160°

The Last of Us Demo Bundled in with God of War: Ascension

"Those who buy God of War: Ascension (which comes out in North America on March 12 and in the UK on March 15) will be the first lot of people who will gain access to a demo of Naughty Dog's upcoming title; The Last of Us."

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godisageek.com
hennessey864103d ago

How many people will play the last of us demo before they even bother with god of war?.....

NukaCola4103d ago

Not gonna lie. Going to play TLOU first, then start God of War.

DatNJDom814103d ago

I'm gonna play GOW first. I waited to long for that. The wait is killing me. The multiplayer was so ADDICTIVE!!! I really didnt think they would pull it off, but SSM has made me a believer ala Naughty Dog. The Last of Us demo will be rocked as well, but I kind of want to wait so that when I do get the game, it is all fresh to me. Oh who am I kidding, Im gonna rock the heck out that demo.

ABizzel14103d ago

As if there wasn't enough of a reason to buy God of War.

There is now a sticky substance in my pants.

Skips4103d ago

Same here. Would be the same if it was switched around too.

God Of War Ascension demo bundled with The Last Of Us. I would play the demo first of course. LOL

guitarded774103d ago

I'm not even going to play The Last of Us demo. I have avoided almost all news and gameply vids of the game shortly after announcement. I was sold very early on... If I get a beta code, I'll probably just tweet it and watch everyone get pissed once someone claims it. I'm also avoiding everything Beyond... I'm sold on that game too, and want to play it from a pure unsaturated standpoint.

Ezz20134103d ago

check this new pic for the last of us from the gameplay
http://farm9.staticflickr.c...

Psycho_Mantis4103d ago

Not going to lie either. Two games that ive been waiting a while for. Im just going to play TLOU just because its a demo first and demos dont last too long and because my hype for the game has went trough the roof. And then play GOW! :D

+ Show (5) more repliesLast reply 4103d ago
Godchild10204103d ago

Why not play the game you won't have for the next 2 months first.

This is a great way to cross promote.

aceitman4103d ago

last of us then story mode of gow then multi.

x5exotic4103d ago ShowReplies(8)
Ezz20134103d ago (Edited 4103d ago )

i'm all for god of war ascension and will play it 200 time
i'm a huge GOW fanboy

but i will try the last of us demo first ...i just don't have the well to control my self

i want to taste DAT Incredible AI

sourav934103d ago

But without your well, how're you going get water? xD

Tetsujin4103d ago

My $60 demo came with a free game! /s

TheFallenAngel4103d ago

The last of us will not be better than God of War. I'll probably play the demo after I get my platinum trophy.

Dwalls11714103d ago

Sorry Dude God of War Comes First!!!!

+ Show (5) more repliesLast reply 4103d ago
THC CELL4103d ago

It would be funny if Sony said the demo unlocks after finishing god of war

ceballos77mx4103d ago

But on the hardest difficulty.

Cloudberry4103d ago

Or after obtaining Platinum trophy, lol.

SAE4103d ago

THAT WOULD BE AMAZING !!

mandf4103d ago

It's actually a great idea. It means that some who don't finish games will just for the demo. Well said.

ginsunuva4103d ago

People who don't finish games won't probably care about a demo.

patriotZero4103d ago

First Last of us demo then turn off the console

Riderz13374103d ago (Edited 4103d ago )

AND MISS OUT ON THIS?!!?

mandf4103d ago

The game hasn't been rated yet so your comment reeks of fanboyism.

Silly gameAr4103d ago

So, you're going to buy GOW just to play The Last Of Us demo? In that case adding TLOU demo was a good move.

TheFirstClassic4103d ago

A whole game just to play a demo???

I just played throught gow 1-3 for the first time and I thought they were all amazing games, gow 3 especially blew me away from a scale perspective, and the beta for Acension's multiplayer has been really good. I'm looking forward to this game.

