In its recent quarterly report AMD talks about upcoming "semi custom APUs". The company expects to increase the sales of these chips by the end of the year. Both PS4 and Xbox 720 could use these APUs from AMD.
AMD has long been the best value option if you're looking for a new GPU. Now even their latest Radeon RX 7000 series is getting cheaper.
Last September, we unleashed AMD FidelityFX™ Super Resolution 3 (FSR 3)1 on the gaming world, delivering massive FPS improvements in supported games.
So to put 2 and 2 together... FSR 3.1 is releasing later this year and the launch game to support it is Rachet and Clank: Rift Apart. In Sony's DevNet documentation it shows Rachet and Clank: Rift Apart as the example for PSSR. PS5 Pro also launches later this year... but there is something else coming too: AMD RDNA 4 Cards (The very same technology thats in the Pro). So, PSSR is either FSR 3.1 or its a direct collaboration with AMD for that builds on FSR 3.1. Somehow they are related. I think PSSR is FSR 3.1 with the bonus of AI... now lets see if RDNA 4 cards also include an AI block.
More details:
FSR 3.1 fixes Frame Generation
If you have a 30 series RTX card you can now use DLSS3 with FSR Frame Generation (No 40 Series required!)
Its Available on all Cards (we assume it will come to console)
Fixes Temporal stability
I wonder how much they fixed the ghosting in dark areas as Nvidia are leaving them in the dust with image quality. Still good that they are improving in big leaps, I'll have to see when the RTX5000 series is released who I go with... at the moment the RTX5000's are sounding like monsters.
Now that the RTX 4070 Super has launched, AMD have chopped the price of the RX 7900 XT to new lows.
I would've liked it to rather be this article
http://www.gamesindustry.bi...
And this..
http://www.pocket-lint.com/...
Anticipation level just got raised after reading this. Amazing hardware going into PS4 and 720.
PC gamers gotta be happy to with stonger console ports and software that will inevitably result from next gen consoles.
Hopefully, if both consoles are using PC-style parts, we can cut out all the press release CPU technical powerhouse revolution bullshit.
Remember when the PS3 came out, and the forums were filled with "POWER OF THE CELL!", "Supercomputer on a chip!".
Now when next gen comes out, they'll all be like, "Mid-Range PC Specs!", "AMD! A good power-price compromise".
The new market aint focused in cutting edge hardware anymore, is just about profit and unification with the PC Gaming.
2005 Xbox 360 = "Ultra End" CPU, High End GPU
2013 Xbox/Xbox8 = Low end LAPTOP CPU, Low/Mid end GPU
One factor to have in mind, if they had to put a high end AMD CPU (FX8350) and a high end AMD GPU (7970/7950), the entire sistem would be a WATTAGE HUNGRY BEAST with 125w CPU + 480w (full load) GPU, that's just TOO MUCH for a console.
Consider the 2005 Xbox 360 consumed 203w and was a complete hardware disaster with a failure rate of 60%. (consider too that generation of 2005's 90nm GPUS was SHIT, back in 2006 i had a X1800XT and a 7900GT and BOTH cards had artifacts in a short period of time)
T900 of course a 8800gtx could power uncharted 3 etc, and could use higher af,aa rez etc.
I think the difference is, when the 7800gtx, or similar came out, there was nothing that looked like uncharted 3.
Yes the 7800gtx ran doom3,farcry,hl2 at great speeds.
But it also had more then double the bandwidth of the PS3.
And those games mentioned, do not look as good as Uncharted imo, although they are great games. Farcry is the best of those.
As for cell, nothing wrong with it, but your only ever as fast as the gpu graphics wise. Had PS3 not came with extra extra usb memory, ps2 hardware, they could have put a better gpu in. Would have cost less and ran better.
Sli is a waste in many games.
1 gpu is the way to go.