Top tier publishers, developers, and marketing teams are all pushing the industry in a direction that is leading to it's demise. Forget Atari finally closing up shop and THQ biting the dust. Lets forget about games that were just poorly made like Medal of Honor: Warfighter which lead to the closing down of the studio who developed it. Reality is that the top developers and publishers of the moment are trying hard to take their products and make them have mass appeal. This, however, is why Indie Developers are starting to rise, because they still target a genre and create games specifically for the audience that enjoys it. For the ones with broader appeal, it's a new franchise rather than reinventing an old one into something it's never been.
“Another month has passed us by and during it, many incredible indie games released so let's celebrate the 12 best from March 2024.” - A.J. Maciejewski from Video Chums.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
“February is always a short month but it sure didn't feel like it with all of the top-quality indies that released during it. Let's dive right in!” - A.J. Maciejewski from Video Chums.
its a good thing Naughty Dog prioritizes game play first then the details of graphics
As costs rise for upcoming big title games, only studios with big budgets will survive. Look what has happened with many game studios this generation? How many of those went chapter 11 because of rising costs?
It's really discouraging for small independent studios to try and compete so they go the route of mobile gaming and handheld gaming and the indie circuit.
When a AAA game can cost upwards or more then 20+ million, only the "big boys" can make those type of titles...and even then if the game does not sell it's allocated lot to make a profit or break even, said studio goes under. THQ and a few others come to mind...
The game market has SHIFTED
Games that sell like 10 million + smartphone games
That is the future.
I swear if next gen games are $70 -.- i will buy less games, prolly not buy them on their launch window an wait for a price drop