Outside_ofthe_Box4103d ago (Edited 4103d ago )

Why would you pay $60 for a FREE demo? If you don't like GOWA then just don't buy it and wait until TLoU demo hits the PS store for FREE. No need to do something silly like paying $60 for a FREE demo lol.

patriotZero4103d ago

I didn't say to buying GOWA

+ Show (1) more replyLast reply 4103d ago
ZoyosJD4103d ago

Just preordered both. The anxiety is already killing me.

stone_cold4103d ago

any one knows the demo will come with god of war:ascension (normal edition) or i should pre-order it ?

sourav934103d ago

It said it'll be with all copies of GOW:A. So Buying it after it releases shouldn't be a problem. But I'd pre order just in case. Heck, WHY haven't you pre-odered it already in the first place?

stone_cold4103d ago

thanks for your your reply,no i pre-ordered "the last of us" only not yet "GOW:A"

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90°

The Sounds of the Fireflies ("The Last of Us") concert kicks-off on April 28th, 2024

"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.

430°

Naughty Dog’s Next Game Is “Really Ambitious” And Will Be “Really Hard” To Create

Speaking on what’s coming next for Naughty Dog, which could be either their new IP or The Last Of Us Part III, Druckmann gave what he seems to feel are realities of the project he’s talking about. That it’ll both be “really ambitious” but also “really hard.”

H945d ago

"I’ve really surrendered to knowing it’s going to be really hard, knowing it’s going to stress members of the team out"
As if crunch wasn't stressing them enough

helicoptergirl45d ago

Members of the team don't have to crunch anymore

helicoptergirl45d ago

According to people who work there

H945d ago

So the people who remained in a studio that had tons of workers quiting and others laid off said that they don't have to crunch, and you are just believing that

frostypants45d ago (Edited 45d ago )

They absolutely will wind up having to crunch. Happens at the end of almost every software project development cycle, especially with release date pressures. It's part of the job. Obviously they aren't in a crunch when they aren't in that late phase. But it's wishful thinking if they think they won't see that stress again. Druckmann himself seems to be aware of that.

helicoptergirl45d ago (Edited 44d ago )

Yes I believe them. The people who want to crunch can do it. The people who mentally and physically can't, don't actually have to. Some have young babies at home. Things have changed since the Schreier report.

rlow144d ago (Edited 44d ago )

@helicoptergirl
It wishful thinking to think some workers can choose to crunch or not to do so. That’s akin to people you work with saying they don’t have to do work they don’t like and you’re the one that has to take up the slack. That’s not how things work. Especially if your the person assigned to a specific task that has to be completed for the development to move forward. It’s a team sport when it comes to making a game. As with most things in life. Now that they are a smaller group, it’s even more important for everyone to pull their weight. Peace

helicoptergirl44d ago

@rlow that was exactly the mentality before the exposure and it was talked about and reported on. It's different now. You know, sometimes things and attitudes just change for the better. They knew they needed to change and they have and they're not stopping trying to make the creative environment as good as it can be.

+ Show (4) more repliesLast reply 44d ago
Tristan198245d ago

When someone pays another person to do a specific job in exchange for a certain rate of pay, it's called work.

H945d ago

They didn't sign to crunch and neither were they paid for it, people were hospitalized in Naughty Dog

MatrixxGT45d ago (Edited 45d ago )

Exactly most of these people wouldn’t last a season in the trades.

-Foxtrot45d ago

I f******* love how many people are doing a complete 180 on their views of crunch culture despite the awful stories reported on over the many years just because we’re talking about NaughtyDog

You can’t just cherry pick what to be mad about

“They signed a contract…it’s called work…that’s life…it’s a job”

I mean really guys, if this was EA you’d be having a field day

I bet you any money if any of these guys regardless of studio went in and said to their superior “Listen, don’t feel like the over time tonight, I’ll just stick to my normal contracted hours if that’s alright” I highly doubt they’d be given a warm response

Crows9045d ago

@h9

Actually yes they did. If overtime is mentioned...that's crunch.

Christopher45d ago

@Tristan1982: The problem is crunch is because of the inefficient management and sudden changes in projects. ND made major story changes based on some feedback, that results in months of rework, redesign, etc. And none of those changes were built into the project from the get-go, so they still have to meet a deadline.

