90°

What Kind of UI Would You Like on PS4 / Xbox 720?

MasonicGamer.com - There’s been a lot of news recently about the next generation of consoles. Much of this revolves around hardware – chips and specs – but there hasn’t been a lot of mention about the software. Sure, we’ve heard rumours about games, but not much about the user interfaces that will feature in the next PlayStation and Xbox. Since our consoles have so many features, being able to easily and quickly navigate around is an important aspect.

Our current generation of consoles is really the first to need such a deep interface. Up until this point, consoles had only a few options for settings and memory management. There was no storefront to visit, friends lists to peruse, internet browsers, or streaming video services, so there was no need for a complex user interface. These days, our consoles have so many features that our current UIs aren’t really cutting it anymore.

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masonicgamer.com
Gimmemorebubblez4096d ago

Maybe Linux-Andndoid hybrid OS for PS4
W8 kernel for 720?

As long as the OS is fast smooth and responsive I'd be happy.

Nitrowolf24096d ago

Yea that's pretty much what I want, and also something that isn't going to fill the whole screen up. it's the reason why I love the XMB so much because it's a simple navigational bar with horizontal and vertical access. It's just simple and easy to understand from the get go.

kneon4096d ago

I agree on the XMB and I'd prefer if they just kept it. It's fast and easy to navigate to where I want without a lot of extra crap in the way.

SilentNegotiator4096d ago (Edited 4096d ago )

I really don't understand what issue people take to the XMB. I don't understand why a pile of boxes and ad boxes (Metro and about a dozen big UIs, including the PS store, trying to parrot Metro) would be preferred by anyone over a simple left-right category, up-down items interface.

I loved the original 360 interface over anything I've seen this gen. Simple but manageably occupying (lots of items displayed in the up-down direction, but not too small or big).

soultecc4096d ago

i would like the option to turn off all the bulls**t ads

soultecc4096d ago

i had one but then i built a pc and now im just waiting for the ps4

1Victor4096d ago (Edited 4096d ago )

does it really matter what U.I they get we'll have to use whatever they put in there no matter how good or bad it is.Anyways let the online complains/petitions begin

Reverent4095d ago (Edited 4095d ago )

It soooooo does matter actually. If the UI is flashy but inaccessible, then that will kill it. If it's functional as hell but laggy beyond reason, that will kill it... And anything in between.

Personally, I think Microsoft needs to just give up the stupid "flat" solid color theme for their Window's 8 styled theme that they brought over to Xbox Live. It just looks terrible. The original few Xbox UI designs were perfectly fine.

As for Sony, I don't mean to sound biased, but I really don't have much of a problem with their current UI design as it stands. However, I do feel like it could be faster to navigate. Things just seem to load up a little too slow. I know the Xbox has the same issues, but considering how much more empty the PS3 interface is, you'd think it would be quicker.

Personally, I hope Sony goes with Gaikai's UI design for the PS4. It's that glossy blue, holographic/futuristic style. That's just me though (I'm a tech-junkie).

BitbyDeath4096d ago

Something simple yet purrty.

Funky_Homosapien4096d ago (Edited 4096d ago )

Ill take anything that doesnt look like the current XMB... Oh and xbox dashboard is sweet!

Karpetburnz4096d ago

The Xbox Dashboard looks nice and all, but the XMB is a lot easier to navigate and its way faster.

hopefully Sony creates a UI thats both good to look at and fast to navigate.

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Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot12h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack10h ago(Edited 10h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo6h ago(Edited 6h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

RaidenBlack50m ago(Edited 49m ago)

@KyRo
So, by 15 years, you mean Fallout 3 was the last great game Bethesda made?
You don't consider Skyrim a good game, which came out 13 years ago?
I'd consider Fallout 4 a pretty decent game as well. It's Story & RPG elements were a bit downgrade from New Vegas but the exploration and shooting on the other hand, were upgrades.
FO76 was disappointing and Starfield could've been better at launch I'll agree.

Duke196h ago(Edited 6h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--3h ago(Edited 3h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke192h ago(Edited 2h ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

mandf3h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor5h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave4h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Skuletor2h ago

Think about it, they're already bug filled messes on their current schedule, can you imagine how much worse it would be if they rushed things?

Duke192h ago

I mean you aren't wrong. People are going to complain about anything

isarai4h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris3h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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