Kotaku: Flipping through the Hyrule Historia book (which you can finally get in English) makes you realize that Nintendo's Legend of Zelda series isn't just a bunch of games. It's a mythology, one filled with personas that change their shapes, personalities and abilities in each new telling.
Anyone who's been a die-hard Zelda fan has had questions pop up while playing the games: Why did Link's shield change size? How long has the idea of an adult Link been floating around? Is he taller than Luigi? The extremely pretty tome dedicated to the ins and outs of Nintendo's iconic adventure franchise—which comes out tomorrow—reveals answers to some of those burning questions. And those answers come in the form of rarely seen and cool-looking concept art pulled from Majora's Mask, Wind Waker and other Zelda titles.
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.
I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.
i wish they would just keep toon link on the handhelds & the mature look for home consoles.. Why windwaker HD?!?!?! The game was great n all but damnit.. Theyre doing the same thing like when the gamecube tech demo was made with link fighting gannon.. Then popped up windwaker & toward the end of GC life, Twilight finally came.. Twilight princess or even skyward sword wouldve been better if remade.. They could keep that art style for the DS/3DS
The art style doesn't matter to me. They all looked good in one way or another.
However, Zelda's games are getting easy as eating cakes and the bosses are becoming a joke. Plus the normal enemies are just there to waste your time not to give you a challenge.
I remember the bosses and enemies were challenging back in A Link to the Past, and it made the game more exciting.