@H9: One person. And they did sign up for crunch, ND is notorious for hiring people who don't mind it. That's the problem, they tell you who they are, people just aren't listening. And, they did get paid, just their QA level of people are paid shit, which is an industry issue for something so freaking important. And people wonder why we have such broken games at launch. Because companies don't want to pay to deliver as long as people will buy enough to get them past first few months of patches and then re-release a major patch with an expansion to get people to come back.

@-Foxtrot " You can’t just cherry pick what to be mad about " -- N4G home of 'hold my beer' on that alone.

CantThinkOfAUsername45d ago

The kindda guy to guilt trip others into overwork or tell them to be better slaves ('employees'). Exactly what corps like. How does it taste?

+ Show (4) more repliesLast reply 45d ago
anast45d ago

They get paid and they signed the contract. It's not a slave factory.

Shane Kim45d ago

Shh... your in the era of feeling sorry for people.

jwillj2k445d ago (Edited 45d ago )

Assuming you have a job, how would you feel working 80 hours a week for the same pay? You’ve not experienced crunch otherwise you wouldn’t be speaking like this.

senorfartcushion44d ago

As somebody who has crunched before. No, it wasn't my choice, no, you couldn't handle it, and no, you don't work in a better industry than I do.

Markusb3344d ago

exactly, get the game out before PS6 and if it takes crunch, or over time which you get paid for, get on with it

anast44d ago

"Assuming you have a job"

Assuming I haven't worked more for less, I suppose. And yes, I do.

"Shh... your in the era of feeling sorry for people."

I feel awful for the people that fought for the workers and got stuck holding the bag and lost everything.

"no, you couldn't handle it, "

You mean "I"

+ Show (2) more repliesLast reply 44d ago
Christopher45d ago

I really hope this isn't management BS stress. I get wanting to put the best out, finding the best new ways and concepts, and ensuring your design is just top notch and not wasteful and fulfilling, but when I hear some manager talking about this my first thought is "Are these jerks changing paradigms on a regular basis that's making people play catch up and redo work to meet their new goals?"

44d ago
Kiryu199244d ago

They lost so many great experienced talented people over the past 5 years

anast44d ago

Burnout is real. I even had to change my job because of it.

Markusb3344d ago

as if you dont get paid for crunch, get on with it,

+ Show (3) more repliesLast reply 44d ago
Stuart575645d ago

That it’ll both be “really ambitious” but also “really hard.”

Not 'is' but 'will be', kinda suggests that they haven't started yet, hope not.

Come on ND, a game PLEAAAAASSSSEEEE. Desperate this gen.

S2Killinit45d ago (Edited 45d ago )

From the article:

“Working on this new game, it’s really ambitious, parts of it are really hard,…”

That is the actual quote. They are already working on it.

LucasRuinedChildhood45d ago (Edited 45d ago )

Yeah, a lot of people push fake narratives about NaughtyDog and misquote things. That quote is very straightforward.

https://twitter.com/MitchyD...
Above is the complete debunking of a false story that still gets spread around all the time. And the bad faith actors doing it also only pin it on Druckmann for some reason and ignore Straley. They want to portray Druckmann as an evil schemer, even when the false story they're spreading doesn't align with their narrative. They don't care about reality ...

SuckerPunch doesn't get even 1% of this criticism and they haven't provided any update whatsoever on their next game, and it's a sequel not a new IP, so turnaround would be quicker. That's not logical.

Markusb3344d ago

probably 7 years out at this point after wasting all that time on factions

Stuart575645d ago

Also, just off-topic slightly but..

Does anyone think that layoffs now may well be making space for AI integration of game development, and 'crunch-time', 'unsustainable', 'big budget' are all terms been used to butter us up to receiving the news that AI integration will help and maintain the level of AAA games that were accustomed to? Perhaps the layoffs were the devs that didn't join a union quick enough and if only they had the smarts of SAG members and strike while the time is right, before its too late?! Imagine DEV's on strike at a time like this, there's already a game drought.

isarai45d ago

Nah, quite literally every industry around is having layoffs.

shinoff218344d ago

I work in manufacturing. Layoffs here to. Especially people with no skill. I feel bad for them more then anything.

isarai44d ago (Edited 44d ago )

I work in advertisement, Im being laid off in may despite being the 3rd best on my team of 15 just under the team lead and assistant team lead, and the assistant team lead is out next week. Yet the last two years we've all been congratulated for record numbers. Times are weird.

shinoff218344d ago

Game drought. Lol what. I can't keep up. There's so many dope games releasing. I gotta ask what do you play

Stuart575644d ago

Not Naughty Dog games, not this gen. You know, Naughty Dog? Who the article is about?

