GenGAME writes: "While Wii U owners who transferred their Virtual Console games over from Wii have to pay an extra $1 to upgrade their NES games and $1.50 to upgrade their SNES games to Wii U versions, Wii U Virtual Console games purchased for the first time will cost the same as their Wii counterparts. That means $5 for most NES games and $8 for most SNES games – there won’t be an added cost for the added Wii U features.
"That may seem good and well… but there’s something wrong with this picture. Why are loyal customers paying more money to play their digital Virtual Console catalog on Wii U? I think people who are being asked to pay the “loyal customer upgrade fee” should be very, very angry with Nintendo."
Nintendo's mid-noughties revolution feels so distant now, even if its impact hasn't really dimmed. The touch sensation of the DS led in its own way to the iOS revolution, the motion controls of the Wii helped reestablish video games in the living room and push them towards the mainstream, and the reverberations of both are felt to this day. There's another facet of its revolution that sadly never had the same impact, and now is set to finally fizzle away.
yet another part of gaming where the past was better than what we get in the present/future.
Streaming services have become really popular in the last decade. Are subscription and streaming services right for Videogames?
Nintendo Switch Online has replaced the Virtual Console but is the service up to the standard of previous Nintendo offerings? Furthermore, do subscription services like Xbox’s Game Pass and NSO really suit video games? This article explores these issues and looks back at the Virtual Console.
VC is better imo. I got games like Super Metroid for like 30 cents. If NSO allowed you to play online with anybody then I would give it the edge.
While that's valid, though, that old social media meme 'why not both?' springs to mind. Why not have subscription options and a Virtual Console eShop? With NSO being multi-faceted in its offering, it seems unlikely that everyone would drop that subscription in a heartbeat in order to buy Super Mario Bros. for $5.
Because a yearly flow of money is better than people buying specifically what they want. If online was also not behind a paywall you'd be surprised just how many people would drop the sub. When you're only given one option there's not much of a choice.
Just another reason why modding your Switch can fix almost all of the flaws Nintendo purposefully created on their platform. Save file back ups being another reason. Nintendo is the only company that forces you to pay money in order to back up your save files, and it doesn't even work for all games. Talk about anti-consumer B.S.!
Because it was only successful on the Wii. Both the Wii U and 3DS VC offerings were no where as successful. It was time to move on from that service. More and more 3rd parties devs started supplying older games in other ways on the Switch so there's no need. Look at all the Capcom collections for instance. Even Konami got in on it. Same with Neo Geo or Atari collections. I could go on and on.
yeah it sucks but it's optional and they still have access to them.
The moment the Virtual Console came out for the Wii (and later, the DS), Nintendo should have done the right thing by giving us an account system. It's that simple. I have a large number of PS1 games on my PSN account that I can play on my PSP, my PS3, and on my PS Vita, all without re-buying any of them.
You paying for an upgraded feature set, it's not like you have to upgrade to the wii u version. Considering the fact they have to go through the esrb it's adds cost, wish nintendo would just make their own to make it cheaper kinda like apple did, but idk if they're allowed to.
Oh a whole doller to add gamepad off screen tv support and miiverse, don't think I payed for those when I bought the wii version. Anyway, gAmeboy advanced on the virtual console tickled my fancy, hope they launch that section with Pokemon fire red and leaf green.
It costs money to work in the Wii U features, therefore it costs money to get them.
Let's just tell Nintendo to spend millions of dollars inserting these features into 300+ games for free right? I'm not a fan of this charge but $1 or so is not bad.