120°

PlayStation Marketing: One Bad Decision After Another

GXC: "Have you turned on your TV and seen a commercial, so catchy, so great, that you just will never forget it? Or has there been a commercial that comes on so often, that it has been beaten into your brain? More than likely, you have experienced both. There are just some companies that know how to market their products and services. Whether it is a TV spot, magazine ad, or some other form of marketing venture, some companies just get it. As I’m writing this, the Pillow Pet song, Mario toys with BK Kid’s Meal, those catchy colorful silhouetted iPod commercials, all resonate in my mind. However, there are some companies that just don’t get it. One in particular leaves me a little disheartened – Sony Computer Entertainment of America, aka, PlayStation."

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gamerxchange.net
remanutd554100d ago

I totally agree with this article, I dont understand how sony is putting The Last of Us demo on a God of War game, God of War doesnt need any demo to sell copies, why not adding that demo to a game that really need it? God of War is one of the best selling franchises sony has in their repertoire so the game will basically sell itself, if you gonna invest $4m why not investing that money in something that really need advertising like the vita, why they dont release a "psvita entertainment on the go" tv ad featuring Little Big Planet, Sly Cooper Thieves in Time, Ratchet and Clank Full Frontal Assault, Soul Sacrifice and even Killzone Mercenary, that would probably do more good than a God of War Ascension ad. Just my opinion.

smashcrashbash4100d ago

Because that will help not only sell God of War but at the same time advertise Last of Us too.It is not that hard to understand.If you are anticipating both games then it is an incentive to buy GOW to play the demo. It's not as if we won't be getting a demo later on PSN.You guys are just mad that Sony decided to kill two birds with one stone. The reward for buying GOW and supporting it is a demo for Last of Us another upcoming game which will give incentive to people who are doubting buying GOW and wondering why they should buy a prequel.

Sony can't win with anything they do as people will attack them no matter what. They try to advertise things and all people do is critize them and when they don't you just critize them more.you are just letting the fact that only GOW supporters get to play the demo first cloud your judgement.

If they had added GOW to some lower level game people would be complaining about Sony is forcing them to buy a game they don't really want just to play a demo of Last of Us. This way you are not just getting an awesome game but an great demo of another awesome game.In short you complain no matter what Sony does. You want them to hype the games but you also want to tell them how to hype it, how much to hype it and hype in the way you want them to hype it.I think you guys don't really have much to complain about but that you aren't happy unless you are complaining about something.

Microsoft and Nintendo are lucky that they have sheep that follow them no matter what they do. At least they don't have to listen to as much annoying,endless complaining and telling them how to run their business and how to spend their money.If they didn't spend any money on hyping GOW their would be just as many articles complaining about how Sony never supports their AAA games. And if they do spend money hyping it people complain that they are spending too much money hyping GOW and why don't they hype this instead.They can't win

remanutd554100d ago

You dont understand my point, God of War and The Last of Us are 2 of the most anticipated titles this year so why not adding that The Last of Us demo on a game that really need that kind of promotion, God of War certainly doesnt need it, the game will sell a lot by itself, it has the fanbase behind it, and why wasting that much money on a single game when they can create a psvita tv ad instead (you know the system really need advertising right now) and not sony wanting the fans to sell the system to other people. I think its great that sony advertise God of War or any game as a matter of fact but right now the psvita should be their priority, Heck Sly Cooper is about to come out and im pretty sure they wont be any tv ad and its a great franchise.

rainslacker4100d ago

@Reman

If you read the article, he points out that GOW is followed by a lot of people. He also points out that internet forums...such as N4G...are a relatively small part of the overall gaming market, which is true.

The Last of Us is a highly anticipated game among us internet goers, and as such it may not make much sense to include a much anticipated demo on a disc for a game which will already sell. Obviously they could have added it to a "lesser" anticipated title and boosted some sales for it, which as crash pointed out, they would be criticized for.

However, if you look at the number of people that will already purchase the new God of War no matter what, it's obvious that it is them marketing the new IP, The Last of Us, to a much larger population than exists online. It's inexpensive for them to include, and will go a lot further than spending a fortune on TV advertising.

