200°

PS4 and Xbox 720: AMD Talks About Next Gen Hardware

In its recent quarterly report AMD talks about upcoming "semi custom APUs". The company expects to increase the sales of these chips by the end of the year. Both PS4 and Xbox 720 could use these APUs from AMD.

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Mkai284104d ago (Edited 4104d ago )

I would've liked it to rather be this article
http://www.gamesindustry.bi...
And this..
http://www.pocket-lint.com/...

Persistantthug4104d ago

KAZ has basically said, THERE IS NO PS4 FINALIZATION SPECS......basically.

So all the rumors of PS4 are basically bullsh17, because now No one knows what it will be, and nor when it will release.
But's it seems increasingly unlikely that it will be in holiday 2013.

kneon4104d ago

Why is it increasingly unlikely? AMD says they will see revenue for these chips later this year. So assuming that the custom chips referred to are in fact going into the PS4/xBox.next then we're looking at a release of at least one console no later than Q1 2014.

And of course Kaz is going to say the specs aren't finalized. He want to ensure that we can't trust any rumors, it's likely that some are true, but we don't know which ones.

ravinash4104d ago

It could just mean that their in talks and there is a time line that they have to stick to.
It's possible to make changes this late before going into production

hellvaguy4104d ago

Anticipation level just got raised after reading this. Amazing hardware going into PS4 and 720.

PC gamers gotta be happy to with stonger console ports and software that will inevitably result from next gen consoles.

decrypt4104d ago

Latest reports point toward a 7850 being used for the Dedicated GPU. If history is anything to go by it probably will be a stripped down version.

Check this Chart out a 7850 max utilization needs about 106 watts of power.

http://www.guru3d.com/artic...

I dont think they will be equipping a console with that power hungry of a GPU. It probably will get stripped down.

100 Watts might be the total power consumption of the console, I think it would be best to wait and see how power hungry the next consoles are. MS and Sony will do their best to give as little info on the hardware as possible. As they would rather confuse the crowd with marketing terms instead.

Console makers generally dont give out specs.

How powerful the next consoles will be, we can get an idea based on the Size of the box shown off, and power requirements.

If the box is cramped and has low power requirements expect an under powered console the opposite is true if the boxes are large and have a heavy power requirement. I would be amused if the next consoles had an overall requirement of atleast 200watts of power.

hellvaguy4104d ago (Edited 4104d ago )

We just take the console specs with a grain of salt because they aren't official, but speculation is probably gunna be pretty close at this point.

The other thing I would say is that even though on paper console specs wont impress hardcore pc builders, optimization is far stronger on consoles. Whereas pc software typically rely on raw horsepower to make pretty graphics, consoles devs maximize the hardware to the fulliest.

Just look at the past 1-2 years in console games as proof. Uncharted and Halo 4 are absolutely stunning and no way could 7 year old pc tech accomplish that.

My recent PC (and first solo) build:
I7 3770k, 8gb ram, 670 nividia, 256gb ssd, seasonic 760W, Corsair H100i, and housed in Corsair 600T ftw.

T9004104d ago (Edited 4104d ago )

"Just look at the past 1-2 years in console games as proof. Uncharted and Halo 4 are absolutely stunning and no way could 7 year old pc tech accomplish that."

Are you saying a 8800GTX couldnt accomplish games like Uncharted and Halo 4? I would bet it would easily be able to run those games in 1080p(where consoles only manage 720p or below).

Console optimization is a Myth. Most of the time it equals to reducing Resolution, AA, Filtering, Textures etc.

A little example for you, download Batman AA on PC as a Demo download the same game on PS3 as a Demo, the PC version is 1.7gigs meanwhile PS3 version is only 720mb, What does that tell you. The PS3 version uses lower res Textures.

Take out any multiplat from the last 5 years, run the same game on any console then run it on a PC equipped with a 8800GTX. I can assure you 8800GTX will rofl stomp the console version even though its 6 years old now.

Hence if console optimization was so good it would be beating out that old hardware which it doesnt.

ABizzel14104d ago

@decrypt

It's rumored to be a powered down 7970M, which should be on par with a HD 7850, since the 7970M is based on the HD 7870.

