The Neverwinter development team from Cryptic Studios took some time out to answer questions at a recent press event. ZincCryptic (which we assume is Craig Zincievich, Chief Operating Officer) discussed Cryptic and Perfect World Entertainment's philosophy concerning pay-to-win models.
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!
From The Growing Stones and Valkyrie Interactive comes The Mildew Children on Xbox and PC. Ready for the fairy tales and horror it brings?
Sounds good, but making the Drow only available via cash seems to be skating that line. We'll have to wait and see.
I'm very pleased with this response. Gives me a lot of confidence in the near future of this game.
Does anyone have any examples of an mmo that was Pay to Win that actually was successful? To me, pay to win is nigh on an urban myth.
Cryptic should the the last to talk about P2W with their history.
Yea, I can't think of one game that is pay to win off the top of my head that has seen great success.