+ Show (2) more repliesLast reply 44d ago
Brazz45d ago

I hope they remember to make it realy fun to play.

FunAndGun44d ago

I hope it's extra woke and really fun to play.

Kneetos45d ago

And then Sony will lay off 900 more staff to save costs

Christopher45d ago

Is this supposed to be a big gotcha after Microsoft laid off 1,900 and we're ignoring that? Let alone the over 16,000 other layoffs from Microsoft in 2023?

Kneetos45d ago

This is an article talking about Sony, no one said anything about Microsoft

And we should always be reminded of it like people are doing with Microsoft, Sony shouldn't get a free pass either

Christopher45d ago (Edited 45d ago )

Yes, and this article is 100% about Sony firing people.

ND says new game is ambitious - until Sony lays off 900 more staff to save costs!
Sony publishes new gameplay video - until Sony lays off 900 more staff to save costs!
Sony announces weekend sale deals - until Sony lays off 900 more staff to save costs!

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150°

You almost got a version of The Last of Us 2 inspired by Bloodborne

A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.

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theloadout.com
Scissorman75d ago

Just make a new IP with the same concept. :)

toxic-inferno75d ago

Or just release a remaster of Bloodborne 😛

rippermcrip75d ago

Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.

toxic-inferno75d ago

Open world in a very specific sense though. The sense of exploration and discovering shortcuts within a large, challenging area would feel great in a survival game like TLOU. But I'm sceptical it would be nearly as satisfying without the bonfire/lantern respawn system.

Inverno75d ago

A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.

toxic-inferno75d ago

Completely agree with your final comment. Semi-linear open worlds like those in soulslikes are by far the most satisfying. Even Elden Ring (which is of course amazing) loses some of its heart due to it's open world.

74d ago
toxic-inferno74d ago

@SnarkyDoggy

Of course, my comment was my opinion, and may be different to yours.

I completely agree that Elden Ring's world is incredible. The design of every inch of its map is fantastic, with so much care that has been put into its layout and design to tell a story in the classic ambiguous way that FromSoft always manage. I would argue with anybody, any day of the week, that there is no finer example of open world design anywhere in gaming across all platforms and genres.

However, the 'heart' that I speak of is perhaps more aligned with gameplay. The more linear form of the previous games provides a distinct level of focus and determination that Elden Ring lacks due to the nature of it's open world. In Dark Souls, Bloodborne, etc. you often have between one and three bosses available to you at any time, requiring dedication and a certain level of grit. You have to learn each boss, master the techniques required and vanquish them before moving on. Between 60% and 90% of the bosses in each game generally result in this experience.

I had no such experience in Elden Ring, except for the fight against Malenia, because the nature of the open world meant that there was always something else to do and explore. The open world encouraged this, meaning that I spent most of the game over-levelled for the bosses I was facing. And I didn't even go out of my way to over-level.

To conclude, the heart of Soulsbourne games isn't inherently the difficult; it's the grit and determination required to beat them. There are other things that factor into the soulslike genre, but that gameplay loop is the real soul of the series. And Elden Ring, mostly due to it's open world, lacked that particular aspect.

As I have said, you are welcome to disagree with me! But I hope that further explains my original statement.

shinoff218375d ago

I don't think we need to move away from a gta open world style. There's room for all. I enjoy open and linear along with in between. If you have an issue I imagine it's on the devs.

Inverno75d ago

An in-between then should be considered more often. I'm just not a fan of the long stretches of land of nothing. Idk whatchu mean by the last thing tho, I like ND.

Demetrius74d ago

Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol

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