is a must-buy.”

IGN says there were 84 of those in 2012.

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gamersushi.com
Dwalls11714090d ago

Ign is a site just like anyother site, they need hits to make money...so they will do controversial things to get traffic to their site... for example they will have members of their "playstation team" saying they hate kratos...this odvious oxymoron causes much conflict and in turn brings traffic to the site...same with review, controversy brings hits..

BullyMangler4089d ago (Edited 4089d ago )

i wouldnt trust the team at IGN if i were you . . did you know that chobot dresses up as other human species in order to fool US into believing things are happening around the world when they really aren't ?
she helps keep the human race stupid/un-evolved.

the less WE know about the basics of life, the faster our soul burns out.

i wouldnt mind watching a movie with Audrey Drake though

MaleManSam4089d ago

Wait.. you cant trust am employee of a specific division about PS because he or she doesn't like Kratos. Everyone has their opinions dude, just because they work for that (Chosen) division and field of work doesn't me they lather up the juices of every game, character or idea Sony and developers make.

That's a bit of stretch dude.

dlpg5854089d ago

he was saying that ign would make their authors give controversial opinions in order to get more hits. he's saying that the sony lovers who "hate kratos" love kratos but are just following orders to make the site more money

LOGICWINS4089d ago

Thats still just speculation. We don't know what goes on behind the scenes at IGN, and we likely never will. What we do know is that when an IGN review pops up, half of N4G will scurry to it (as usual).

CryofSilence4089d ago (Edited 4089d ago )

I'd have given 9's to probably 20-25 of those. I think the 8 zone is perfectly acceptable and is a great score.

Kenshin_BATT0USAI4090d ago

You know at first glance this guy seems right, but just look at that list. Frankly speaking from what I know of each them, they were definitely all deserving of the score.

MestreRothN4G4089d ago

Expect for The Walking Dead and Diablo, I agree the games I have played from the list really deserve 9+.

joab7774089d ago

Look at metacritics top 10. Ign nailed 9/10. I guess it isnt hard if they gave 84 of them a 9. I dont know if there were 84 but looking at them, they were solid titles. Maybe a few 8.5 s would put things in perspective.

WooHooAlex4089d ago

I enjoy the IGN podcasts, not a huge fan of their reviews tho. I'll usually take Colin Moriarty's reviews seriously. He's one of the good ones.

platformmaster9184089d ago

It's a general plague in the industry people need to use the whole scale or change their definition on those scales. I would guess the later would be easier since games from this gen back would seem better if all their scores went by the formerly high scores, unless sites went back and adjusted and metacritic accounted for all of them but that's a lot of work.

DEATHxTHExKIDx4089d ago

I havent played all those games but I think most of them got a well deserved score.

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70°

Games with the dumbest NPCs

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.

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gamefreaks365.com
closed_account265d ago (Edited 265d ago )

Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩

Flawlessmic264d ago

How did redfall not make the cut.

anast264d ago (Edited 264d ago )

Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.

180°

10 Most Peaceful Areas in Games

Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.

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gamefreaks365.com
Babadook7270d ago

My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.

Killer2020UK270d ago

I literally just came here to post this. That music in the Resi 1 safe rooms is playing in my head.

Rimeskeem270d ago

I was thinking TLOU work benches. Although I remember one time where it was a false security.

closed_account269d ago

Perfect. 👌👌

I'd add the top of my highrise apartment in GTA Online. That calm, quiet peace, just knowing as soon as I step out that door I will be bombarded by 8 and 12 year olds calling each other n**** and f****, trolled by combat jets and rocket launchers.

+ Show (1) more replyLast reply 269d ago
henbayward269d ago

The entire map of SotC is peaceful as hell. Used to just ride around exploring it.

mastershredder270d ago (Edited 270d ago )

Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.

raiden_188270d ago

The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.

RPGer269d ago

Kingdom Hearts tend to present half peaceful areas and most of them are amazing.

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50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick407d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub406d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91406d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris406d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer406d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris406d ago

I didn’t even notice my typos,lol