Hideki Kamiya, the main man behind the high-flying sequel Bayonetta 2, won't move his upcoming Wii U exclusive to other consoles unless it's by Nintendo's orders.
In a wide-ranging interview with IGN, game developer legend Hideki Kamiya reveals why he left Bayonetta maker PlatinumGames and what's next.
Long shot here but with him out of the picture... MS could get PG to finish Scalebound. As it is, the project was shelved and Ms still had all the work they had done up to that point. HK's mismanagement of multiple projects is what caused MS to pull the plug, but I feel they still wanted to get it done at some point.
“My work with Platinum Games was based on a relationship of trust with the company. I decided to leave because I felt that the direction the company was heading in was different from my beliefs as a developer. Without that element of trust, I couldn’t continue working there, and so I left, so that I could continue working in what I consider to be the right way.
“I don't think of games as products, but rather as works of art. I want to put my artistry into games and deliver games that could only be made by Hideki Kamiya, so that players can enjoy Hideki Kamiya games exactly as they are. I decided to leave the company and forge my own path, to continue making games that reflect the developers who made them.”
Legendary developer Hideki Kamiya said that he'd like to make new Viewtiful Joe and Okami games with Capcom, he commented on the future of Bayonetta and on the possibility of collaborating with other creators like Tomonobu Itagaki.
please no more viewtiful joe; game was cool the first time but i really dislike the whole look and attitude of it.
either make a new okami or a new ip
I want a new Viewtiful Joe as well, and also Viewtiful Joe 1 and 2 remade from the ground up for Switch. 😎
i hope he quits the bs of cramming minigames in his games that deter replay value and distract from the main course
Hideki Kamiya will be leaving PlatinumGames on October 12, 2023.
Phil better have that check ready. Hideki expertise and knowledge would be a great asset to the Xbox team and can possibly bring growth in the Asia region.
How sudden, I wonder what changed.
Maybe after the certain story choices and direction for Bayonetta 3 they can hopefully make it more like the first two games.
i've always felt platinum games lack of growth/failures can be traced back to kamiya. He seems like a very troublesome person to work with
When it bombs (which it will, surely) it will get the inevitable port. Or they'll just bury the IP entirely. I think it was a gross miscalculation to put this out on the Wii U alone. It should have been multiplatform from the start, perhaps with added DLC or something for the Wii U, if Platinum ever had any intentions of making the game sell. Why make a cult hit game, then release the sequel to an audience (Nintendo users) on a so-so performing console why are unfamiliar with the IP and more interested in Mario and Zelda? I assume that there was a boatload of money involved, but I doubt that much of that will actually be recouped. The original game sold under a million on both platforms combined, what are people at Nintendo HQ smoking to think that it will sell anywhere near that on an install base that will 1/10 (generous estimate, if they hit 10m by Christmas 2013) the size?
I'm also still not clear on who owns the IP. I would assume that Platinum does, but that Nintendo owns a stake of this particular sequel. I'm sure that litigious issues could be circumvented with a "Sigma" type release. A Bayonetta sequel with enough added content not to be called the Bayonetta 2.
I still don't believe Nintendo was the only one interested. The fact that it ends up as an exclusive is very sad. Goodbye existing fan base, welcome to a foreign land.
That sucks i wished they found a multi-platform publisher. Why develop a fanbase as a multi-platform then shortchange the fans by not releasing a sequel on those platforms. I wished they offered new games to nintendo and kept boyetta a multi-platform.
I get Gears of Wars cause at the start they really decided to develop it with Microsoft
bayonetta 2 ain't going anywhere lol