100°

Why gamers need more games like Far Cry 3

Gamers really need more games like Far Cry 3. There needs to be more go-anywhere, do-anything” shooter games. Too many FPS games on the market have become like action flicks, forcing players to move from point A to B and then see a cutscene after mowing down countless AI bad guys who all follow a few set patterns. Fans of the FPS genre want more freedom in their games. Luckily, GoozerNation has a few suggestions for gamers looking to move beyond the standard FPS.

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goozernation.com
edwineverready4107d ago

this game has a fantastic sp and a very good mp. love it

CommonSense4107d ago

It's not that great of a game. Sure, I enjoyed it for the first half, then it just fell into that repetitiveness that was in the first game.

We need more games with a great, compelling story that makes you want to continue playing. MORE SANDBOX isn't necessarily the answer. Story, Pacing, continuous challenge...THAT is what we need.

mav8054107d ago

This is exactly how I feel about these types of games. I haven't played Far Cry 3, but generally with large, open world games like Skyrim or Fallout I eventually get bored.

It's too bad because with games like those, what initially seems amazing, eventually I just discover that there's so much to do, it just all ends up being the same. If it were less "stuff" and more interesting and focused, better paced story I wouldn't lose interest personally.

But that's me and I understand others feel differently.

rustyspoon804107d ago

I love Fallout and Skyrim, but am now finding Far Cry repetitive. In FO/S you have multiple ways to play the game, your character changes and different plays can be completely different. Far Cry not so much, your character alters slightly as you progress and each mission is the same (find camp, kill people, collect item).
Admittedly I haven't yet finished FC3 (will do as its an easy Plat) but so far its the same throughout.

Megaton4107d ago

Agreed. Thought it was gonna be my GOTY during the first half. Barely made top 5 by the time I was done.

Brewski0074107d ago

Yeah this was a fun game, i liked it but i didnt love it.
I actually traded it in there last week as i found it quite easy to unlock all outposts and memory cards (since memory cards are located within these outposts there was no real challenge.
Collecting every single relic in the game didnt appeal to me, so I thought why not trade it in before it gets a really bad trade in value in a month or two.

palaeomerus4107d ago

I'm less and less interested in story these days. Good gameplay is way more important.

Froakie4107d ago

When you unlock all the safe houses all the enemies disappear.You are left wondering around with 50 guns and nothing to shoot at.I hate when games do that!

SuperSonic2664107d ago

shouldn't you be in a pokeball

PhoenixRising374105d ago

i don't need to cut more leaves and find more viewpoints, thank you.

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210°

What Made Fallout 3 One Hell of a Game?

Bethesda's post-apocalyptic RPG remains an unabashed classic, more than a decade and a half on from its launch.

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gamingbolt.com
ZeekQuattro2d ago

For me its the fact that I could put hundreds of hours into it and still find areas I missed in my earlier runs. It was also my first FO and despite what I had to put up with at times such as overall crashs and killing my orginal PS3 with the YLOD it's still my favorite entry to this day.

-Foxtrot2d ago

Tons of reasons

But my silly little one…hunting for unique weapons and armour

Something Fallout 4 just didn’t really have as much because they replaced most of it with randomly generated customised weapons. Even Elder Scrolla doesn't do it as well.

Yui_Suzumiya1d 5h ago (Edited 1d 5h ago )

I remember during my first playthrough of Fallout 4 back in 2015 I somehow got an automatic combat rifle that shot explosive rounds by defeating a legendary creature. Unfortunately that was the only playthrough I ever got that weapon. It's a shame because it was absolutely epic!

Vits1d 18h ago

Sense of exploration. That was why older Bethesda games were so good. They might have had glitches, broken mechanics, meh visuals, etc., but they were some of the best around when it came down to the sense of exploration. You could go wherever you wanted and you would find something cool; it might have been a faction, a weapon, an enemy and much more. And that is what they are lacking now. Skyrim still had a lot of that, but Fallout 4 dropped it by focusing on an interconnected world and more randomly generated rewards. Fallout 76 just kept that trend and added multiplayer, and Starfield went even further in killing it by creating a whole universe with parts completely isolated from each other.

EazyC1d 16h ago

I think the retrospective of Fallout: New Vegas' existence has somewhat diminished the view of Fallout 3 in the eyes of many, but it getting out of the vault in Fallout 3 was, for me, the most remarkable experience I've had in a videogame.

I was 12 when it came out, and I remember I just saw the score it got in Gamemaster magazine (remember those!? 😅), and I just went to the shop and bought it with my pocket money.

Not knowing anything about the game, I thought the whole thing was going to be about growing up in a vault, especially given that I'd spent about 2 hours in it....I literally could.not.believe it when you got out and it was just this wasteland on every direction. Amazing.

Tody_ZA1d 16h ago (Edited 1d 16h ago )

Probably because these Bethesda games were hand crafted so that exploration meant something. Unlike Starfield where this sense of exploration is replaced with the illusion of scope and procedurally generated worlds. A player can always appreciate when they wonder into an unforgettable new encounter by accident or stumble across a new questline that becomes their favourite. Just like a player can always tell when they're ploughing through filler on auto pilot, that they'll forget the moment some resource numbers go up and nothing worth remembering occurred.

I mean, in Fallout 3 you could nuke an entire town as a SIDE QUEST. In The Elder Scrolls Oblivion and Skyrim, the Dark Brotherhood questlines were my favourite in any RPGs and you could completely avoid them if you didn't care for them. In The Witcher 3 side quests take you on ridiculously dark and mysterious storylines that are some of the best I've played in RPG history. There's a reason why people still talk about KOTOR to this day. Difference between a developer creating something or just padding a game world with stuff.

Fist4achin1d 11h ago

There were some side quests that could yld have been developed into an entirely separate game. Some great writing there.

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100°

5 Amazing Side Quests In Games That You Need To Experience

While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.

150°

Fallout Anthology Edition Looks Pretty S.P.E.C.I.A.L.

The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.

-Foxtrot10d ago

It’s an awful downgrade to the last one they did

They included physical disc back then

ocelot079d ago

Forgot I ordered this until I got the dispatch email.

FPS_D3TH9d ago

I want the first two games to come to iPhone/android

Friendlygamer9d ago (Edited 9d ago )

I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot

saint_seya8d ago

I though it was a new Killzone when i saw the image, looks like a hellghast..