However, if true the consoles will easily outperform the 7850 regardless due to their nature of focusing all components on GAMING. They should be close to 7870 - 7950 performance, in 3 years time.

kwyjibo4104d ago

Hopefully, if both consoles are using PC-style parts, we can cut out all the press release CPU technical powerhouse revolution bullshit.

Remember when the PS3 came out, and the forums were filled with "POWER OF THE CELL!", "Supercomputer on a chip!".

Now when next gen comes out, they'll all be like, "Mid-Range PC Specs!", "AMD! A good power-price compromise".

SprigganN4G4104d ago

The new market aint focused in cutting edge hardware anymore, is just about profit and unification with the PC Gaming.

2005 Xbox 360 = "Ultra End" CPU, High End GPU
2013 Xbox/Xbox8 = Low end LAPTOP CPU, Low/Mid end GPU

One factor to have in mind, if they had to put a high end AMD CPU (FX8350) and a high end AMD GPU (7970/7950), the entire sistem would be a WATTAGE HUNGRY BEAST with 125w CPU + 480w (full load) GPU, that's just TOO MUCH for a console.

Consider the 2005 Xbox 360 consumed 203w and was a complete hardware disaster with a failure rate of 60%. (consider too that generation of 2005's 90nm GPUS was SHIT, back in 2006 i had a X1800XT and a 7900GT and BOTH cards had artifacts in a short period of time)

Drekken4104d ago

You HAVE a caps LOCK problem.

dcbronco4104d ago (Edited 4104d ago )

Most of the rumors have been about low watt APUs. They won't be near the 200 watts on the 360. Plus the next consoles will introduce APU's that will be the closest on the market to full HSA machines. In traditional computing they seem middle of the road. But if they are HSA, they will be far more powerful than the specs would lead you to think.

The GPUs won't be the story.

chukamachine4104d ago

T900 of course a 8800gtx could power uncharted 3 etc, and could use higher af,aa rez etc.

I think the difference is, when the 7800gtx, or similar came out, there was nothing that looked like uncharted 3.

Yes the 7800gtx ran doom3,farcry,hl2 at great speeds.

But it also had more then double the bandwidth of the PS3.

And those games mentioned, do not look as good as Uncharted imo, although they are great games. Farcry is the best of those.

As for cell, nothing wrong with it, but your only ever as fast as the gpu graphics wise. Had PS3 not came with extra extra usb memory, ps2 hardware, they could have put a better gpu in. Would have cost less and ran better.

Sli is a waste in many games.

1 gpu is the way to go.

270°

AMD FSR 3.1 Announced at GDC 2024, FSR 3 Available and Upcoming in 40 Games

Last September, we unleashed AMD FidelityFX™ Super Resolution 3 (FSR 3)1 on the gaming world, delivering massive FPS improvements in supported games.

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Eonjay28d ago (Edited 28d ago )

So to put 2 and 2 together... FSR 3.1 is releasing later this year and the launch game to support it is Rachet and Clank: Rift Apart. In Sony's DevNet documentation it shows Rachet and Clank: Rift Apart as the example for PSSR. PS5 Pro also launches later this year... but there is something else coming too: AMD RDNA 4 Cards (The very same technology thats in the Pro). So, PSSR is either FSR 3.1 or its a direct collaboration with AMD for that builds on FSR 3.1. Somehow they are related. I think PSSR is FSR 3.1 with the bonus of AI... now lets see if RDNA 4 cards also include an AI block.

More details:
FSR 3.1 fixes Frame Generation
If you have a 30 series RTX card you can now use DLSS3 with FSR Frame Generation (No 40 Series required!)
Its Available on all Cards (we assume it will come to console)
Fixes Temporal stability

MrDead27d ago

I've been using a mod that allows dlss frame gen on my 3080 it works on all rtx series. It'll be good not to rely on mods for the future.

darksky27d ago

The mods avaiable are actually using FSR3 frame gen but with DLSS or FSR2 upscaling.

Babadook726d ago (Edited 26d ago )

I think that the leaks about the 5 Pro would debunk the notion that the two (FSR 3.1 and PSSR) are the same technology. PSSR is a Sony technology.