Quite honestly I don't know why Sony, or any other publisher, doesn't include demos or trailers for all their upcoming games on every game they release similar to the way movies are released on DVD. There is certainly enough space on the Blu-Ray's for it, and if the product is readily available without the need to download, people may try it just because.

iXenon4100d ago

Since they previously said that Vita sales met their lowest expectations, they should invest everything they have in putting information out there. My brother, who isn't a gamer, still thinks it's a PSP when he looks at it because he's never seen any advertising for it.

Those who live in Europe and aren't gamers are aware of Wonderbook. Because of marketing. C'mon, SCEA.

ThatGuy24100d ago

Sony-"hhehehe lets make a superbowl commercial for our ps3 exclusive even though our vita badly needs marketing its okay"

Dee_914100d ago (Edited 4100d ago )

Lol
yea hopefully for scea they will throw in a few ps vita commercials on supperbowl day.
I mean when I watch soccer or even college football and football on sunday I see a few ps vita commercials so its not like they arent advertising it.

BuffMordecai4100d ago

That is a completely retarded move on Sony's part, if you are going to pay Superbowl money for an ad, at least use it on something that needs it.

rainslacker4100d ago

That's probably for the best. I like Sony, and have all their consoles, but their commercials for the Vita are kind of lame. They can't seem to strike that balance of showing how good the system is, and communicate the quality of the software that is on it...ie. showing game play. The COD one is pretty cringe worthy, plays out like a Nerf gun ad, and seems like it's aimed at the 12-15 age demographic.

smashcrashbash4100d ago

@ remanutd55. You obviously did read what I wrote at all.It will have the absolutely opposite effect. People will not want to be forced to buy Sly Cooper juts to play the Last of Us demo. In fact they will be outraged that Sony put the game on something that is not as highly anticipated.But if you put it on GOW something that is already anticipated you will get more people to advertise Last of Us to. Who do you think you are talking about? Do you seriously think gamers would waste their time buying a less anticipated game just to play the demo? No they won't. They will just wait for the public demo and still not buy Sly Cooper. They have to make sure their AAA games sell.That doesn't mean they won't spend any money on Sly.We have already seen all the trailers and the whole Sly short to advertise for it but they need to make a sure their higher priority games get sold which is why they gave the Last of Us demo to GOW to make sure they sell. I don't know what business school you guys think you went to but your ideas are really dumb. What game company do you know ever spent tons more money on their lesser games? Neither Microsoft or Nintendo do that.They spend millions on adverting their best no different then Sony does. I have never seen either Microsoft or Nintendo paying more attention to lesser titles.Despite Mario and Halo always selling millions they still dump tons of money into commercials and hype and barely pay any attention to other things. Who spends more money for their less anticipated products? What kind of business sense is that? It's a good thing companies don't listen to people who write on message boards, write articles and on sites about what they should do. They would go bankrupt.

ThatMiamiGuy4100d ago

Yeah, I agree to a degree with this article. Sony's marketing has left a lot to be desired.

Great big budget games tend to get overlooked because of absolutely no promotion from them.

dafegamer4100d ago (Edited 4100d ago )

The only thing i really dislike/hate about Sony = Marketing
Seriously there were some great Vita games like Gravity Rush, which didn't even get a TV Commercial. Why creating such amazing games and not supporting them well? Marketing Strategy is like the only thing, i wish Sony should copy
from Nintendo or Microsoft. Hell i even saw a Donkey Kong returns commercial yesterday(yup donkey kong returns=launch 2010)

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies18d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken18d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga18d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken18d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6418d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long18d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197218d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic18d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 18d ago
DivineHand12518d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91318d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer18d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit18d ago (Edited 18d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91317d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit17d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 17d ago
Christopher18d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6917d ago (Edited 17d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit17d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal18d ago (Edited 18d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher18d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken18d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197218d ago (Edited 18d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic18d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2318d ago

Correction, they have no issue playing good live service games

shinoff218318d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit17d ago (Edited 17d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder18d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts18d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades24d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken24d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades24d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken24d ago (Edited 24d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii24d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit26d ago

Big victory for Sony. And a long time coming.

DarXyde26d ago (Edited 26d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

26d ago
Profchaos26d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9526d ago

Patents suck. Most of them are complete garbage.

Knightofelemia26d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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