DSOGaming writes: "To be honest, it does not surprise us to see artists from various studios experimenting with different game engines. Truth be told, they are dedicated to their teams but what happens when – and if – they get fired and are not accustomed to other engines? That’s right, it will be really hard to get a new work on another studio. So, today we bring you three screenshots (first three images) from Ubisoft Massive’s environmental artist, Cristoffer Radsby, who is currently creating an amazing open-world level in CryEngine 3."
From GI.biz: "Former head of Ubisoft Massive David Polfeldt has left the company following a six-month sabbatical.
In an interview with Nathan Brown's newsletter Hit Points (via VGC), Polfeldt confirmed his resignation and is now working his six-month notice period at the company."
I wouldn't blame anyone that had creative vision for wanting to leave Ubisoft.
Check out the new gameplay video of Stalker: Noises of the Zone, the upcoming fan remake that based on CryEngine. Crowdfunding campaign is now live. More infos after the break!
What if the premise of Massive's new game mode strips everything they did to make The Division enjoyable?
? I'm confused is this a mode or is this an update that's actually just changing the entire game to be about survival? From what I heard from podcast this is just a mode that can be chosen.
Then don't Play survival when it comes, it's vary simple. I just love that you get striped of everything and have to build you self up again in a blizzard and survive. If you want to run all over shooting with all your super equipment then just don't play survival.
I've played it on the PTS, it uses the same world map but due to the new weather, lack of a mini map and waypoints ect with added survival mechanics it does feel like a new activity and it's certainly more interesting than Underground, in fact it's the closest thing in the game that gives off the reveal trailer feeling.
down right awesome... Ubisoft are so skilled
Wow those are awesome. Some of them look real. The one with the lightning is cool. Havnt seen it in a game like that before.
Open-World games are going to be amazing next gen (graphically).
Looks like the artist was influenced by the Canadian Rockies in British Columbia. I wish someone would come out with a game in this environment excluding RPGs like Skyrim.
is that means Crysis 3 is an open world game?