MrDead28d ago (Edited 28d ago )

I wonder how much they fixed the ghosting in dark areas as Nvidia are leaving them in the dust with image quality. Still good that they are improving in big leaps, I'll have to see when the RTX5000 series is released who I go with... at the moment the RTX5000's are sounding like monsters.

just_looken27d ago

Did you see the dell leaks were they are trying to cool cards using over 1k watts of power.

We are going to need 220 lines for next gen pcs lol

MrDead27d ago

That's crazy! Sounds like heating my house won't be a problem next winter.

porkChop27d ago

As much as I hate supporting Nvidia, AMD just doesn't even try to compete. Their whole business model is to beat Nvidia purely on price. But I'd rather pay for better performance and better features. AMD also doesn't even try to innovate. They just follow Nvidia's lead and make their own version of whatever Nvidia is doing. But they're always 1 or 2 generations behind when it comes to those software/driver innovations, so Nvidia is always miles ahead in quality and performance.

MrDead27d ago

I do a lot of work on photoshop so an Intel Nvidia set up has been the got to because of performance edge, more expensive but far more stable too. Intel also have the edge over AMD processors with better load distribution on the cores, less spikes and jitters. When you're working large format you don't want lag or spikes when you're editing or drawing.

I do think AMD has improved massively though and whist I don't think they threaten Nvidia on the tech side they do make very well priced cards and processors for the power. I'm probably going with a 5080 or 5090 but AMD will get a little side look from me, which is a first in a long time... but like you said they are a generation or two behind at the moment.

Goosejuice26d ago

While I can't argue for amd gpu, they aren't bad but they aren't great either. The cpu for amd have great. I would argue the 7800x3d as one of the best cpu for gaming right now. Idk about editing so I take ur word for that but gaming amd cpu is a great option these days.

porkChop26d ago

@Goosejuice

I have a 7800X3D. It certainly is great for gaming. Though for video editing, rendering, etc, I think Intel have the advantage from what I remember. I just mean from a GPU standpoint I can't support them.

70°

AMD storm Nvidia's Super launch party with temporary price cut to RX 7900 XT

Now that the RTX 4070 Super has launched, AMD have chopped the price of the RX 7900 XT to new lows.

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80°

AMD Radeon 700M "RDNA 3" iGPUs Recieve Fluid Motion Frames Support, Brings FPS-Boost To Gamers

AMD has expanded its Fluid Motion Frames (AFMF) tech to Radeon 700M iGPUs which play a major role in laptops, handhelds & desktops.

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Tapani99d ago

The ideal FPS would be for Steam Deck 45fps which is boosted to match the 90hz screen. However, today's new games are not on that level even on the OLED version, so the successor to Phoenix Point needs to come out fast. The 2nd Gen Steam Deck needs a VRR screen as well to make this doable. 2025 should be the year for such a device.

XBManiac99d ago

Or you need to play games better suited for Steam Deck. What would be great is a more powerful version of Steam Deck with higher specs for latest games. But... it will take a couple of years, it seems, as Gabe is waiting for a real next gen Zen+RDNA really portable kit.

Tapani99d ago

You are right, it really does come down to understanding what your Steam Deck can play and how. And that to me, is a bit of a pain to deal with. For a portable, I have zero interest in tuning anything, and just want to pick up and play. To do so in the PC space, you are correct, there needs to be a real next gen APU available.

That being said, I really appreciate there are these devices and can see how people like using them. To me the Steam Deck or any PC handheld should be a device which can continue the AAA games I play on my 4090 when I'm on the go.

Personally, I'm waiting for Strix Point, RDNA 3.5 at 16CU and an OLED VRR 90-120hz screen and better memory bandwidth. This should play AAA games at low settings at locked 40 or 45 fps which would be great already for a handheld. When Strix Point is out, most of the non-Valve PC handheld manufacturers have already sorted out the kinks in their software as well, so there should be a good maturity in 2024 or 2025 in these devices.

I do think, though, that Fluid Motion Frames will be a technique that these handhelds will benefit a lot from in the coming years as it spreads.