GameCentral Reader: ''Platinum Games are highly regarded by most of the readers on these pages as one of our favourite game developers working today. GC themselves have often stated they are huge fans. Many of their key talented devs came from ex-game developer Clover Studios, developers of cult hits Okami and God Hand amongst others.
So why does a development studio with such a rich history behind it continue to fail in the sales department? After all, both Clover and Platinum have created some of the best and most unique games from this and last generation.''
You might not be able to believe this, but Dark Souls is a pretty tricky game on the PlayStation 3.
In a wide-ranging interview with IGN, game developer legend Hideki Kamiya reveals why he left Bayonetta maker PlatinumGames and what's next.
Long shot here but with him out of the picture... MS could get PG to finish Scalebound. As it is, the project was shelved and Ms still had all the work they had done up to that point. HK's mismanagement of multiple projects is what caused MS to pull the plug, but I feel they still wanted to get it done at some point.
“My work with Platinum Games was based on a relationship of trust with the company. I decided to leave because I felt that the direction the company was heading in was different from my beliefs as a developer. Without that element of trust, I couldn’t continue working there, and so I left, so that I could continue working in what I consider to be the right way.
“I don't think of games as products, but rather as works of art. I want to put my artistry into games and deliver games that could only be made by Hideki Kamiya, so that players can enjoy Hideki Kamiya games exactly as they are. I decided to leave the company and forge my own path, to continue making games that reflect the developers who made them.”
Hideki Kamiya will be leaving PlatinumGames on October 12, 2023.
Phil better have that check ready. Hideki expertise and knowledge would be a great asset to the Xbox team and can possibly bring growth in the Asia region.
How sudden, I wonder what changed.
Maybe after the certain story choices and direction for Bayonetta 3 they can hopefully make it more like the first two games.
i've always felt platinum games lack of growth/failures can be traced back to kamiya. He seems like a very troublesome person to work with
Good article and I agree with what was written, it would be so sad to ever see a company this great go out of buisness due to the lack of marketing and exposure, they are one of the few creative and innovative developers, as well as one of the few japanese developers who still do japanese style games that are amazing. I loved all their games this generation and most of their games as Clover Studios, they really do deserve more attention in the gaming industry and I'm glad they most likely will be with Metal Gear Rising which is one of the games I'm anticipating most this year.
Platinum Games/Clover have consistently made brilliant games for about 12 years now. Metal Gear Rising seems like a new high, going off the demo.
I think the fact that God Hand was graphically flawed (the environments anyway) and maybe felt a little rushed, yet was one of my favourite PS2 games and had one of the most interesting and fun combat systems for a long time is testament to their awesomeness.
Why O Why couldn't they have made the new DMC game? I'd have bought it twice just to bump sales up a little.